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Tier List Speculation

Plum

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Ganon has purple fire. Ganon is Hyrule Tier. Purple fire is Hyrule Tier. Mewtwo is Hyrule Tier.

Facts people. Facts.
 

Nguz95

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Ganon has purple fire. Ganon is Hyrule Tier. Purple fire is Hyrule Tier. Mewtwo is Hyrule Tier.

Facts people. Facts.
No sir. Purple Fire is an effect that is not exclusive to Ganon. It is found in Graphic Effects 52 and 61. It also comes from the flag named "darkness," whose ID # is 13. Purple Fire is it's own entity, and is top of the tier list for graphics effects. Mewtwo is top tier sir!
 

deadjames

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Well this is based on pretty limited MU experience because I main the Mario Bros. and the only people I play with on a regular basis main Ganon, Marth, and Squirtle, and I've only played in a crew battle at a local tourney in which I absolutely destroyed Lucas, and Link with Bowser, but then got four stocked by my friend that plays Ganon.

Top Tier: Spacies, Falcon, Shiek, Mario Bros., Marth, Sonic (yes 2.6 Sonic is still amazing, I just think no one has taken the time to learn him yet)
High Tier: Zelda, Ivysaur, Squirtle, Peach, R.O.B., Jiggs
Borderline: Pit ( I can't decide if he should be high or mid, he's a really solid character, but playing him, almost feels like playing Sonic in Brawl, it requires so much effort just to do a combo, the difference being Pit's combos are much more rewarding, and he actually has decent kill power, which makes me inclined to believe he could possibly be high tier, not to mention he doesn't seem to have too many bad MUs)
Mid Tier: Wario, DK, Diddy, Ganon, Link, Tink, Charizard, Lucario, Pika, MK, Ike
Borderline: D3, Ness, Lucas, G&W
Low Tier: Bowser (yes, contrary to popular belief, I think he still sucks, people just don't know the MU, he does surprisingly well against fast-fallers, but gets destroyed by characters that can apply relentless pressure like Weegee and Shiek, characters with multihit moves like Lucas, Ivy, and Diddy, or small, fast characters like Pika and Squirtle, and he gets totally outspaced by anyone with swords especially Marth, and Ike can kill him at like 40% with an fsmash so his weight just hinders him in that MU)
Bottom Tier: ZSS, Snake (maybe it's just that I suck with them, but these two seem like they're absolute garbage compared to their Brawl iterations)
 

War Anvil

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Well this is based on pretty limited MU experience because I main the Mario Bros. and the only people I play with on a regular basis main Ganon, Marth, and Squirtle, and I've only played in a crew battle at a local tourney in which I absolutely destroyed Lucas, and Link with Bowser, but then got four stocked by my friend that plays Ganon.

Top Tier: Spacies, Falcon, Shiek, Mario Bros., Marth, Sonic (yes 2.6 Sonic is still amazing, I just think no one has taken the time to learn him yet)
High Tier: Zelda, Ivysaur, Squirtle, Peach, R.O.B., Jiggs
Borderline: Pit ( I can't decide if he should be high or mid, he's a really solid character, but playing him, almost feels like playing Sonic in Brawl, it requires so much effort just to do a combo, the difference being Pit's combos are much more rewarding, and he actually has decent kill power, which makes me inclined to believe he could possibly be high tier, not to mention he doesn't seem to have too many bad MUs)
Mid Tier: Wario, DK, Diddy, Ganon, Link, Tink, Charizard, Lucario, Pika, MK, Ike
Borderline: D3, Ness, Lucas, G&W
Low Tier: Bowser (yes, contrary to popular belief, I think he still sucks, people just don't know the MU, he does surprisingly well against fast-fallers, but gets destroyed by characters that can apply relentless pressure like Weegee and Shiek, characters with multihit moves like Lucas, Ivy, and Diddy, or small, fast characters like Pika and Squirtle, and he gets totally outspaced by anyone with swords especially Marth, and Ike can kill him at like 40% with an fsmash so his weight just hinders him in that MU)
Bottom Tier: ZSS, Snake (maybe it's just that I suck with them, but these two seem like they're absolute garbage compared to their Brawl iterations)
I don't have much of a say on 2.6 because I'm busy with Brawl- MAX. However, I do think Sonic seems more borderline than anything. From what I've heard, he must have become the token skill gate, if you will.
 

