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In that case I'll keep track of times where I think it might be good to highlight things while I watchno one expects peach to randomly just fastfall through a platform at them. sfat, lucky, and fiction all complimented me on it and had no idea how i did it.
if anyone ever see something worth highlighting, i don't mind checking it out and seeing, but i probably won't think about it unless something super specific came up or someone in the moment told me to highlight it
Have the fair hit low (using whatever input method tickles your fancy), press grab 7 frames after that (slightly slower than wavedashing). Peach can drop tons of frames by hitting high on shields and then taking forever to land because of her super slow fallspeed, which is most likely your not nearer specified "problem".
Bair can be usually used as a faster, less far-reaching version of fair. Tends to be best when used directly above the ground. So in the most basic version you can throw out a bair whenever you expect them to try and approach you. And for some reason, bair induces the desire to shield grab you, which obviously doesn't work... like here: http://www.youtube.com/watch?v=AZvUo2dMEqQ
But yeah, mostly as a spacing tool in neutral / combos. If your back is turned to them, bair whenever you would nair if you were facing towards them.
No, BF is terrible vs Sheik. She can outmaneuver you on the platforms and set up needles all too easily. FD is way better, and even FoD. Yoshi's isn't that bad since you can kill her pretty easily which negates her ease of kill set ups; as long as you're avoiding getting grabbed it's much harder for Sheik to kill you than you her on this stage. Also she can't camp you.Pokémon is okay during its neutral form, the platforms are really nice for setting things up, but the transformations are disruptive.
Battlefield is okay but I don't think it's a good CP vs Fox just because most Foxes get wrecked on FOD, Dreamland and FD, and they can only ban one. The platform size does make it tougher to chase Fox and they always seem smarter on that stage. Fox on Yoshi's goes too aggressive and gets death comboed because they have no space, or they try to camp and you're in the face so they die. On Dreamland they camp too much get hit once and die, but on Battlefield they usually maintain a good balance. Battlefield is mainly your best starter vs Marth, Sheik, Puff.
I'm ok with Yoshi's vs Fox since it cuts his mobility down sharply (it's also pretty good vs Falcon players, depending on their style) but it's the worst stage vs Falco since one wrong DI on a shine and you're dead off the top at 40. I'm not sure why Armada always strikes here vs PP though, probably so he won't be camping the top platform on DL/BF.Yoshi's vs Fox can be pretty amazing depending on how you play because they can't capitalize off their mobility and it usually takes them 3 strings of hits to kill you regardless of the small stage; you can kill them in one since they just fly into your arms no matter where you send them. It's also fairly okay vs Falco although he kills you in 1.5 - 2 strings of hits.
I'm starting to think Yoshi's is pretty good vs Marth as long as you don't get tipped. The stage limits his movement, which is one of his key advantages in the matchup. You can corner him pretty easily, which means you don't have to fight as much to get into his range. He gets kills a little earlier here, but you get the A LOT earlier. Avoid throws into tippers and you're pretty good, since Marth doesn't have much to work with. Sheik as i mentioned before is kind of ok here, but less than ideal. I usually play Sheiks here on game 2 since I generally ban BF against them. Yoshi's is great vs Puff; anything that allows you to kill her at 70 is great, and she is still gonna have to get you to over 100% to get solid kills outside of rest. I don't like Yoshi's for dittos, but that's mostly because my DI is generally better than other Peach players and I want to use that to my advantage; also there's slopes and shenanigans and you can die at 70 with an unseen nair.Yoshi's is tough vs Marth and Sheik and less than stellar vs Falcon & Puff, also it's a weird stage for Peach dittos because it's sort of roshambo in that whoever hits the other player in the nuts first wins. By that I mean it's hard to comeback from getting hit in the nuts because now the lower half of your body is in sever pain, because your nuts are very sensitive to being hit. Also, Peach trades with herself a lot and it's hard to out zone your opponent if you're behind on that stage.