Aetheri
W/E happens don't panic...
I mean to each their own. I for one find a game much more satisfying when I experience something new after playing the game for dozens of hours, rather than doing the same thing over and over again and getting frustrated because I just want to progress. Games like BotW if I get frustrated I can lay a marker down and keep playing the game while still doing something else to fullfill my enjoyment of the game.I guess I just don’t see the appeal.
More linear games have a tendency to bottleneck their progress, while open world games are kinda like a network of different paths sort of like travelling up a tree with different branches leading you to to the top.
I am speaking for myself. I understand the appeal of having an obstacle in front of you and having that moment of satisfaction of finally clearing said obstacle, but at the same time, I don't want to play a game to hate it if that obstacle just becomes stupidly frustrating, and there's nothing else to do in the game until I pass said obstacle.