What, so you can DI out of Marvel combos now?
Yipes was talking about resets when he talked about predicting where people were and keeping things going.
Also,
http://shoryuken.com/content/marvel-vs-capcom-3-dlc-pricing-announcement-3635/
I'm glad that Jill and Shuma only cost $10 total, but at the same time I feel like I missed out on the special edition. Oh well.
Okay, and Taskmaster can do 60% by just going FORWARD + HEAVY, MEDIUM, MEDIUM, FORWARD + HEAVY, MEDIUM, MEDIUM, QCF + 2 ATTACKS.
Magneto is not even as broken as you can get when considering people like Taskmaster, and especially because he has a good amount more health then Mags. The game is meant to be easy as it is, if you watched the videos you hear Sanford and Yipes both say that the game is very very TvC like and anyone who was good at those will love MvC3 and be good at it. TvC is pretty basic and many many characters can do ****ed up ****. We've already figured out that how many characters have 60% or more combos? And Hulk's 100% is as easy as air combo into gamma crush, x-factor, gamma crush again and they die. What's my point in all of this? That Magneto is not nearly as broken as you probably think by watching that video(imo at least) and that the game is meant to be simple and do lots of damage.
To my knowledge they never toned down/damage scaled back for TvC, so why do it here when combo ability is pretty much identical?
Also, this game is very TvC-like? ...Looks like we'll have Marn being the best at yet another game.
But yeah I now remember he was talkin about resets as well lol.