Professor Pro
Smash Legend
For the people who have in Snake top 8, may I ask what makes you think he is top 8 material?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Oooooooh. Yeah, that makes sense. I thought I was supposed to LET his stubby limbs hit me. Thanks DMG. Don't know what I would do without you,Physically confirm a controller is in your hand
Visually confirm that you are playing Smash, and that there is a Mario
Then, and this is the tricky part, maneuver your character away from this renegade Mario fellow
Ah, the old "don't get grabbed". Always good advice. (No sarcasm, I used to main ICs in SSBM and that's what I would say to lesser players)Zelda has the capability to turn a grab into death on Spacies if she has the room. There's no way to avoid that, besides playing like such a poon that you're probably never gonna get grabbed very much.
Ugh, I'd rather just lose.Marth
Yeah I tend to play big fat assholes like DK and Dedede and she just ruins my **** every time. I will work on developing a better mindset.What your friends probably need is not a new character, but a new mindset for playing against her. You're gonna have to sit there and wait, a lot, and if you aren't used to that then you will probably have a really hard time. If they are playing D3 or Ganon then I feel sorry for them and good luck to them beating that character.
Literally the only new MU I see Sheik having a problems with is probably Wario. Every other MU is either even or in her favor.
not implying reasons for other people, but taking a shot in the dark: he can lock down a huuuuge chunk of the cast, there's very few normals that aren't really good, + while "bad air mobility" is obviously a notable disadvantage, it's not like fast-falling where you can pinpoint a specific way to abuse that with a good amount of characters, because it mostly leads into "be floaty and mobile in the air". even moreso, the characters that can fit into that then need another requirement, where they cannot be too heavily affected by his control, and they have to be able to deal with lockdowns.For the people who have in Snake top 8, may I ask what makes you think he is top 8 material?
Overswarm used to be in charge of compiling tournament data and presenting it in his Character Ranking List thread, but he lost interest in updating it. Since then, it doesn't seem like people have been collecting data and there are only select people who have seen success with particular characters (Eli and Strong Bad with DK, Reflex with Ivysaur, Strong Bad and Reflex with Wario, Sethlon with Marth, JCaesar with ROB, Professor Pro with Snake, etc.). In addition, PM hasn't many tournaments with the best players from each region in attendance. As such, it's hard to objectively tell which characters are better than others based on tournament results.So, is there a real solid tier list, like one made from actual tournament results? I want to see actual stats as to who really is #1 on the tier list.
This Sheik meta-game talk is being oversimplified into 2003 details.
Read this for clarity.
As a Marth Main in melee I must say If I fought professor pro in tournament...I'd rather use Marth than Pit. Not that I don't think Pit can win the Snake Match but I feel Marth kills Snake alot easier as crazy as it sounds. Against so so snakes I can just combo-UpB and it's GG you suck snake. Against Better snakes it's a campy camp fest but my arrows stun snake. His projectiles are BOOM goodbye Pit. Ken Combo's all day on Snake. His sword actualy slices through Snake's up-b and still spikes him. You can just TRY to spike Snake most of the time when he's off stage and it works 3/4 times even on good players because Snake's limited mobility.Snake trying to catch Jiggs sounds not fun. But at the same time, Jigglypuff having to approach him is not that easy. UPB! is the christ move bestowed on him. I vote we test taking out crawling for everyone, especially Sheik plz god. Crawling makes his body hard to hit unless you want to commit to an action even lower/not floaty and graceful.
That's an awkward character to pick IMO to display Snake's weaknesses. A better choice for displaying his flaws would be Marth imo (doesn't have to be as precise as Jiggs, doesn't mind his crawling, still juggles and edge guards Snake beast). Snake doesn't look like he has many MU's that you want to put the controller down for. Besides a very select few characters, it's possible to see his moveset futher utilized to deal with his issues to make things more evenish than they appear now. More optimal Upb usage, more grenade options, B reverse recovery stuff being used more, etc.
Reflex IMPO does better these days with Ivy. In fact, I think Ivy beats Wario should they fight it out. Me, Armada, pretty much every Pit player feels like Wario does terribly vs Pits who know the MU/have a smash IQ like Armada. It took me months to figure out the Wario MU. Took Armada 5 minutes..whatever. Anyways point is Wario isn't exactly a free win on alot of the cast by any stretch of the imagination but he's very solid against everybody who doesn't outrange, out speed, or projectile spam the crap out of him. You need at least 2 of 3 to handle Wario but there aren't many in the game that have all 3...luckily.I'm not too surprised to hear Wario top 5, with how well Reflex shows off the character. You take that, the buffs he has received, and Ike Sanic Lucuria nerfs, and it's not too hard to imagine.
Apparently though, Mario just grabs everyone and death spreads around like a virus once he's picked
What I remember about playing Snake (w/ GnW so my opinion is a bit biased):For the people who have in Snake top 8, may I ask what makes you think he is top 8 material?
nope ivy is just absurd right now lolReflex does fine with both Wario and Ivy. I personally have a much harder time against his Ivy than I do his Wario, but I think that is a match-up thing.
+His lockdown/space control on the ground is surprisingly good.
Shield is the best approach.Zelda can't camp with Fireballs at any decent level of play. At least, she shouldn't be able to almost ever. It's not nearly good enough to give an advantage to her, and if anything is at best a way for her to get in. Like the way a Peach/Snake/etc take up space and have to remain aggressively passive, attacking at all times without giving the opponent room, but not over-extending in close quarters. Those characters don't camp, but use their 'campy-tools' to get AT the opponent. Zelda's should really do the same. Example: Samus can't camp in Melee, but pressures aggressively by establishing a presence from a 'campy' distance.
Stay on their face.
@ Archangel: Also Zinoto.
Ivy cover's Wario's only remaining weaknesses pretty well. Projectile spam - check. Range - Bair is 1000 miles.nope ivy is just absurd right now lol
Oh sheeeeeeetIt's a tier list speculation threat so...
I am the warrior for the "tires don exits" cause