KayB

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Might sound a bit mean, but...
Top Tier: Spacies, Falcon, Shiek, Mario Bros., Marth, Sonic (yes 2.6 Sonic is still amazing, I just think no one has taken the time to learn him yet)
Falcon in top tier? Are you crazy?! He wasn't even top tier in Melee and now that the whole cast has significantly improved to beat characters like him, you still think he's top tier? I'd like to hear the reasoning behind this. Mario is good, but he's not that good. I admit that he's easy to use, but that doesn't make him top tier. Plus, he has no trump card to pull out. I could see him being in top tier, but he still has approach problems even with his dair. Luigi is definitely not top tier. Mid-tier and High-tier I can stand for, but he's not significantly better than the rest of the cast. Sonic is definitely not top tier anymore. I'm not denying he's good, but I think you're exaggerating how good he is to counter the butthurt guys.

High Tier: Zelda, Ivysaur, Squirtle, Peach, R.O.B., Jiggs
Zelda should not be there. She is not better than the majority of the cast. You can theorycraft all you want on pen and paper, it just hasn't worked out like that yet. DK overall has a better MU spread than ROB, so I don't know why he's higher than him. Jiggs is debatable honestly, I haven't seen enough Puffs to make an accurate statement.

Mid Tier: Wario, DK, Diddy, Ganon, Link, Tink, Charizard, Lucario, Pika, MK, Ike
I agree with this except with Tink. I do NOT think he's better than D3 and G&W. He's probably even worse than Ness and Lucas. DEFINITELY lower than Bowser.

Borderline: D3, Ness, Lucas, G&W
I refuse to believe a character with a disjointed hitbox, an excellent grab game, an amazing combo game, and a ridiculous gimping/edgeguarding game should be considered low tier. I'm talking about D3 here.

Low Tier: Bowser (yes, contrary to popular belief, I think he still sucks, people just don't know the MU, he does surprisingly well against fast-fallers, but gets destroyed by characters that can apply relentless pressure like Weegee and Shiek, characters with multihit moves like Lucas, Ivy, and Diddy, or small, fast characters like Pika and Squirtle, and he gets totally outspaced by anyone with swords especially Marth, and Ike can kill him at like 40% with an fsmash so his weight just hinders him in that MU)
You exaggerate. He doesn't get "destroyed," he just has a tougher time. I rest my case saying that Bowser is the most tourney successful PM character to date. In this circumstance, popular belief is more trustworthy than a personal one.

Bottom Tier: ZSS, Snake (maybe it's just that I suck with them, but these two seem like they're absolute garbage compared to their Brawl iterations)
Clearly you have never seen Professor Pro play Snake. Many including some PMBR members think Snake is high tier.
 

Archangel

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Well this is based on pretty limited MU experience because I main the Mario Bros. and the only people I play with on a regular basis main Ganon, Marth, and Squirtle, and I've only played in a crew battle at a local tourney in which I absolutely destroyed Lucas, and Link with Bowser, but then got four stocked by my friend that plays Ganon.

Top Tier: Spacies, Falcon, Shiek, Mario Bros., Marth, Sonic (yes 2.6 Sonic is still amazing, I just think no one has taken the time to learn him yet)
High Tier: Zelda, Ivysaur, Squirtle, Peach, R.O.B., Jiggs
Borderline: Pit ( I can't decide if he should be high or mid, he's a really solid character, but playing him, almost feels like playing Sonic in Brawl, it requires so much effort just to do a combo, the difference being Pit's combos are much more rewarding, and he actually has decent kill power, which makes me inclined to believe he could possibly be high tier, not to mention he doesn't seem to have too many bad MUs)
Mid Tier: Wario, DK, Diddy, Ganon, Link, Tink, Charizard, Lucario, Pika, MK, Ike
Borderline: D3, Ness, Lucas, G&W
Low Tier: Bowser (yes, contrary to popular belief, I think he still sucks, people just don't know the MU, he does surprisingly well against fast-fallers, but gets destroyed by characters that can apply relentless pressure like Weegee and Shiek, characters with multihit moves like Lucas, Ivy, and Diddy, or small, fast characters like Pika and Squirtle, and he gets totally outspaced by anyone with swords especially Marth, and Ike can kill him at like 40% with an fsmash so his weight just hinders him in that MU)
Bottom Tier: ZSS, Snake (maybe it's just that I suck with them, but these two seem like they're absolute garbage compared to their Brawl iterations)
I agree with half this list. I disagree with the other half. Sounds like the speculation thread is right back to where it should be.

