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I lost to that random Rosa who just picked zss and was mimicking me which I let happen due to a moments of arrogance.
IIRC I had been saying how "arguably by results I was 2nd best zss in southern ontario" I got him to one stock both games and the he beat me.
I played him a again in losers and literally murdered him with a 3stock , afterwards he immediately got right the **** off zzs and switched to Rosa which I murdered him as well not losing a single stock both games in 3 stock format.
So come at me bro I can defend my lady zss more if you'd like .
Also I'm telling you right now if I had taken that set off of ally(Niagara) and Armen at my last toronto tourney (meltdown).
Congrats, you beat a random (still having an even record with him) and lost to the other two players you mentioned. You lose 25-75 to your own smashboards posts ayy lmaoo
@Tobi_Whatever
There were multiple results for your name, 2 from Germany so I picked one. If you haven't received a contact request then I picked wrong XD Just lmk.
Well this tourney was not EVO or a major so having fun/going for a stylish trick once in a while at a smaller(even though this tourney had 180 entrants) does not hurt!
@Tobi_Whatever
There were multiple results for your name, 2 from Germany so I picked one. If you haven't received a contact request then I picked wrong XD Just lmk.
Well this tourney was not EVO or a major so having fun/going for a stylish trick once in a while at a smaller(even though this tourney had 180 entrants) does not hurt!
Aaaanyway, not specifically ZSS related but esam goes into some interesting discussion half way through this vid about wall jumping. Also, does anyone know how nairo does that low wall jump on the delfino water level? Where he does it like 1000 times. I wasn't aware you could angle the height.
Now that you mention it I only use the downb wall jump for extra recovery and have never initiated the kick after doing it or to edgeguard... hmm... next time I have a set on stream...
Also who's the artist for your pic currently? looks awesome
Now that you mention it I only use the downb wall jump for extra recovery and have never initiated the kick after doing it or to edgeguard... hmm... next time I have a set on stream...
Also who's the artist for your pic currently? looks awesome
The amount of times I've gotten a clutch wall jump that curved to the ledge without anything else left for me (jump/side-b whiff/hit out of) has been crazy.
And I'm currently on a pixiv mining craze, so it's somewhere in there.
Here's the original
The amount of times I've gotten a clutch wall jump that curved to the ledge without anything else left for me (jump/side-b whiff/hit out of) has been crazy.
And I'm currently on a pixiv mining craze, so it's somewhere in there.
Here's the original
This is actually pretty easy to do consistently on stages like Battlefield as long as one remembers to press left stick into the stage after initiating the wall flip jump.
Goddamnit I have like 20 edits per minute.
This is actually pretty easy to do consistently on stages like Battlefield as long as one remembers to press left stick into the stage after initiating the wall flip jump.
Goddamnit I have like 20 edits per minute.
when it's my turn to CP, instead of FD i sometimes ask to gentlemen to an omega stage that has this kind of edge for that reason. eg. battlefield, the FE stage that isn't csiege, gaur plains etc
Contact request sent! Add me back and I can add you to the Skype group after work today.
Regarding flip jump wall cancelling, it's saved me many a time after a poor FF n-air by ledge. Best scenario: opponent taunts and you successfully flip jump cancel recover. BRUH I AIN'T DEAD YET!
And on a side note, tfw a popular youtuber (PheonixMaster1) subscribes to your YouTube channel:
when it's my turn to CP, instead of FD i sometimes ask to gentlemen to an omega stage that has this kind of edge for that reason. eg. battlefield, the FE stage that isn't csiege, gaur plains etc
ohhh okay, I always kind of overlooked FD because of omegas with good bg tracks But we have a national coming up and the rules might be stricter on omega's so I'll definitely hit up training mode there.
I've gained some consistency in front facing wave bounce... this may force me to extend my custom controls further to include an alternative special button... this degree of clawing is uncomfortable.
ZSS paralyzer on the ground isn't too fantastic in terms of distance (still arguably a good choice, I've been wanting to use specials on the ground more often including paralyzer, so a minor dashback however small accentuates it's strength). The eye is on the prize of aerial use, which with full hops at least (tap jump) have also had some consistency and it looks fantastic. I could see some up air or nairs converting into this as a trap.
but ughh why can't it be easier/more comfortable.
