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- WarioLand
I'd definitely consider air friction. It's a big reason why Mega Man and Wario have that much control in the air.
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Ah, so according to the video, you want to swat Sheik AWAY from the ledge when she's at higher % (as she has more of a window during which to tech) and you want to try to stage spike her when she's at lower % (when the window for her to tech would be smaller).You can tech stage spiking when you snap to the ledge. You have to be grind-on-that-hot-chick-at-the-club close for you to not be able to tech it.
You play a fast faller vs Ryu you deserve to get utilt locked for your audacity
These light Up tilts are ridiculous man...
Makes me want to start playing Ryu more.
Either the Ryu I was fighting the other day wasn't very good, or no because I SdI'd out.I remember watching an Emblem Lord video where he did Light U-Tilt on DK across the entire stage and then did D-Air once they were at the ledge to destroy his monkey butt. That was funny.
Is that an infinite on DK?
DK can get out but, Ryu can just walk up to him and do it again.Either the Ryu I was fighting the other day wasn't very good, or no because I SdI'd out.
That's actually a common occurrence when you play as Falco... against all MUs. You drop the ball and Falco's going to be up 50% in less than a couple of seconds. 50% for him is like 100% for Link. After that, you question life.Less than 15secs into the game: 65%
why tho
The sad part is Ryu is in my opinion, one of Falco's better MUs and that's not saying much.You play a fast faller vs Ryu you deserve to get utilt locked for your audacity
Isn't Ryu a lot like Falco, though? Mobility isn't great, fairly rigid projectile, lots of combos at low %, tons of easy KO moves, and being middle-ish in weight but a fast faller.@ Ffamran Huh? You presume to call a match-up for a character unlike any in this series before and he is only 2 months old?
Thats the kind of thinking that gets you utilt locked my friend.
Comparing Hadoken to Falco's laser? As a RIGID projectile? Hadoken is one of the most versitile projectiles in the game. Falco can't even press the b button without getting punished.Isn't Ryu a lot like Falco, though? Mobility isn't great, fairly rigid projectile, lots of combos at low %, tons of easy KO moves, and being middle-ish in weight but a fast faller.
His tools are different, but I see similarities from where I stand.
But Hadoken is painfully slow and doesn't have much range. Maybe it's just because Pit's arrows beat Hadoken so soundly...Comparing Hadoken to Falco's laser? As a RIGID projectile? Hadoken is one of the most versitile projectiles in the game. Falco can't even press the b button without getting punished.
Hadoken can stall in the air and mix up landings. Falco can... laser lock? So can Hadoken.
What exactly are Falco's "easy" KO moves? Do they even come CLOSE to Ryu's?
Hadouken's slowness is actually a good thing; it controls space for longer. Plus, the speed can vary, and it's not nearly as punishable.But Hadoken is painfully slow and doesn't have much range. Maybe it's just because Pit's arrows beat Hadoken so soundly...
Most anything, last I checked. Falco has tons of KBG.
Similar, not the same.
Did I ever deny that? I know enough about how Ryu works. I'm just saying he isn't a super special snowflake or anything like that.Hadouken's slowness is actually a good thing; it controls space for longer. Plus, the speed can vary, and it's not nearly as punishable.
Pick one.I know enough about how Ryu works. he isn't a super special snowflake or anything like that.
I do this a lot as dedede. Dash attack works for this but has a year of start up so it's difficult against non-sheiks, gotta guess for timing. It's a huge hitbox active for a long time so you get the entire active time to let sheik grab the edge. Dash attack at the edge kills pretty damn early too. Having a gordo bouncing in place on stage also strongly incentivises grabbing the edge.This is something that I think will start to mar Sheik as the meta goes on.
Usually going for the 1 frame of ledge vulnerability is a complete crapshoot. Since what exact frame (of 60) they grab the ledge is unpredictable and borderline random, you have almost no chance of hitting. With Sheik however, her teleport will grab the ledge at almost the exact same frame every time. It's duration is long and reactable too (55 frames IIRC), and while the invincibility + distance usually protects it from direct edgeguards, it doesn't guard it against this.
Now to clarify, this isn't going to hurt Sheik a lot. She can still recover high among a host of other issues, and not every character even has an aerial that can do this effectively. I don't even think it'll take her out of the number 1 spot (assuming she's unnerfed), but it will bring her down a bit and might make some of her advantaged matchups a bit harder. It's definitely not going to give her a disadvantaged matchup.
Characters that will benefit from this the most are characters with powerful arcing aerials (that don't stage spike), since the long duration and large area coverage are ideal for hitting that 1 frame. If I were to guess, I'd say Ganon, Ike, Bowser, D3, and DK (bit iffy on this one since his fair is so slow) will benefit the most, with other characters with less powerful arcing aerials (Luigi, Marth, etc.) getting some slight benefits.
Ryus journey has just begun and Falco prefers the air.I leave you guys for a week, and suddenly top-player Grand Finals are Ryu vs. Falco.
It's arguably TripleD's strongest trait, and yet all I see is people throwing Gordos down the edge, and call it a job well done. Half the cast that he sends off-stage, he can potentially jump in there and make sure they don't even get to grab the ledge. Dedede has the tools to punish people recovering low. It's most definitely his facet of gameplay that isn't fully exploited, or at the very least, grasped on a basic level by its players.Bad as dedede is, his edge guarding is fun and strong.
No complaints here.I leave you guys for a week, and suddenly top-player Grand Finals are Ryu vs. Falco.
Surely you're not complaining about this? It's refreshing to see characters other than Sheik et al in GF.I leave you guys for a week, and suddenly top-player Grand Finals are Ryu vs. Falco.
Yeah Larry, Ramin and Vinnie agreed they'd go the whole tournament without using their mains.I leave you guys for a week, and suddenly top-player Grand Finals are Ryu vs. Falco.
Duck seems good until you realize he has the worst kill options in the game, i think it really holds him back.I would play you but lol Brazil.
Anyway, a character I don't see people talk much around here is Duck Hunt. What do you guys think of them? They're probably among the rarest characters.
Duck Hunt in 4 seconds:Anyway, a character I don't see people talk much around here is Duck Hunt. What do you guys think of them? They're probably among the rarest characters.
For me DHD is really fun and could be really good if someone didn't thought he would be broken with kill move.
His traps are really good, but ultimately you can handle them, and since you can live forever the time you have to adapt is enough. Unlike sheik he can't do his stuff forever, so he's basically screwed