on another note. I find it difficult to believe that you have trouble combo'ing with pit. Pit's combo game especially vs the characters you play on a regular basis...I don't see it. Maybe I've played him long enough to the point where I understand how to combo with him. It's possible that I've got a bias and I'm replacing my experience with a character with natural ease. Most cases if I get a character that falls mid speed or faster into the air I can pick any aerial I want to continue combo'ing. I need second opinions though but from my experience combo'ing with pit is among the easiest things to do.
 

deadjames

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Might sound a bit mean, but...

Falcon in top tier? Are you crazy?! He wasn't even top tier in Melee and now that the whole cast has significantly improved to beat characters like him, you still think he's top tier? I'd like to hear the reasoning behind this. Mario is good, but he's not that good. I admit that he's easy to use, but that doesn't make him top tier. Plus, he has no trump card to pull out. I could see him being in top tier, but he still has approach problems even with his dair. Luigi is definitely not top tier. Mid-tier and High-tier I can stand for, but he's not significantly better than the rest of the cast. Sonic is definitely not top tier anymore. I'm not denying he's good, but I think you're exaggerating how good he is to counter the butthurt guys.


Zelda should not be there. She is not better than the majority of the cast. You can theorycraft all you want on pen and paper, it just hasn't worked out like that yet. DK overall has a better MU spread than ROB, so I don't know why he's higher than him. Jiggs is debatable honestly, I haven't seen enough Puffs to make an accurate statement.


I agree with this except with Tink. I do NOT think he's better than D3 and G&W. He's probably even worse than Ness and Lucas. DEFINITELY lower than Bowser.


I refuse to believe a character with a disjointed hitbox, an excellent grab game, an amazing combo game, and a ridiculous gimping/edgeguarding game should be considered low tier. I'm talking about D3 here.


You exaggerate. He doesn't get "destroyed," he just has a tougher time. I rest my case saying that Bowser is the most tourney successful PM character to date. In this circumstance, popular belief is more trustworthy than a personal one.


Clearly you have never seen Professor Pro play Snake. Many including some PMBR members think Snake is high tier.
Falcon actually is top tier in Melee according to the current tier list, but like I said I have limited MU experience, so I'm definitely open to changing my opinion on many of these based on a compelling argument. However, the ones that you disagree with that I'm going to firmly stand by are the Mario Bros. and Bowser, just because he's been successful in tourney doesn't make him a good character, every character I mentioned has the potential to solidly beat Bowser provided the player is familiar with the MU, as for Mario, how is his approach bad? He can approach with fireballs, and every aerial except for fair, even dash attack, also his trump cards are cape to edgeguard, it works one everyone who doesn't have a tether recovery, and dthrow (uthrow for fastfallers) to fair kills at around the 80-100% range it works on nearly the entire cast, as for Luigi, I've always felt that he was an underrated character, in every game except for Melee, in which he was high tier, in P:M he's far superior to his Melee iteration, thus my logic for considering him top tier, plus I've yet to have trouble in any MUs with him other than Falco and even then it doesn't feel like he has that much of a disadvantage. Sonic is debatable, I honestly don't feel like his nerfs were significant enough for him to fall lower than a few spots.

Edit: @Archangel: I don't know maybe I'm just bad with Pit, but it's not so much that I think it's hard for him to combo characters, it's more that I think executing the combos requires a lot of effort, especially when you're chasing them offstage, I definitely agree that he wins against Ganon, and Squirtle though, Marth feels pretty even, but Pit might have a slight advantage.
 

