And then you have FighterZ, Cross Tag Battle, and UNIST. Similar aesthetic, similar developer, similar gameplay.
This is objectively wrong
FighterZ explicitly has Toriyama's artstyle meshed with the Guilty Gear tech.
CTB and UNIST is only an argument for the UNIST characters in CTB.
Arc Sys has multiple dev teams, Team Blue worked on CTB, another worked on DBFZ. French Bread developed UNIST.
Also why not complain about Namco? They have Soul Calibur, Tekken, Dragon Ball and they had a part in Smash.
None of them play even remotely the same.
DBFZ is 3v3 game with really slow matches due to the meta being based on snapbacks and the like.
CTB is an incredibly fast paced 2v2 game and can have a match be done in as little as 10 seconds.
UNIST is a 1v1 game and is heavily based around the neutral and it's GRD mechanic.