Thanks for the votes guys
Anyway, I'm gonna be designing a few stages, simply to see how they'd work.
Remember, if you have a request, just ask
Now, here's the 1st one, for Cinder.
Moon Mountain Pass
Stage description: A small rock formation over a chasm, with many Meteorites hitting the stage
One small platform in the middle, over a large area. But over the sides, you can use the steam currents to float
back to the stage, as well as float above the platform. There is also pillars scattered around the stage.
Stage layout:
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This gives the general idea
But it's much larger, and has more pillars
Stage Size: The stage is about as tall as Battlefield(in Melee) and as long as Final Destination(2hrs
)
Stage Hazards: Meteors will fall all over the area, causing 23% damage. They can be destroyed before they hit you, and are fairly avoidable. Every now and then, a huge meteor will destroy a pillar, and if you're caught in the blast, you're f***ed
It will cause 40% damage, and is an instant KO, unless you're stopped(you are hit, you run into a small meteor,etc.). As stated before, there will be steam currents apearing over the stage, and they will occasionally appear out of the craters on the stage. You can ride the currents into the air, proving for some intense aerial combat
There will also be those annoying flying, shrieking dinosaur thingies, who can attack you in the air, but are destroyable.
Comments? Suggestions? Cake :hunger:?
And I will be asking Levia7han117 to PS a image of this stage