Strong Badam

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as an fyi, the recently released melee tier list is absolute bull**** and no one trusts it. just use the 2010 MBR tier list as a reference if you need one.
 

Archangel

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Mario is probably top. Falcon is not Top, He's Falcon therefore he's worse than somebody it's just...a rule. Bowser's success from 2.1-2.6 can be described as receding, fading even. He was along with the spacies and sheik among the highest consistant top 5 placing characters around the US at least. Then as the games updated and new characters were changed Fox,Falco,Sheik and bowser are unchanged but Bowser's overall success has dropped significantly. In the end of the day he's slow and his armor just means you can't go for trades but most of the cast is too fast or too rangy for him to force trades anyhow. Not to mention Bowser's armor is counterpicked by grabs. With that said I don't think bowser is low. He's somewhere in the middle. Luigi has always had the potential to be good but his recovery held him back in melee. Now his recovery is much better but so is most of the cast's recovery He's got new threats and some of his previous rivals got significantly better where as for the most part all he got was a better down-b. As for sonic, If you don't realize how big of a change the nerfs had then perhaps you didn't understand him as well in the previous version. That or you get annoyed by noob slaying tactics like Homing spam. Understandable, I was annoyed by it but that wasn't the reason why he was rated S-tier. It was his ability to be a spinball constantly until you were dead that made him SS-tier. He's a shell of his former self, which isn't to say that he's bad. Honestly he's still capable of fighting but he didn't drop a few spaces. There isn't much of a solid space for anyone there is just a range. If he ranged between 1-5th best before and he currently seems to range between 17-23rd I'd say that's a pretty big drop.
 

| Kailex |

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Sonic still has potential, people must return to his basics or maybe even learn from a cpu, being honest
 

deadjames

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Mario is probably top. Falcon is not Top, He's Falcon therefore he's worse than somebody it's just...a rule. Bowser's success from 2.1-2.6 can be described as receding, fading even. He was along with the spacies and sheik among the highest consistant top 5 placing characters around the US at least. Then as the games updated and new characters were changed Fox,Falco,Sheik and bowser are unchanged but Bowser's overall success has dropped significantly. In the end of the day he's slow and his armor just means you can't go for trades but most of the cast is too fast or too rangy for him to force trades anyhow. Not to mention Bowser's armor is counterpicked by grabs. With that said I don't think bowser is low. He's somewhere in the middle. Luigi has always had the potential to be good but his recovery held him back in melee. Now his recovery is much better but so is most of the cast's recovery He's got new threats and some of his previous rivals got significantly better where as for the most part all he got was a better down-b. As for sonic, If you don't realize how big of a change the nerfs had then perhaps you didn't understand him as well in the previous version. That or you get annoyed by noob slaying tactics like Homing spam. Understandable, I was annoyed by it but that wasn't the reason why he was rated S-tier. It was his ability to be a spinball constantly until you were dead that made him SS-tier. He's a shell of his former self, which isn't to say that he's bad. Honestly he's still capable of fighting but he didn't drop a few spaces. There isn't much of a solid space for anyone there is just a range. If he ranged between 1-5th best before and he currently seems to range between 17-23rd I'd say that's a pretty big drop.
I guess I can agree with that for Bowser, I guess I was just salty over losing so terribly with him, but I still think Luigi is top tier, I mean if Mario is than Luigi has to be because he's better imo, and it will take a lot of convincing to change my mind about that, but no I do understand what made Sonic good and the thing is he can still spin dash you to death, it's just a lot harder now, since you can't just spin dash camp, you actually have to find creative ways to use it as a tech chase, plus his uair is a lot better now, so he can kill off the top reliably. Basically, I don't feel like Sonic got much worse, I just think he got more of a learning curve.
 

