Juushichi said:
tbf whatever someone said about toning down burst movement and ect was more or less what we wanted to shoot for. it's why things like why MK no longer has his 3.02 dair or goes into special fall out of down b, part of the reason why just about all stats on GnW DACUS/Up Smash got nerfed, why Wolf has more endlag on Dash attack, Ike got the nerfs he did to QD (not enough imo), why Mewtwo is the way he is, why Sonic is the way he is and more.
I understand that people are disappointed and are asking "why when this isn't even ___?", but changes generally happen holistically. There was certainly a fear that Pika's ability to zip around the stage, circumvent positional advantage, close space and more would be too strong of an option for this version with everything done to other characters. As a dev we have to think about these things when abused to their potential. Anther certainly brought the most nuanced and maybe practical application of the technique in the earlier version, but the amount of flexibility that it brought was too much in our opinion.
I know Pika players are tired of hearing the whole song and dance about how strong his gimp options and more are, but that is a strength of the character. Some or most of his worst matchups have been nerfed in a significant way (Mario not being able to 0TD Pika with d-throw is certainly one + fireball changes), recoveries accross the board have been nerfed. These are some of the things that go into the conversation.
I think it's unfortunate that players feel like they lost a lot of flavor and individuality in Pikachu and are dropping him. I feel like in reference to the cast, this is the strongest version of the character that there has been to date for Pika.
Hearing this and other explanations hasn't alleviated anything, its only made me question the strong support I provide to this game at all especially offline. Taking a lot to not trash on this build to friends, in SoCal, and where I currently live as people are already upset, so please dont identify me as some hater hell bent on making PM look like garbage at least I restrict all of my distaste to two threads.
Strongest iteration in reference to the cast? lmao! I just had a long session of 3.5 tonight, and I can confidently say Im dropping this character hard as others have. My friend, who is also a strong competent pikachu main, has also dropped him. ESAM has dropped him, TKBreezy has dropped him, and I wouldnt be surprised if Axe just uses falco now. And theyre all completely right to do so. Recoveries are still way too good in this game for pikachu to have had any meaningful improvement with these mechanics, and you want to call this his strength? rofl
What gets me is that
plenty of outstanding and intelligent pikachu mains have used QAC for six years and theyre now believing that it has some unlocked potential that's unfair? You make it sound as if Anther wasn't already an expert at this when it was added to PM and its potential already near its peak. Sounds like some BS to me. Fast movement, including burst movement, is pikachu's shtick along with his strong offstage game. It's a quality he has in every smash game and makes pikachu a fun character to play. Both you and Sethlon need to stop pretending like you know what this character is supposed to be.
Pikachu more then anyone else deserves burst movement.
I find it more hilarious that you guys felt the need to take this out but leave in shine-like attacks, kill throws, and throws > kill moves which are actually unfair and too good and granted to a handful of characters.
Just as bad was the laggy landing they gave back to quick attack. Sethlon doesnt know **** about pikachu in melee, his recovery was massively overrated by people who didnt know what they were doing (all you needed to do was grab the ledge and then punish him however you like) and his recovery is once again equally overrated. What gets me is they returned stupid melee qualities of needing to be just above the ground for lower lag as if this tests any sort of skill, or as if the lag in 64 or Brawl prevented pikachu from being punished in reasonable ways.
I honestly wouldnt have minded some nerfs to QAC, but the idea that a single burst provides any sort of meaningful compromise would be hilarious if it werent tragic, and to me only further displays the incompetence of the PMDT. Sounded like a 10 year old came up with it when lunchables said it and gave the PMDT too much credit to think they wouldnt take such an idea seriously. And it's still on pikachu's bio on the website as if this is anything glamorous. Its gimmicky and ugly as hell now that it only has one burst and would be better off removed completely then to exist as the badly designed move it now is, at least then people could take an honest look at how bad pikachu is and give him appropriate changes.
Hope the PMDT + friends had a good laugh when I brought all this up the first two times, once again Im right about everything stated this time I didnt even need to touch the game once to figure it out.
Many players who arent hardcore solo PM-players play this game for fun and the PMDT seems hell bent on removing fun from this game.