Like, I just want to live to spam this **** because THIS IS THE FUTUREEEE.
I've gained some consistency in front facing wave bounce... this may force me to extend my custom controls further to include an alternative special button... this degree of clawing is uncomfortable.
ZSS paralyzer on the ground isn't too fantastic in terms of distance (still arguably a good choice, I've been wanting to use specials on the ground more often including paralyzer, so a minor dashback however small accentuates it's strength). The eye is on the prize of aerial use, which with full hops at least (tap jump) have also had some consistency and it looks fantastic. I could see some up air or nairs converting into this as a trap.
but ughh why can't it be easier/more comfortable.
Like, I just want to live to spam this **** because THIS IS THE FUTUREEEE.
I can use wavebounce pretty consistent now.
Played hours against my Link rival yesterday.
The depressing thing is that wavebouncing is pretty much useless against him lol
But I finally fully realised why our dash attack is called a zone breaker, I had to downright abuse it to get anything done against him.
Also nAir against Link ****ing sucks.
1. I just moved to socal yesterday. Going to a tournament this weekend I think so we'll see just how bad I am at the game
2. You won't believe me when I say this works, but if you sequence landing spaced nairs enough on shield, your opponent is eventually going to catch on and either grab you or psc dash attack you
2a. If you get hit for that enough, you can empty zair (so the animation starts but nothing comes out so they have some sort of prompting stimulus) and then immediately boost kick and forget going to step 2b because let me tell you about the savagery that commences. It is full horizontal levels of savagery.
3. I won my last tournament in KS in doubles with MJG and then he and I split to go out together on top when I was on winners side of grands so it was a pretty alright day. He kinda bopped me pretty hard 3-1 in the "play it out" set before we packed it up though.
1. I just moved to socal yesterday. Going to a tournament this weekend I think so we'll see just how bad I am at the game
2. You won't believe me when I say this works, but if you sequence landing spaced nairs enough on shield, your opponent is eventually going to catch on and either grab you or psc dash attack you
2a. If you get hit for that enough, you can empty zair (so the animation starts but nothing comes out so they have some sort of prompting stimulus) and then immediately boost kick and forget going to step 2b because let me tell you about the savagery that commences. It is full horizontal levels of savagery.
3. I won my last tournament in KS in doubles with MJG and then he and I split to go out together on top when I was on winners side of grands so it was a pretty alright day. He kinda bopped me pretty hard 3-1 in the "play it out" set before we packed it up though.
I have a present! It's full of hype. In fact, it's... Hype Kick II, Return of the Hype! TL;DR - start on stage and reap benefits.
Disclaimers: the quality of the video is... OK, cause the match in question is over 3 minutes long and I'm poor. This is also a friendly, so I was goofin' a bunch. What you seek happens twice: at 1:17 and at 3:43.
The key observation I made is this: ZSS can kick below the starting height of her flip kick. This yields some excellent benefits when the Hype Kick II is performed.
Her kick hits well below the stage, if need be
Her kick hits inside slanted edges
She does not need to start off stage, which presents less risk of getting struck by recoveries (phantasm/monkey flip/bouncing fish/etc)
Timing can be varied to catch foe (Flip Kick I required you to have the timing correct when down B started, with little to no adjustment).
Regarding the kick reaching below and inside the stage, refer to this photo:
I think this could be beneficial for catching recoveries that hug the edge. It can also catch bouncing fish, I think. I'll need to use it more to figure all that out. If failed, you do end up far below the edge, but I find that boost kick trades with many of the options people would use to catch you, and you already get some time to get back since they were avoiding the kick itself.
Congrats, you beat a random (still having an even record with him) and lost to the other two players you mentioned. You lose 25-75 to your own smashboards posts ayy lmaoo
It's time like this I didn't waste so many skill points into things like dota... maybe I'll get back to actually practicing so I can lose to you just slightly?
Actually depending on how high you are when you actually do the wall jump, you can actually live from the kick so long as you kick asap.
It will kind of work for a counter edgeguard,
My wii u is plugged in and if I'm not feeling lazy /distracted after work I'll make a quick video thanks to the youtube thing.
