[FBC] ESAM
Smash Legend
I know, i'm just spelling it out for people using the vaguness and the lack of specifics.
I like higher stage starter systems honestly
I like higher stage starter systems honestly
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Which greatly hinders his gimping ability/makes his recovery pretty meaningless?my best guess would be the small blastzones?
Generally speaking, most boards are more interested in character or situation-specific gimmicks rather than general understanding of the way their character functions.Okay, so no other character has their metagames developed to their peak, considering that we've both discussed the game and its characters down to the most minute details, coupled with the fact that we've been able to determine hitbox sizes, durations, trajectories, frame advantages, etc through hacking and PSA?
How are you gonna convince anyone of that?
May I point you over to the Character Boards? Or are you gonna tell me they've been slacking?
Character ability is going to shine through representation. Seriously.
dat utsuho :OGenerally speaking, most boards are more interested in character or situation-specific gimmicks rather than general understanding of the way their character functions.
Pretty much past basic understanding of the game there isnt much to learn from them so yeah lolMay I point you over to the Character Boards? Or are you gonna tell me they've been slacking?
It's good for MK because it's good for anyone who has the lead, and MK is pretty good at getting this.How is Green Greens good for MK?
I'm really confused by this lol.
Because of planking?
Well I guess it's a good thing every tournament ever has a LGL.....
On an uneven, platformed stage like GGs?Snake: Versatile projectile (grenades), fast long-range, strong tilts.
Diddy Kong: Versatile projectile (bananas).
Falco: Spammable projectile (lasers).
These are 3 top tier characters that are better at getting the lead than MK is.
On an uneven, platformed stage like GGs?Snake: Versatile projectile (grenades), fast long-range, strong tilts.
Diddy Kong: Versatile projectile (bananas).
Falco: Spammable projectile (lasers).
These are 3 top tier characters that are better at getting the lead than MK is.
Falco in optimal play will probably get a lead first because MK doesnt want to get CGed. However past that, on a stage like GGs I don't really feel like falco is optimally suited to fight mk there. He gains a lot more from the blocks, and gets more damage per hit based on followups past CG percents, and on that stage falco will have to actually interact a lot more than lets say FD.Snake: Versatile projectile (grenades), fast long-range, strong tilts.
Diddy Kong: Versatile projectile (bananas).
Falco: Spammable projectile (lasers).
These are 3 top tier characters that are better at getting the lead than MK is.
No because I actually play the game, LOOOOLMeh, not getting into a theorycraft debate. We are both right depending on who's point of view you look at it from, cool?
how do you have two characters next to your name wtf!???Top 20 in Australia, not trying to boast at all (that's hardly boasting and you'd probably destroy me), but I definitely play the game.
they added a melee char post bit thing check the about me section in your profile son.how do you have two characters next to your name wtf!???
then how come when i read your theory craft it never looks optimal >.>
U so late to the partyhow do you have two characters next to your name wtf!???
then how come when i read your theory craft it never looks optimal >.>
My dude Orion late as hell.how do you have two characters next to your name wtf!???
then how come when i read your theory craft it never looks optimal >.>
ummmmm....... gotta say something here. i main pit. in america, pit is currently near the top of c-tier. he has little to no representation, yet the character as a whole is acknowledged as 2 things, under developed/studied, and we directly correlate it to him being UNDER USED here in the america. now look at japan, this character has been studied, has a lot of representation, and is currently FOURTH on their tier list.Okay, so no other character has their metagames developed to their peak, considering that we've both discussed the game and its characters down to the most minute details, coupled with the fact that we've been able to determine hitbox sizes, durations, trajectories, frame advantages, etc through hacking and PSA?
How are you gonna convince anyone of that?
May I point you over to the Character Boards? Or are you gonna tell me they've been slacking?
Character ability is going to shine through representation. Seriously.
Alright, here's a nice counter-argument...ummmmm....... gotta say something here. i main pit. in america, pit is currently near the top of c-tier. he has little to no representation, yet the character as a whole is acknowledged as 2 things, under developed/studied, and we directly correlate it to him being UNDER USED here in the america. now look at japan, this character has been studied, has a lot of representation, and is currently FOURTH on their tier list.
so tell me again how knowledge of the character and popularity/use is not in any way connected again man. you can't possibly say that a metagame is based on a flawed "HOW TO PLAY" guide of people with little representation and top level players. because it is incredibly dumb not to think that representation and metagame are not correlated. you think that frame data, hitboxes, and trajectory etc are what makes a character's metagame? you are wrong. it is how all of that listed stuff is APPLIED IN GAME TO IT'S MAXIMUM POTENTIAL. in fact, ill admit that our character's boards are currently working our ***** off trying to advance pit's metagame but due to the LACK OF PLAYERS (high calibur or not) we are struggling with testing and tourney application and such.
for example, right now we currently have TWO, high level solo (for the most part) pit mains in the US. we have esca, who doesn't actually own brawl, but is so good that when he goes to tourneys he places top 20 with pit no matter what (referance whobo3, and the HOBOs he can attend.) he got second seed in ally's pool btw, only next to ally himself. and in doubles esca is king, look him up with illmatic.
the other top level solo pit main, is koolaid. koolaid just dropped MK recently to achieve his goal of keeping the title of best pit main, and because he found mk to be boring whereas he can actually feel and enjoy using pit. now, koolaid has not used pit in tourney for MONTHS (nearly a year), and just took third with pit at a tourney on saturday.