jayeldeee

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I guess I can agree with that for Bowser, I guess I was just salty over losing so terribly with him, but I still think Luigi is top tier, I mean if Mario is than Luigi has to be because he's better imo, and it will take a lot of convincing to change my mind about that, but no I do understand what made Sonic good and the thing is he can still spin dash you to death, it's just a lot harder now, since you can't just spin dash camp, you actually have to find creative ways to use it as a tech chase, plus his uair is a lot better now, so he can kill off the top reliably. Basically, I don't feel like Sonic got much worse, I just think he got more of a learning curve.
As much as I love Luigi, I don't know man. That traction is horrible. And when I mean horrible, I mean HORRIBLE. Try getting hit and then literally just sliding off the stage at high speed. I guess I shouldn't base it on one thing, but quite some deaths were done with that surprising movement and ruined my game.
Yessir! Roy is too hype and deserves to displace Marth as the premiere Fire Emblem representative.
ily<3
 

deadjames

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As much as I love Luigi, I don't know man. That traction is horrible. And when I mean horrible, I mean HORRIBLE. Try getting hit and then literally just sliding off the stage but still intact. I guess I shouldn't base it on one thing, but quite some deaths were done with that surprising movement and ruined my game.
I'd actually tend to agree with Boss on this one, he made this statement in regards to Brawl Luigi, but I think it applies to Melee and P:M as well, these aren't his exact words, but basically Luigi's horrible traction is actually more of an advantage than a disadvantage, perhaps even more so in Melee in P:M because it's the reason he has the best wavedash in the game, and even if you slide offstage, it's not like it's hard to get back on, especially because cyclone, nair, bair, fireballs and fair can shut down a lot of edgeguard attempts, plus his slide makes for an interesting defensive game because he can do retreating jabs, grabs, tilts, and smashes.
 

Daftatt

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I do not think zamus should be low, her up-special wrecks ****. Took me a while to get used to her nerf from vBrawl, but damn is she one of my favorites, up there with lucario.
 

| Kailex |

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Oi, ganon is top tier, its just that not enough good players use him; same goes for luigi
 

Archangel

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The thing about ZSS is her MU's. Her match-up spread reminds me of Toon links in Melee.

As for me handling the truth. I can handle it but the BS I just can't take. Granted it's speculation and everything but there is nothing about Ganon/Luigi that says S-tier level as of 2.6b. Not even in terms of theorycrafting perfect play do they get to S-tier. It's just not going to happen. Mario, has the strengths of Mario/Doc without the weaknesses. He's got enough tools and a generally great looking Match-up spread that you can argue he's among the best Pound for Pound for sure. Luigi is still a sad little bro at this point. Not bad. I think Luigi and Ganon are good but they are too good and not enough very good or ****ing great.
 

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The thing about ZSS is her MU's. Her match-up spread reminds me of Toon links in Melee.

As for me handling the truth. I can handle it but the BS I just can't take. Granted it's speculation and everything but there is nothing about Ganon/Luigi that says S-tier level as of 2.6b. Not even in terms of theorycrafting perfect play do they get to S-tier. It's just not going to happen. Mario, has the strengths of Mario/Doc without the weaknesses. He's got enough tools and a generally great looking Match-up spread that you can argue he's among the best Pound for Pound for sure. Luigi is still a sad little bro at this point. Not bad. I think Luigi and Ganon are good but they are too good and not enough very good or ****ing great.
I'd still disagree, Luigi is better than Mario in almost every way, stronger, faster (mostly because of his wavedash), better recovery, more kill options (and less predictable ones at that) 0-death combos, chain grabs, more range, jab>shoryuken, jab>misfire. Mario's only advantages over Luigi are the cape, better fireballs (in most situations), and better lateral air speed. Ganon is definitely not S-tier though, he's got mobility and kill power, but his combo game sucks, he's a big target, and a lot of his moves are still really punishable.

Edit: Oh yeah and Luigi's cyclone is better than Mario's tornado, not only can he recover more effectively with it, he can also use it to start combos and kill off the top, and Luigi can pressure a lot harder than Mario, especially when his opponent is above him on platforms, it takes like a few nairs/dairs/fairs to break a shield.
 

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I do not think zamus should be low, her up-special wrecks ****. Took me a while to get used to her nerf from vBrawl, but damn is she one of my favorites, up there with lucario.
I can see the potential in Lucario, it just feels like a lot of his moves don't have enough priority, as for ZSS, I really want someone to try to change my opinion on her if someone can explain to me why she's good because she seems pretty terrible to me.
 

