Philosophize
Smash Apprentice
- Joined
- Sep 5, 2006
- Messages
- 148
Hey all, I found this glitch with Sonic today and thought I'd share it. I didn't read the rest of this thread, so forgive me if it's already been posted.
Since I can't put videos online, I'm just going to try to describe this as best I can. I didn't investigate it too much, and it only happened on a custom stage, but it was still a very, very strange glitch.
If you start Sonic's side-b on an incline and then run it off the edge of a flat surface, Sonic will actually do his Side-B through the air horizontal as if he was on the ground. The only difference is that he's defying gravity and traveling through the air. I'm not kidding, it's totally crazy. The Side-b acts exactly like it does on the ground, you can jump out of it and stuff. Sonic even skids to a halt at the end of the move like he does on the ground, but it's very strange in mid air.
Maybe this will help make it clearer. The set up of my custom stage looks a bit like the left side of this stage...
http://smashboards.com/stagebrowser.php?do=view&stageid=162
except the ramp should be as short and as steep as possible (1 block, if you know what I mean).
I hope someone gets a chance to test this, because it's really interesting, but probably not very applicable to Sonic's metagame.
Edit: this is the exact stage I used as a basis for mine. The glitch occurs in the middle pit, if you start the spin dash on the left incline it continues across to the right side of the screen in mid-air.
http://smashboards.com/stagebrowser.php?do=view&stageid=85
Since I can't put videos online, I'm just going to try to describe this as best I can. I didn't investigate it too much, and it only happened on a custom stage, but it was still a very, very strange glitch.
If you start Sonic's side-b on an incline and then run it off the edge of a flat surface, Sonic will actually do his Side-B through the air horizontal as if he was on the ground. The only difference is that he's defying gravity and traveling through the air. I'm not kidding, it's totally crazy. The Side-b acts exactly like it does on the ground, you can jump out of it and stuff. Sonic even skids to a halt at the end of the move like he does on the ground, but it's very strange in mid air.
Maybe this will help make it clearer. The set up of my custom stage looks a bit like the left side of this stage...
http://smashboards.com/stagebrowser.php?do=view&stageid=162
except the ramp should be as short and as steep as possible (1 block, if you know what I mean).
I hope someone gets a chance to test this, because it's really interesting, but probably not very applicable to Sonic's metagame.
Edit: this is the exact stage I used as a basis for mine. The glitch occurs in the middle pit, if you start the spin dash on the left incline it continues across to the right side of the screen in mid-air.
http://smashboards.com/stagebrowser.php?do=view&stageid=85