@Take 5
Can't actually remember my Skype atm but I've got it on my laptop again.
I have a present! It's full of hype. In fact, it's... Hype Kick II, Return of the Hype! TL;DR - start on stage and reap benefits.
Disclaimers: the quality of the video is... OK, cause the match in question is over 3 minutes long and I'm poor. This is also a friendly, so I was goofin' a bunch. What you seek happens twice: at 1:17 and at 3:43.
The key observation I made is this: ZSS can kick below the starting height of her flip kick. This yields some excellent benefits when the Hype Kick II is performed.
Her kick hits well below the stage, if need be
Her kick hits inside slanted edges
She does not need to start off stage, which presents less risk of getting struck by recoveries (phantasm/monkey flip/bouncing fish/etc)
Timing can be varied to catch foe (Flip Kick I required you to have the timing correct when down B started, with little to no adjustment).
Regarding the kick reaching below and inside the stage, refer to this photo:
I think this could be beneficial for catching recoveries that hug the edge. It can also catch bouncing fish, I think. I'll need to use it more to figure all that out. If failed, you do end up far below the edge, but I find that boost kick trades with many of the options people would use to catch you, and you already get some time to get back since they were avoiding the kick itself.
I have a present! It's full of hype. In fact, it's... Hype Kick II, Return of the Hype! TL;DR - start on stage and reap benefits.
Disclaimers: the quality of the video is... OK, cause the match in question is over 3 minutes long and I'm poor. This is also a friendly, so I was goofin' a bunch. What you seek happens twice: at 1:17 and at 3:43.
The key observation I made is this: ZSS can kick below the starting height of her flip kick. This yields some excellent benefits when the Hype Kick II is performed.
Her kick hits well below the stage, if need be
Her kick hits inside slanted edges
She does not need to start off stage, which presents less risk of getting struck by recoveries (phantasm/monkey flip/bouncing fish/etc)
Timing can be varied to catch foe (Flip Kick I required you to have the timing correct when down B started, with little to no adjustment).
Regarding the kick reaching below and inside the stage, refer to this photo:
I think this could be beneficial for catching recoveries that hug the edge. It can also catch bouncing fish, I think. I'll need to use it more to figure all that out. If failed, you do end up far below the edge, but I find that boost kick trades with many of the options people would use to catch you, and you already get some time to get back since they were avoiding the kick itself.
I've attempted similar methods before, but you have to be really careful because if you don't get the hit before the opponent snaps to the ledge, they can drop down DAir spike you since your recovery post whiff is super limited.
Man... I really need to work on nair RAR bair... no idea why I'm so terrible at it in tournament, but I can do it almost consistently in practice... -.-
I also keep forgetting to jump after I d-smash people at the ledge before I flip-kick...
Man... I really need to work on nair RAR bair... no idea why I'm so terrible at it in tournament, but I can do it almost consistently in practice... -.-
I also keep forgetting to jump after I d-smash people at the ledge before I flip-kick...
I feel you on the bAir part. Like I can do nAir > bAir semi consistently in Tournaments, dThrow > bAir consistently at low percent but dThrow > IDJ bAir I just **** up every time.
Speaking of DThrow at low %, I've been able to land a nice little string a few times on unsuspecting sheik scrubs in Anthers and at my locals that can possibly result in the stock. Basically (assuming sheik is at 0%) it's Grab>DThrow>FAir> FF aerial chase to threaten UpAir and bait the air dodge>Grab>2xpummel(or less if they started with some %)>BnB combo, which starts working on sheiks at exactly 23% and kills with poor DI.
It's definitely possible for them to avoid, but you'd be surprised at how often people forget to mash out of grabs. It makes for a great surprise/comeback option.
Speaking of DThrow at low %, I've been able to land a nice little string a few times on unsuspecting sheik scrubs in Anthers and at my locals that can possibly result in the stock. Basically (assuming sheik is at 0%) it's Grab>DThrow>FAir> FF aerial chase to threaten UpAir and bait the air dodge>Grab>2xpummel(or less if they started with some %)>BnB combo, which starts working on sheiks at exactly 23% and kills with poor DI.
It's definitely possible for them to avoid, but you'd be surprised at how often people forget to mash out of grabs. It makes for a great surprise/comeback option.