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From what I see zss has a ****load of potential, enough time is required for people to actually make up good tactics and stuff like that
 

Archangel

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I'd still disagree, Luigi is better than Mario in almost every way, stronger, faster (mostly because of his wavedash), better recovery, more kill options (and less predictable ones at that) 0-death combos, chain grabs, more range, jab>shoryuken, jab>misfire. Mario's only advantages over Luigi are the cape, better fireballs (in most situations), and better lateral air speed. Ganon is definitely not S-tier though, he's got mobility and kill power, but his combo game sucks, he's a big target, and a lot of his moves are still really punishable.

Edit: Oh yeah and Luigi's cyclone is better than Mario's tornado, not only can he recover more effectively with it, he can also use it to start combos and kill off the top.


in a lot of these cases "better" is circumstantial. You can't just go down a list and name moves you think are better and then say this character is better because there is a lot more to a tier list than that......but lets do it anyway!!!!!


Strength - Very debatable. I think it's maybe even, I don't see much of a difference in general strength. Luigi's misfire and Shoryuken might be stronger but how often do you land them at higher levels of play? it's situational use vs Common use and in terms of moves that are commonly it's about the same.

Speed - Luigi has better mobility on the ground. Mario has better mobility in the air. Aside from luigi's Jabs everything else Mario has is faster or the same speed. but I'll give this to Luigi just for The hell of it.

Recovery - Take a close look, Luigi's Down-B easily gets massive height from the ground but when recovering it requires that you press the B at near subhuman levels and it's also more effective if you have another jump stored. His side-b is the same as it always was except you can grab the ledge now and misfire easier. So, Overall Luigi's recovery is much improved but I still have to call it even. It's only in favor of Luigi on a stage like Battlefield or Delfino. Any stage where there is a wall becomes Mario kingdom. Even without a wall to jump on Mario gets pretto good distance on those infinite cape stalls and horizontal down-b's No question that without a good wall it's in favor of luigi but there are so many walled stages now. Not to mention the other half of recovery is being edgeguarded. Luigi's Side-b is a threat if you allow yourself to be misfired but you can spike/meteor him in alot of situations and he's still ****ed. Also, A well placed projectile will put an end to both his side-b and in some cases his down-b. If you grab ledge and react luigi is still going to die/go flying back off stage in most cases. Mario and luigi can cover their recovery in spots. Luigi when he's horizontally even with the opponent and Mario can rain down fireballs coming back from high. Mario's Side-b can stop projectiles and most attacks from hitting him, his down-b is equally as vulnerable. If you grab ledge mario can still up-b -> Wall jump. So he's a bit harder to kill when recovering but less dangerous. All things considered I'd say they are about even with different pro's and con's.

now, the whole move-set comparison.

Neutral-b = Mario's is better overall

Up-B = Mario's isn't a kill move but it's better overall. He can spiderman up walls with it. Not to mention the hitbox is buffed to hell now.

Down-B = Luigi for reasons you mentioned.

Side-B = Mario's overall. Both can technically kill a person. Luigi's require's you to be lucky and mario's doesn't.

Jab(s) = Luigi (faster)

Utilt = Mario (faster)

Dtilt = Mario better

Ftilt = Even(Same (Luigi's slightly more range)

Usmash = Even(same)

Dsmash = Even(same)

Fsmash = Mario's(Michael Bay says so)

Fair = Mario It's just too good and lack of horribad endlag makes it much more useful rather it's Mario's Fair or Doc's Fair that you are going for.

Dair = Even (Luigi's is more powerful but Mario's is a combo starter. Think Fox vs Falco's Dair Debate)

Uair = Mario's because his air mobility makes it better for combos

Bair = Even (Luigi slightly more range)

Grabs = Mario he's got a kill throw and the same chain grabs as Luigi but easier to do minus the frame perfect wavedash regrab if a spacies or falcon were to smash DI, Still, Mario's kill throw as well as Fairs from Dthrow/Uthrow make him overall better in this area.


Now, The Greatest part about all of this is it means....NOTHING!!!!


