flashmatic
Smash Rookie
thanks for posting that its very useful
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I already have a video of spin dash canceling, into grabs as well. I discovered it about a week in a half after brawl was released. Look at my last post here for the weblink to it.Needs more mention of Dash Attack Cancelling and of using Spin Dash Canceling to move forward/increase grab range.
Not Spin Dash cancelling, silly. Dash Attack Canceling. It's like Snake's mortar slide.I already have a video of spin dash canceling, into grabs as well. I discovered it about a week in a half after brawl was released. Look at my last post here for the weblink to it.
i didn't know you could do that with sonic. like dash A and then immediately do his up A smash??? im confused >_<Not Spin Dash cancelling, silly. Dash Attack Canceling. It's like Snake's mortar slide.
Yeah, you can do it. It look like his hyphen smash after he's ran across the stage, except he can pull it out from a standstill.i didn't know you could do that with sonic. like dash A and then immediately do his up A smash??? im confused >_<
You're correct, it's just high priority. Try Side B into a DDD Fsmash, it won't work.I thought Side B was just extremely high priority, not invincibility/SA.
Game and Watch is acually reletively easy. Usually he is going to drop down below the level to use his tramp to get back up, and then float to the middle of the stage (well, this is what good G&Wes should do), but as they drop, you can do one of three things all before he activates his up b.i said it before, im pretty sure side has has infinite priority which decreases during the hop. you can pass right through a 182% lucario aura sphere in the first few frames, but after that it will hit. something with slightly less priority like samus charge shot has a longer period of time in which you can pass through. up until snakes nikita which can pass through it for pretty much the entire hop.
and how can you gimp G&W :/
You're correct, it's just high priority. Try Side B into a DDD Fsmash, it won't work.
Alright, I'm not an expert on priority, but isn't the case for an attack outprioritizing a projectile that there's a clank/freeze frame then the projectile gets destroyed?i said it before, im pretty sure side has has infinite priority which decreases during the hop. you can pass right through a 182% lucario aura sphere in the first few frames, but after that it will hit. something with slightly less priority like samus charge shot has a longer period of time in which you can pass through. up until snakes nikita which can pass through it for pretty much the entire hop.