Ray_Kalm
Smash Master
Yes, but what's your point?Can Ganon powershield the needles? And if you trip in front of Ganon can't Ganon punish with dtilt for 12% or even Choke with dtilt to 21%?
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Yes, but what's your point?Can Ganon powershield the needles? And if you trip in front of Ganon can't Ganon punish with dtilt for 12% or even Choke with dtilt to 21%?
What exactly do you think that a 100-0 match-up is? An infinite with no way to get out?If Ganon can powershield all needles she throws at him, why it's 100-0? Why would she chain stall without getting the lead first?
It's a matchup where there is absolutely no way to hit the opponent, which is not completely impossible.What exactly do you think that a 100-0 match-up is? An infinite with no way to get out?
No, you're wrong. That is not how match-up ratios work.It's a matchup where there is absolutely no way to hit the opponent, which is not completely impossible.
If you can hit the opponent it's not 100-0, but it still can be 99-1. I do not believe any matchup of Brawl is completely unwinnable.No, you're wrong. That is not how match-up ratios work.
As I said before, if both players are at the same level(especially the top level one), 100:0 Match-ups may happen.No matchup is 100-0. Maybe 99,999999-0,000001, but not "0% chance".
This.Incredibly enough, you've said that already.
Check it out, I can do it too.
You don't have to not be able to hit the opponent at all for a matchup to be 100-0. So what if Ganon gets a gerudo or a dash attack? Hell, even if he lands a Warlock Punch or something ridiculous, that's still probably not even a stock if it happens at 0%, and you have to get 3 stocks.
How in the world do you expect a top level Ganon to EVER get 3 stocks off of a top level Sheik?
Even if we assume you're right and 100-0 isn't possible, why does that make 99-1 possible? What the **** does the 1 signify? It's not a % chance of winning, and even if it was, 1 would be too big.
How does 99.9999-0.0001 work? What does it mean?
If you don't answer my questions this time and just respond with the exact same post, I'm done trying to argue with you.
Swine Flu is what most of people say. But lol it doesn't matter...p.s. TheMike: it's not Swine Flu, it's H1N1 dude. Stop killing the pork industry.
For god's sake, do you even read?No matchup is 100-0. Maybe 99,999999-0,000001, but not "0% chance".
There EXISTS the possibility that Ganondorf will read Sheik perfectly every time and win the match.OK... Match-up Ratios.....
corrrect me if im wrong but 90-10 means at the TOP of the meta game a person SHOULD win 90 out of 100 games.
IT HAS NOTHING TO DO WITH %'s!!!
its only the WIN.
even if Ganon had the shiek at 500% on the last stock EVERY game and still lost EVERY game, its 0- 100...
I dont really have much input about the actual Ganon/Shiek ratio, ill just say.. **** YOU SAKURAI!!
I hate to say it but Kalm is right.
At the TOP of the meta game a Ganon will ALWAYS loose to a Shiek, %'s dont matter, getting a couple hits doesn't matter, ONLY THE WIN..
That is all..
But what if the Sheik read's the reading?There EXISTS the possibility that Ganondorf will read Sheik perfectly every time and win the match.
It's very very unlikely.
But enough for it to be "total-****", not "100-0".
That's what happens 99.9% of the time, remember?But what if the Sheik read's the reading?
Or the Ganon reads the reading of the reading?
Sorry, it had to be said.
Because 100-0 is when even when you read your opponent perfectly, it's still impossible to win at the top of the metagame.I have to ask then: if the ratios aren't actual % chances of winning, why does 100-0 have to not be the same as 'total ****'?
Let's say a Ganon is able to read Sheik's whole moveset. What's he gonna do then? Hope for his moves to actually make contact with Sheik?There EXISTS the possibility that Ganondorf will read Sheik perfectly every time and win the match.
Only in fuzzy math and super turbo (akuma is a ****).0-100 exist people.
No, if he reads the Sheik player perfectly, he can punish and beat the sheik perfectly he can beat out sheik's moves and win the match.Let's say a Ganon is able to read Sheik's whole moveset. What's he gonna do then? Hope for his moves to actually make contact with Sheik?
...At a top level, the Sheik player will not be too predictable for being punished. She'll probably find ways to avoid what Ganon would do so as to punish and she can do this because she has infinite options on this MU. And the same we can say for Sheik reading Ganon. So, if we think this way, every MU will be even.
So we're talking about player skill. MUs should be based on the character's advantage against the other. If we count player skill, 100:0 MUs probably don't exist, but analyzing both character's metagame, 100:0 may exist.And yes, we can say if Sheik reads Ganon that well, Sheik will win, we can also say that Sheik will win if Ganon reads Sheik anything less then pretty much perfectly. That's what defines a match-up being bad.
So we're talking about player skill. MUs should be based on the character's advantage against the other. If we count player skill, 100:0 MUs probably don't exist, but analyzing both character's metagame, 100:0 may exist.
Ummm, no.Match ups are based off the assumption that the two people are of equal skill, and at the top of the meta game for their respective char.
You said yourself if the Ganon was substantially better then the Sheik player, he can win; this has absolutely nothing to do with match up #'s. BECAUSE its assumed that the players are of equal skill. A Sheik at the top of his meta game, will always beat a Ganon at the top of his meta game.
0-100
to me means that at the top of the meta game, the best Sheik can beat the best Ganon one hundred times, in one hundred games. with equally skilled players the Sheik will win every time.
Sry
If it's "you", not the "character", we need to discuss MUs like "Player X" vs "Player Y". If we count player skill, everything may happen, such as the Ganon player winning the Sheik player, it's difficult, but not impossible, even if they are playing at the same level, strange things may happen and imagining "perfect" games is impossible. But if we count the character's possibilities against the other one, we can say that it's impossible for Ganon to win Sheik.Match-up ratios define HOW MUCH BETTER YOU HAVE TO BE THEN YOUR OPPONENT IN ORDER TO PUSH YOUR WIN RATIO TO 50%.
I agree with you entirely on the definition of how the ratios work, but not on the lack of overall 100-0's.Ummm, no.
Match-up ratios define HOW MUCH BETTER YOU HAVE TO BE THEN YOUR OPPONENT IN ORDER TO PUSH YOUR WIN RATIO TO 50%.
That's fundamentally what a "difficulty ratio" is, you've gotta this much better.
Edit:
If we're talking about win percentages, then yes it is equal skill, but in that case, luck comes into play, and purely by raw number of tests a Ganondorf should beat a sheik of equal skill eventually at the top of the metagame.
However, difficulty ratio simply makes no sense without incorperating different skills.
Honestly, if we followed the ideas you guys are putting forth then every match-up would be 100-0, because it requires better skill level for all match-ups where one side is disadvantaged for it to become even.
Numbers don't necessarily make all meanings definite, and certainly don't always guarantee mathematical theoremhood.Discussions about match-up ratios are serious business.
If you want my opinion (which you probably don't), I dislike the system of "This is how hard the match-up is. Your opinion must match this one exactly in order to succeed in life". There really can't be a definite ratio as to how people feel of the match and that everyone can agree on. Numbers have the dubious distinction of screwing with people's opinion, despite being numbers and meaning what they show. Of course, that's just me.