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Tier List Speculation

Vashimus

Smash Master
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Jan 1, 2013
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Newark, NJ
I am certain that you're wrong here. However, I wouldn't bet against you, solely for the reason that the metagame is underdeveloped and there's no way to know how many years it will take before people begin to approach optimality.

I'm not sure why you think he needs camping to be viable, when he has tons of good approaches, plenty of ways to knock the opponent down, and a move that easily covers 3/4 tech options.
Just because a character has multiple ways to close the distance, doesn't mean that they have good approach. This is generally because of how Squirtle fares against characters who play better at neutral than him. Squirtle's ground game is generally better than his air game, but he can't even take advantage of that, because:

1. His dash speed sucks.

2. He has probably the worst dash dance in the game because of how slow it is for the small distance he travels.

3. Has crappy range on any move he can do immediately do on the ground, with not much reward on hit either.

4. His 3 main ways of approaching outside of wavedashing (shell shift, moonwalk, side-B) are all lackluster or unreliable since they can lose to a lot of things.

5. All the previous problems make people more reliant wavedashing to get around or start offense, which gets really predictable really fast.
 

trash?

witty/pretty
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????
Calling it now (as I've called it before): He'll have a niche in specific matchups but won't be viable without some serious camping. I would put money on it, even.
so he's a tiny, adorable shiek but not as good
pound the alarm, kink was right, we're all boned
 

KayB

Smash Master
BRoomer
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3. Has crappy range on any move he can do immediately do on the ground, with not much reward on hit either.
D-tilt is quite fast (and even faster with shell shifting) and has a decent (and also deceiving) range. It also launches the opponent in the air which allows for further follow ups like fair, grab on certain opponents, shell shift, side-b, another d-tilt, and more. Jab is also a quick move that can be deceivingly fast with shell shifting, although admittedly it has poor range. It does allow for a few follow ups like jab to grab or d-tilt. SHFFL'd nairs aren't too bad either, especially since it has armor. Bubbles has a little of a slow start up, but it has a large hitbox and can be used to surprise with shell shift.

He does not having amazing options yes, but I think you're exaggerating it.

4. His 3 main ways of approaching outside of wavedashing (shell shift, moonwalk, side-B) are all lackluster or unreliable since they can lose to a lot of things.
Don't forget nair.
 

Kyu Puff

Smash Champion
Joined
Feb 22, 2007
Messages
2,258
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Massachusetts
1. His dash speed sucks.
His wavedash speed does not suck. His shellshift speed does not suck. This point is kind of irrelevant when he can still cover the entire stage in half a second.



2. He has probably the worst dash dance in the game because of how slow it is for the small distance he travels.
Slow, maybe. But if you think his dash dance is short, you're doing it wrong. Firstly because he can still cover plenty of ground if you use more of the initial dash animation (i.e. something closer to a fox trot). Secondly because he can easily incorporate shellshift into his dd game (and therefore is not bound by his initial dash range like many other characters are).



3. Has crappy range on any move he can do immediately do on the ground, with not much reward on hit either.
I agree about his range being crappy, and that's probably his biggest weakness (and don't get me wrong, Squirtle definitely has weaknesses--I'm not trying to argue for S tier or anything). However, his mobility helps him circumvent that weakness, and he does get some reward on hit. Grab, bubble, and withdraw all set up for tech chases; d-tilt has decent range and sets up for u-air combos.



4. His 3 main ways of approaching outside of wavedashing (shell shift, moonwalk, side-B) are all lackluster or unreliable since they can lose to a lot of things.
That's a vague and bizarre assertion to make.


5. All the previous problems make people more reliant wavedashing to get around or start offense, which gets really predictable really fast.
Tell that to melee ICs. Squirtle's movement is incredible, and I find it really weird that you're trying to spin it as some sort of Achilles' heel. Shellshift and wd back are both really good for baiting approaches. He has more trouble approaching camping opponents, but he has enough weird momentum tricks that I don't think there's any reliable way to keep him out. Imagine you shellshift backwards and jump towards them (which covers a large portion of the stage in very little time). Assume they are on the ground; now you have two potent options. You can use withdraw to launch yourself toward them, which is relatively safe on shield and beats dash dance away. Or, you can turnaround bubble (with reverse momentum), which is also relatively safe on shield and outranges a lot of moves they might try to use to intercept withdraw. I know this is a pretty specific example, but hopefully it helps highlight what I mean when I say Squirtle's approach options are not so limited or predictable. His fast, unpredictable ground movement combined with ability to quickly advance or retreat midair give him a lot of options that are not all immediately apparent.

I think he could probably do with some minor buffs (slightly decreased startup lag and slightly increased range or damage on a few particular moves), but most people are underestimating him this time around. And this is coming from someone who vehemently believed he was the worst character in the game in 2.5.
 

Burnsy

Smash Lord
Joined
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Changes to Squirtle in 2.6 helped to make the character much better at converting grounded moves into combos. What's more, I believe that drastic buffs to shellshift's momentum actually makes this a very strong movement option (that used to be arguably nonviable), but it still doesn't get as much attention as it deserves.
 

