Kinzer
Mammy
I think this is much more correct.Man this thread is getting filled by KID's trollin' rofl
Especially when you have Brawl matches that don't have Sonic anywhere in them and post the videos in a video compendium dedicated to Sonic.
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I think this is much more correct.Man this thread is getting filled by KID's trollin' rofl
One of the few things he may be any bit correct on.Maybe it's his way of saying it's smarter to not play Sonic?
Whatever it is:maybe its his way of showcasing a terrible MK? who knows. i want to see KID's sonic; i heard its great. Although i have yet to see decent vid of it.
I also like the bold part of your post.s'okay I guess.
*looks at character main icon*
KID being smart.
This.Oh so Tenki mains pit now?
Its called mindgames guy, I assume as a sonic player, you know a little something about them.
@shado,
standing still with sonic is just as much a mindgame as running. because if im standing in mid range, right out side tilt range, most people wont have the reflexes to react properly to what ever i do when i choose to attack, whether it be with dash attack, dash grab, or run behind f smash.
Thanks a lot, I will remember the frame things and about the 70% kill range stuffs. and what you said about edgehogging Marth. =Dtext.
Thanks for the tips.I don't think I can help you with Falco when I myself have problems with him. Though maybe because I make a better coach than I do a player, I may still be able to help you regardless.
Just tell me if you still want my advice even knowing that.
Sonic's F-tilt and D-tilt are both frame 6, not frame 4. (and with Ftilt, it's just the first (smaller) hitbox that's frame 6.) just fyiI'm not sure exactly how fast his DTilt is, but it can't be any faster than his jab, which is 4 frames from a neutral position. Since you two clanked, you had an advantage with your 3 frame jab and your 4 frame Forward and Down tilts.
Glad that I could help out Kinzer. Besides, I wanted to also find out myself and learn the debug codeDisregard. Tails covered for my lazy @#$ and found out that both Forward and Down Tilt do in fact come out on frame 6. I must been confused, maybe I was thinking about the Spring Projectile. I know for certain that comes out on frame 4.
It seems to work anyway, I guess people can't react quite fast enough.