You can compare any 2 characters weaknesses and strength in the game and it still won't accurately reflect which one will perform better in a tournament setting. In fact, it's deceptive in most cases. You can compare the tools that Link has to Falcon and decide Link is better than him but in Melee Link is a low tier and Falcon is somewhere in the top 8. So what you see on paper and statistically isn't always an indicator of how well a character will do(unless it's fox with a 1frame invincible attack).

Best bet as of right now is looking at how well each character functions in respect to every other character in the game with tournament stages/rules in mind. In other words, a Match-up chart. Granted it's been too short for most characters to be placed accurately on a MU chart. Some MU's to me are completely unknown. I dare say a few haven't even happened on anything close to the highest level yet. However, From what I have seen and what I do know luigi still has mostly even or difficult match-ups. I won't say losing just yet. Mario on the other hand has mostly winning or even-ish MU's.


Lucario is blue tier with Sonic.

Sonic in lucario remind me of eachother actually. Both were amazing at one point, Now both are relatively bad compared to how they once were and there are a brave few in denial of this fact.
 

DMG

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as an fyi, the recently released melee tier list is absolute bull**** and no one trusts it. just use the 2010 MBR tier list as a reference if you need one.
??? Do people not like the placements or the groupings? The groupings are massive lol.
 

KayB

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Falcon actually is top tier in Melee according to the current tier list, but like I said I have limited MU experience, so I'm definitely open to changing my opinion on many of these based on a compelling argument. However, the ones that you disagree with that I'm going to firmly stand by are the Mario Bros. and Bowser, just because he's been successful in tourney doesn't make him a good character, every character I mentioned has the potential to solidly beat Bowser provided the player is familiar with the MU, as for Mario, how is his approach bad? He can approach with fireballs, and every aerial except for fair, even dash attack, also his trump cards are cape to edgeguard, it works one everyone who doesn't have a tether recovery, and dthrow (uthrow for fastfallers) to fair kills at around the 80-100% range it works on nearly the entire cast, as for Luigi, I've always felt that he was an underrated character, in every game except for Melee, in which he was high tier, in P:M he's far superior to his Melee iteration, thus my logic for considering him top tier, plus I've yet to have trouble in any MUs with him other than Falco and even then it doesn't feel like he has that much of a disadvantage. Sonic is debatable, I honestly don't feel like his nerfs were significant enough for him to fall lower than a few spots.
Falcon was not top tier. He was high tier. Fox, Falco, and Puff were Top tier if we are using the 2010 tier list as a reference. Luigi is also mid-tier, he is not high tier. I don't know where you got that from. Mario is always borderline between top and high tier. His fireballs are his most guaranteed way of approach. Approaching with aerials other than dair works, but in many cases is also risky. Approaching with bair generally isn't an amazing option, and its better for defensive spacing and edgeguarding. Nair is a great approach move, but its difficult to properly time it to avoid getting shield grabbed or with a fast move like shine. So long as the fireballs can be shut down (for example, Bowser's super armor, Falco's lasers since its a better projectile, a sword to shut down follow ups after the fireballs, etc,) than Mario's approach game suddenly becomes rather lackluster. Cape is exaggerated, itsnothing that would be considered a trump card in many MUs, though he does gain him an advantage in others. And d-throw can be DI'd sometimes making it difficult to land his fair.

Bowser, just because he's been successful in tourney doesn't make him a good character
Actually, tournament successes are the most reliable way of gaining information on how the character fairs against the rest of the cast. It does in fact mean he's a good character.

every character I mentioned has the potential to solidly beat Bowser provided the player is familiar with the MU,
This applies to every character in every fighting game ever.
 

Strong Badam

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??? Do people not like the placements or the groupings? The groupings are massive lol.
yeah iirc the entiere top 8 is in one tier. leave it to the fox player to tell the falcon player that falcon has enough tools to compete.
 

Plum

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Falcon's best tool is the need to outplay his opponent and/or hope they just run into your stuff.
I think that alone warrants a top tier placement.
 

Professor Pro

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Well this is based on pretty limited MU experience because I main the Mario Bros. and the only people I play with on a regular basis main Ganon, Marth, and Squirtle, and I've only played in a crew battle at a local
Not to discourage activity in this thread but it may help in making a tier list if you see some of the better people with certain characters and have a reasonably good understanding of them before making a tier list.
 

