@ELI: Meh IC's grabrange is ridiculously low, and most chaingrabs (aside from wobbling, which is removed as far as I'm concerned) take a lot of knowledge to perform. If you get grabbed by a good player, you'll die. Watch Fly's sets. People get grabbed pretty rarely versus him.
Lucas is hella good by the way. Great weight (gets combod like a spacie, though), fantastic wavedash (seriously it's like Luigi), and great combos thanks to DJC. Definitely an amazing character.
Feel like Roy's really good too. Very powerful attacks, good spacing, and a fantastic shffl game. Movement in general feels really smooth with him, it's almost like playing Doc in Melee (He always felt the smoothest for me).
Can't figure out how to play Mew2. I'll wait for people better than my friends and me to pass judgment, but my first instinct is to say he's mediocre at best.
Olimar's sorta cool, I love Red+White pikmin, they seem like the most effective. Been disappointed with Purp's "power". Feels weak. Aerials are really ****in good with reds. Movement feels great with Olimar as well.
Samus also has good kill moves, which frustrates me since I hate Samus in Melee. So hard to kill... oh well, she definitely looks OK. Probably mid tier?
Jury's still out on most of these guys as tech skill continues to be advanced, so we'll see.