Hmm, let's see, my thoughts on Smash 4 so far...
First of all, I'm pretty excited to see Mega Man made the cut this time around. He's a very iconic character and I have some great memories playing some of his games growing up. Villager is a nice addition as well.
Wii Fit Trainer, however, I'm kind of iffy about. It's not that I'm bothered about an unexpected, obscure character making the roster, it's just that if, say, they decide to cap the roster off at 45 characters, no exceptions, and a high demand character like Tails, Geno, a cool RPG character, etc. didn't make it because it would exceed the pre-determined roster cap, then I can definitely see people glaring in frustration at WFT on the character select screen.
Visually, the game looks stunning, and I have to say I'm pretty satisfied with what I've seen. It seems that they took a more stylized, cartoon-like approach this time around, which I feel will work exceptionally well for this kind of game.
The game looks like it plays great from what I've seen. It seems to play similar to Brawl (sorry Melee dudes), but it definitely looks faster and more flashy, which excites me. One thing I was hoping for in this iteration were drastic changes to returning characters' movesets, if not a complete overhaul. I understand that keeping character movesets can be an efficient route to take, and I'm sure it will please some veteran players, but I just can't help but think the game would feel so much more fresh if these characters played a lot differently than in the previous titles. I noticed Bowser had an attack I've never seen before, which is a good sign, but some other characters just seem to have the same old moves.
Also, something seems a bit different about the dodging mechanics in this game. The standard bubble shield is still here, but I couldn't quite tell if the "spot dodge" or whatever it's called has been altered, enhanced, or changed/taken out completely. I'm looking forward to see how that works.
The new sound effects seem cool. Landing hits sounded more brutal on the opponent (almost like a hard punch), which may be something minor, but sometimes it's the little things that can generate excitement in a match and make them that much more memorable. In Brawl, the crowd was implemented pretty well when you landed higher percentage hits, and that always got me pumped when playing.
Other than that, the new stages also look great, and I'm sure the music will be stellar as always.
Well, that's my analysis so far. Feel free to share your thoughts, feelings, agreements/disagreements, etc. because I'm really interested to find out what you guys are thinking about this game so far. I do want to mention that I'm still not sure if I want to get a Wii U yet because the new Smash Bros. is the only game I'm interested in as of now. Regardless, you can bet your ass I'll be playing this game on the day of its release, somehow, someway, haha.