MysteryRevengerson
IT'S A MYSTERY TO ALL
In regards to nerfs and buffs (and almost related to the discussion at hand) Majora's Mask is PMBR.
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You've obviously never seen G-regulate play D3 because that character can be played extremely fast, not to mention he has tons of combos that didn't exist in Brawl, also I think you're getting weight confused with fall speed because D3 is definitely heavier than Sheik, but also floatier.I don't know what you all are on about. Mewtwo is boss. i think its silly just because a character isn't sheik weight or heavier, the character feels like a Brawl character. Fact: the only character that still feels like a Brawl Character is DDD because he actually functions in the game in a pretty similar way. I still miss the running chaingrabs. they were so cool.
That all makes a sense. But to put things into perspective, I don't think its Zelda doing well that is bugging players like Umbreon, DMG, and many others. Its more about the play style she brings to the table, and in a way a major victory just sort of puts the spot light on a character and accelerates the conversation about that character to an earlier time.Pretty sure Zhime is just fed up with the same old complaining led by Umbreon and DMG. They seriously wont stop til they have a bunch of uninformed posters siding with them from all the subliminal Zelda hate theyve been sprinkling over SWF. Zelda has been nerfed in 3.0 (Fair and Bair Sweetspot KB reduced, more lag with land cancel Nayus), and the fact that she is still picked apart is kind of unsettling. Here we have a character thats never been good in a Smash game to date, but once Zhime comes along and actually does work with Zelda, the salt shaker pours over.
semantics. I could have said weight and fall speed, but I thought the point of my message was clear enough using context clues. I was referring to how fast someone falls or moves through the air which is determined by like 4 traits in Smash. I thought it would be overkill if i mentioned them all.You've obviously never seen G-regulate play D3 because that character can be played extremely fast, not to mention he has tons of combos that didn't exist in Brawl, also I think you're getting weight confused with fall speed because D3 is definitely heavier than Sheik, but also floatier.
Ness is definitely not lacking in the range department he has quite a few moves with significant range.Youre right NZA, i second Ness myself. whenever I face someone, the first thing this always complain about is PK Fire. But, its like, where would Ness be without it? Hes got **** range without it lol.
Let's play a game. I'll name a non-projectile ranged attack and then you mention a non-projectile ranged attack.Ness is definitely not lacking in the range department he has quite a few moves with significant range.
But Fox gets so much **** around here.Its funny that everyone feels some sort of entitlement when It comes to Zelda when ppl wouldn't even dream about saying these things about fox.
Lucario's wallcling out of upB was never supposed to be there in the first place. I hear there was an issue with removing it because some people had become so accustomed to it, but it was on the same level as a bugfix.... was it necessary to cut his wall cling?
I think alot of people enjoy playing defensively, and feed off of their opponents saltiness. If we all agree that she can be beaten, but people don't feel like trying, I don't see why the conversation is still going.It's not so much she's being called out because shes too good and the tourney results speak to that. Its that she's (in many peoples opinions), annoyingly designed, which has always been the case.
DMG hasn't even been remotely vocal about Zelda. If anything it's been more Madisa and I that have been the most vocal about her design, having liked several aspects about her in 1.0 that were completely repurposed in 2.0 onward.Pretty sure Zhime is just fed up with the same old complaining led by Umbreon and DMG. They seriously wont stop til they have a bunch of uninformed posters siding with them from all the subliminal Zelda hate theyve been sprinkling over SWF. Zelda has been nerfed in 3.0 (Fair and Bair Sweetspot KB reduced, more lag with land cancel Nayus), and the fact that she is still picked apart is kind of unsettling. Here we have a character thats never been good in a Smash game to date, but once Zhime comes along and actually does work with Zelda, the salt shaker pours over.
I'm silent when it comes to Zelda.
Giga Bowser is actually so high on every tier list that he doesn't fit in any post.no giga bowser on anyone's list? =(
As for the Rest of the cast?Giga Bowser is actually so high on every tier list that he doesn't fit in any post.
Ridley = Too big for Brawl, and isn't playable in Project Mno giga bowser on anyone's list? =(
Pretty sure Zhime is just fed up with the same old complaining led by Umbreon and DMG. They seriously wont stop til they have a bunch of uninformed posters siding with them from all the subliminal Zelda hate theyve been sprinkling over SWF. Zelda has been nerfed in 3.0 (Fair and Bair Sweetspot KB reduced, more lag with land cancel Nayus), and the fact that she is still picked apart is kind of unsettling. Here we have a character thats never been good in a Smash game to date, but once Zhime comes along and actually does work with Zelda, the salt shaker pours over.
*snip*
It's pretty clear who was and who wasn't designed to be a keepaway character. Rocket Raccoon and Arthur are made with a billion projectiles and traps for an approaching opponent. These characters were clearly designed to be used defensively. Morrigan has a single projectile and abusive super that happen to add up to an absurd lockdown.Ryo has a super that gains meter, so does Jill and firebrand. I think Felicia does as well, and Arthur. If anything gaining meter is the norm and Dante / Vergil / Wolverine are exceptions. People hate on morrigan just because they don't appreciate the idea of controlling space and full screen zoning. I'd rather see that than zero... Period.
Although your argument is well articulated, I think you're basically saying "I don't like camping". That's fine, but there is clearly a demand for that sort of character. Claiming that you want more "interaction" between characters is also fine, but I think you mistaken in thinking that he distance in between the character has anything to do with whether or not they are interacting. Furthermore, I would say its quite vital for characters to dominate and cower and different ranges, from both extremes to everywhere in between. These tensions are a central source of fun in a fighting game. You can stillhave fun taking turns nair shinig each other (I play falco), but that's no reason to discount zoning.My desire for Zelda's character (I like Zelda as a character a LOT) is to make her better at engaging the opponent to encourage Zelda players to interact with their opponents more, while making her worse at negating interaction from the opponent. However, I would like her to receive a net increase in viability from these changes. Ideally, this would normalize her style of interaction, making her more enjoyable to play for both the Zelda players and their opponents.
I disagree with this. Olimar is encouraged to keep his Pikmin for longer periods of time, and by spamming Side-B to damage your opponent, you are also losing Pikmin that can eventually flower and do more damage (because against characters like Sonic, nair/spin attacks kill Pikmin). PM Olimar is much different from his Brawl counterpart.Along those lines, I've been thinking and wanting to say,
Olimar's biggest point of unappeal is that he's basically vBrawl Olimar."
It's not about supers in general gaining meter. It's about clones/duplicates. When Zero gets another one on screen, he doesn't gain meter from locking them down with projectiles. Morrigan does (without a good reason) and just further contributes to that playstyle. If the person blocks instead of being "stupid" and trying to get to her while she has a clone, they still get punished as she gains meter.Ryo has a super that gains meter, so does Jill and firebrand. I think Felicia does as well, and Arthur. If anything gaining meter is the norm and Dante / Vergil / Wolverine are exceptions. People hate on morrigan just because they don't appreciate the idea of controlling space and full screen zoning. I'd rather see that than zero... Period.