What?
In Sun and Moon, Team Skull were awesome.
They aren't supposed to be huge villains, that's the point.
I know they're not supposed to be huge villains. I wasn't expecting them to try and take over the world or anything. But they didn't really do anything notable throughout the entire story, until Po Town, after which they're overshadowed and Aether is revealed to be the villains, but Aether didn't get nearly as much screentime so it the transition is very awkward. And then Team Skull just kind of fizzles out and vanishes, and Aether is dealt with in just one segment, and then the game's plot basically ends.
Compared to the pacing and story progression of the previous games, it's handled very awkwardly. Almost nothing happens throughout the entire game until Lillie is kidnapped, and then things start popping off, but only for a short while before it's all over with.
Which is why I was hoping that Ultra S/M would expand both their roles a bit more. There's a lot of "empty" time in Sun/Moon where nothing much is happening, and there could've been some more time devoted to both Skull and Aether to help with the pacing of the story.
Lusamine, a radical villain, was neutered. They changed her entire motivation, making her dynamic with Lillie and Gladion all wonky.
Wow, really? What's her new motivation?