Holy crap! 2nd!?
how is a slightly nerfed sheik suddenly better than Falco? not asking that in a ****head way either I want to know how Sheik is better than everybody in the game accept for Fox. I just wanna know. With extreme detail because this peaked the hell out of my interest.
better than or worse than are concepts reflected within tier lists that assumes goodness is relative. typically in these kinds of discussions we say "character A has this attribute and it is good" but that sidesteps the idea of that goodness being relative. in this case, i'm not going to tell you "sheik has needles and they are really good". i'm going to tell you that i think sheik is relatively better than any other character in terms of goodness- except for fox. this is implicit of the summation of those attributes into a more wholesome assessment of the character and what they have to offer compared to other members of the cast. they are similar, but not the same.
for me to say that sheik is better than falco suggests that i think that sheik's overall relative goodness is able to offer more than falco's relative goodness. i believe that falco has more difficulty against the cast at large than sheik does. this is not to say that i think sheik beats falco, or that falco's characteristic A is better than sheik's Characteristic B. those are highly debatable and complex ideas and i dare not go there.
to me, PM sheik is not nerfed at all. i see her changes as minute or trivial, and the few that exist, i see as overall beneficial within the context of this game. i've made it pretty clear at this point that i think her throw game is BETTER in PM than it is in melee because the positional advantage gained from 2 good throws is a net gain on having 1 fewer. i don't even think her throws are less reliable because you can play to having an asset other than "this leads to fair every time". to me, sheik's ability to use 2 throws to put the opponent into a poor position and a kill 95% of the time is more useful than having 1 throw even if it leads to a kill 100% of the time. the positional advantages are simply too good to ignore. if i downthrow and my opponent DIs off the stage and i can't fair kill them... i'm still ****ing sheik against a recovering opponent. and now she has 2 throws that do this? regardless of which way i'm facing as long as i'm by the edge, i can set up this losing paradigm for my opponent? what?
PM sheik is basically melee sheik except she has no losing MUs because she doesn't lose to fox or falco in this game, she can handle jigglypuff better, ICs don't exist, and no other losing MUs for her were added from the rest of the cast. the other characters in the cast are generally much more able to handle competing characters like fox and falco, increasing her relative goodness by lowering the relative goodness of her competing top tiers.