Burnsy

Smash Lord
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I thought for a long time that Ness was underrated but I'm beginning to rethink that position. I think he might be in the bottom 5 right now. If anyone is going to change that perception it will probably be SinisterB or Calabrel, who continue to push the technical limitations of the character.
 

DMG

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DMG#931
God, I swear people in this thread constantly misspell "Awestin" when talking about Ness players
 

DMG

Smash Legend
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DMG#931
You know what, Yoshi can go in a pit and sit there like a big baby
 

CyberZixx

Smash Lord
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Oct 26, 2012
Messages
1,189
Why is Wario considered so amazing all of a sudden? I don't get what makes him so good.
 

Plum

Has never eaten a plum.
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Well, I for one recognize the fact that no matter what we do to balance this game there will be characters who are worse than others. So relatively speaking there will be a low tier.

I would find it humorous if Ness was such a character though, even if only for the sake of that joke.
 

DMG

Smash Legend
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DMG#931
Why is Wario considered so amazing all of a sudden? I don't get what makes him so good.
Best footstool user
Jiggs like mobility
The man kills stuff with Fart, Side B, or ez mode edge guards
Has a passable ground game
One of the scarier characters for abusing poor DI (also has one of the hardest movesets to plan DI for in general because of his quick mixups)
Bite eats shields
Most of his moves have a use
Great Weight and Decent recovery if you can get an upwards path
Decent CC options

The stuff that Wario doesn't have, is what stops him from being borken tiered.

Wario's been considered good generally since the 2.5 buffs. Although chars like Sonic had more people watching, Reflex has been hard to ignore. People that didn't see him as good tended to only play with their core group of friends, or never watched Reflex Dair to Footstool, and vice verse, 3 times in a row lol (although there are/were also some decent Wario mains around too, just Reflex the most obvious dominant example). It's pretty evident from 2.5 onward that he's a decent little janky man... I guess people that really couldn't stand his range issues were never going to see him as that good.
 

Strong Badam

Super Elite
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Wario's really good.

Just not even close to arguably best character in the gmae.
 

DMG

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DMG#931
Well duh silly pants! God if he was the best, I'd play him every game with the excuse "Yeah bro I used to play him in Brawl, sucks I main him and he wins every MU huh"
 

RPGsFTW

Smash Ace
Joined
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Messages
754
I personally feel that both the Mother kids are pretty solid characters, to put it simply.
 

Bryonato

Green Hat
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While Sinister has kind of drifted away from the game again Calabrel is doing some really exciting things with Ness. I want to call him the best at the character at the moment but I haven't seen him in tournament yet and friendlies can only tell you so much.

While I don't think Ness is bottom 5 he's certainly on the lower side of the list.
 
D

Deleted member

Guest
awestin is very obviously the best ness.

i'm not so sure i'd take ness out of contention for bottom 5 though.
 

Armada

Smash Lord
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Messages
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Leffen lost to Armada in the 2nd Set of GF's I'm not sure that counts as "Bodied".
Leffen NEVER took a set of me in PM. Not even at my first tournament with a few hours experience compared to when he had played the game way more.
So Im not sure what you get second set from since I have never been in a second set of GF since I have never dropped a set in PM
 

Juushichi

sugoi ~ sugoi ~
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Leffen NEVER took a set of me in PM. Not even at my first tournament with a few hours experience compared to when he had played the game way more.
So Im not sure what you get second set from since I have never been in a second set of GF since I have never dropped a set in PM

Now THAT'S what I called "bodied".

Here's a question though, Armada. How do you feel current Pit is in terms of strength? I guess you could compare him to other characters, but I am pretty sure you don't study the game or really play it outside of tournaments. But if you could give an estimate, what would it be?
 

Armada

Smash Lord
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Yeah, like you pointed out it is a bit hard since I don't play the game so much or even tried all chars in like 5 matches.
But from the information I have so far Im sure Pit will be in the top 8 at least.

Not sure if you wanted me to include more information or something. But if that's necessary make sure to tell me and I will try give more details
 

KayB

Smash Master
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Yeah, like you pointed out it is a bit hard since I don't play the game so much or even tried all chars in like 5 matches.
But from the information I have so far Im sure Pit will be in the top 8 at least.

Not sure if you wanted me to include more information or something. But if that's necessary make sure to tell me and I will try give more details
More details are always appreciated, especially from an expert player like you.
 

trash?

witty/pretty
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dearest armada:

keep making oro feel bad by not letting the europe ZSS player ever win

<3
 

Juushichi

sugoi ~ sugoi ~
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Yeah, like you pointed out it is a bit hard since I don't play the game so much or even tried all chars in like 5 matches.
But from the information I have so far Im sure Pit will be in the top 8 at least.

Not sure if you wanted me to include more information or something. But if that's necessary make sure to tell me and I will try give more details

Hm... I guess you can just give an analysis of the character for us. Things you think are cool and interesting, things that you think are dumb about him. Strong attributes, weak attributes and strategies and stuff. You might have found some non-standard uses for things that maybe some of the other Pit players haven't explored yet. Just kinda... talk about him, I guess?
 

Yung Mei

Where all da hot anime moms at
Joined
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Messages
5,341
people always talk about Lucario but no one ever talks about Eggz's lucario
 
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