Archangel

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Not to discourage activity in this thread but it may help in making a tier list if you see some of the better people with certain characters and have a reasonably good understanding of them before making a tier list.

Agreed. Professor Pro would be a good place to start with snake. Not sure where his most recent stuff is but there are other good Snake's out there.

Rolex for example: http://www.youtube.com/watch?v=QRSHSmBPQLY
 

deadjames

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@Archangel: Mario and Luigi's strength is not even close to even, have you seen how much more damage literally all of Luigi attacks do? Even his fireballs are more powerful, if only by 1%, hell a jab to two dtilts will already have your opponent at like 40ish%, and a cyclone to air combo can get them from like 0-70%, Mario has nothing that can accomplish that in as few hits as Luigi, most of his attacks seem to have more knockback too. I can agree with speed, recovery I'd say is slightly in favor of Luigi because the argument about his down b is heavily player dependent, if you can get from the bottom of a stage to at least well above the ledge then you shouldn't be playing Luigi, it's that simple.
Here's some things about the moveset I disagree with:

Neutral b: Even, Luigi's does more damage and is better with platforms, Mario's goes farther and is better without platforms and on slopes, both can be used to gimp.

Up-b: I say it's even Mario's is better for recovery, Luigi's is better for everything else, provided you know how to combo into it and do it oos, it's really not hard to consistently kill with it.

Side-b: I also say it's even Mario's is better for edgeguarding, but Luigi's only requires luck to get the misfire, once you have it you can combo into it from jab, so it's a pretty reliable kill move, I'll need to look into what, if any characters it's guaranteed or not against.

Utilt: Mario's may be faster, but Luigi's is more powerful, has a bigger hitbox and is better for combos.

Dtilt: Even, Mario's is better for combos, Luigi's can gimp at edge, and does a ******** amount of damage.

Ftilt: Luigi's is better is has significantly more range and knockback than Mario's, his best approach option on the ground is wavedash to ftilt, you can edgegaurd with it and it kills at high percents

Usmash: Even, but not the same, Luigi's is better for kills because it sends his opponent up, Mario's is better for combos because it stage spikes when grounded, when his opponent is above him is works like Luigi's but doesn't have nearly as much kill potential.

Dsmash: Also even, but also not the same they have completely different properties, Luigi's again has more range and knockback, and it sends his opponent straight up setting them up for aerials, (or another dsmash if they're a fastfaller). Mario's since his opponent up and diagonally, both can KO, but both are best used as gtfo moves and both can be comboed into from jab.

Fsmash: Luigi's is better it has more range and knockback, it can kill at like 70%, not sure if angling it up still makes it more powerful, but either way it's still significantly more powerful than Mario's.

Fair: Luigi's is better, it's faster and almost as powerful, and easier to land, but has much different knockback trajectory.

Dair: I agree that it's even, but you forgot the mention that Luigi's can meteor

Uair: I'd actually say Luigi's is better for combos, you can pop your opponent up with the first hit of cyclone, then follow them up and hit with the second hit and uair like 2-3 times, it can also kill off the top at high percents, or if your opponent is close to the blast zone.

Bair: Luigi's is better, more range, more knockback, easier to combo into.

Grabs: Luigi's kill throw has more knockback, I can't really argue with Mario's dthrow/uthrow to fair, but Luigi has some dthrow tricks of his own, at low percents he can combo it into 2 bairs or a dash attack, and at high percents into any of his smashes for KOs.

Also I'd tend to disagree with your argument about tournament settings, even in casual play Falcon is clearly a better character than Link, and I've always felt that tournaments have way too many variables involved to base tier lists on their results the biggest one being human error, that's not to say that I don't think they should be considered, but I feel like MUs are much more important to take into account than tournament results, I mean sometimes characters drop on tier lists simply because they aren't being used, and just because a character places well doesn't make them good it makes the player good, Ganon's place well in Brawl tourneys sometimes, but he still has no good MUs, the people who play him are just extremely talented at tech chasing and making reads.
 
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