ok I've been trying to work on techniques using walls for samus, since its relatively untalked about....
I think I might have found a couple things that are pretty neat but I need someone to verify, since trying to control the opponent and yourself with one person sort of limits what I can test....
Anyways I tried these both at corneria, against ddd, at around 60% ish...
wall lock?- basically standing at about at the line on the ship you grab ddd and fthrow him into the wall so that he bounces back towards you... by doing your basic jab combo you should be able to juggle him against the wall, both hits will hit him while he is in the air, the first one will have a relatively small knockback so you can hit him with the second which is key, since the second hit in the basic "a" combo hits him into the wall again and allows the process to repeat. the whole process goes pretty fast, and I'm not sure if ddd can actually escape the hitstun from it...
wall cg?- is basically like the first instance except instead of hitting the "a" button again after the first jab you jab cancel instead and then grab again (ddd should still be in the air I think)... from there you just ftrhow, jab and grab again....
again I don't know if this works for sure... I was hoping someone could help....
btw, does anyone else have any good wall tactics?