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Which was your favorite new Pokémon revealed from the Scarlet and Violet trailer?


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Pokelego999

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Did all the content from Emerald make its way into OmegaRuby and AlphaSapphire? Is all the stuff introduced in Platinum gonna make it in to EternalDiamond and BoundlessPearl? How long will we have to wait for TruthfullBlack and IdillicWhite?
Part of the Rayquaza stuff and the Deoxys thing made it in, nothing else did.

I bet some Platinum stuff will be in there too.

Probably another 10 years.
 

Oracle Link

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This is the Original Dragon Ball Z Budokai Tenkaichi 3/Sparking Meteor Main Menu Theme
I hate Replacement Scores Why TF would you Replace Chala-Head-Chala in a DragonBall Z Game
Because of this i need to play in Japanese (atleast the Menu has Pictures so im not that Confused)
 
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SnakeFighter64

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For fun, let’s come up with Remake names for the inevitable X/Y, Sun/Moon, and Sword/Shield remakes. And heck, if you happen to have one, come up with a Let’s Go name for any other region.
 

PeridotGX

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For fun, let’s come up with Remake names for the inevitable X/Y, Sun/Moon, and Sword/Shield remakes. And heck, if you happen to have one, come up with a Let’s Go name for any other region.
Let's go Marill and Let's Go Togepi

Let's Go Skitty and Let's Go Ralts

Temporal Diamond and Spatious Pearl
Let's go Riolu and Let's go Pachirisu

Pokemon True Black and Ideal White
Let's go Zorua and Let's go Mincinno

Pokemon X^2 and Y^2
Let's go Helioptile and Let's Go Skiddo

Pokemon Setting Sun and Rising Moon
Let's go Rockruff and Let's go Mimikyu

Pokemon Sharp Sword and Glistening Shield
Let's go Yamper and Let's go Wooloo
 
D

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considering the Wild area and how the DLC panned out(with the first one being partially open world while the second was almost entirely open world sections with story events scattered about), I would be shocked if the next game isn't at least partially open-world or hell even entirely open world. It seems to be the direction GF is trying to go in.

Maybe not BOTW style( BOTW took almost a decade to produce, no way in hell the team at GF have enough time), but stuff like being able to travel in any route you want rather than being forced to go on a specific route because "of course there's a ****ing boulder in the way" blockades older games pulled.
 

Dutch Raikuna

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Still betting the next Pokemon games are gonna be Let's Go Johto.

If its Diamond and Pearl remakes I'd be very cautious. Those were the first Pokemon games I completed so I'd be worried, especially after Sword and Shield.
 

SnakeFighter64

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considering the Wild area and how the DLC panned out(with the first one being partially open world while the second was almost entirely open world sections with story events scattered about), I would be shocked if the next game isn't at least partially open-world or hell even entirely open world. It seems to be the direction GF is trying to go in.

Maybe not BOTW style( BOTW took almost a decade to produce, no way in hell the team at GF have enough time), but stuff like being able to travel in any route you want rather than being forced to go on a specific route because "of course there's a ****ing boulder in the way" blockades older games pulled.
And linearity lovers everywhere sign and go do something else because it’s not an argument worth having anymore.
 

TMNTSSB4

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imagine not getting sleep cause of your dog growling and barking the entire sleep session...for no actual reason

out here having to resort to watching TFS and drinking Hot Cocoa just to feel like I had a good ass sleep
 
D

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And linearity lovers everywhere sign and go do something else because it’s not an argument worth having anymore.
I can never understand why you seem to hate the mere thought of a game being open-world. It's not like a racing game suddenly becomes a platformer :048:
 

Metal Shop X

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I think Paper Mario is becoming one of those franchise that, despite me more or less loving 3/6 games that came out (aka the first 3). I think I wouldn't call myself a fan of the series for various reasons I don't want to go into too many details atm, mostly because it's a mix of the fanbase & the devs working on it that make me feel so...mixed about it.

I don't know how to put it into words, but I think it's getting more annoying to think about this series than anything else. It's not fun, you could say, and if it's not fun, why bother?
 
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Hadokeyblade

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I'm on the last dungeon of Digimon hackers Memory, my party is decked out with Mega levels and i'm ready to face the final area.
 

TheMightyP

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I think Paper Mario is becoming one of those franchise that, despite me more or less loving 3/6 games that came out (aka the first 3). I think I wouldn't call myself a fan of the series for various reasons I don't want to go into too many details atm, mostly because it's a mix of the fanbase & the devs working on it that make me feel so...mixed about it.

I don't know how to put it into words, but I think it's getting more annoying to think about this series than anything else. It's not fun, you could say, and if it's not fun, why bother?
Fan of 4/6 PM games here: This fanbase is ****ing awful.

I hate it here.
 

Metal Shop X

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Fan of 4/6 PM games here: This fanbase is ****ing awful.

I hate it here.
Yeah, your posts about the fanbase actually made me realize that, outside of some peoples I know here and there, I really, really want nothing to do with the fanbase most of the time.

Like, some part of the UT fanbase make me groan or feel dissapointed , but there's still enough peoples in it that are chill & creative that I feel comfortable saying i'm a fan. Paper Mario? Everytime, even when something positive is brought up, it always come back to how the franchise suck those days for 1 reason or the other & how everyone get at each other throat for the most minor of details, it's honestily draining after some time.
 

TheMightyP

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Yeah, your posts about the fanbase actually made me realize that, outside of some peoples I know here and there, I really, really want nothing to do with the fanbase most of the time.

Like, some part of the UT fanbase make me groan or feel dissapointed , but there's still enough peoples in it that are chill & creative that I feel comfortable saying i'm a fan. Paper Mario? Everytime, even when something positive is brought up, it always come back to how the franchise suck those days for 1 reason or the other & how everyone get at each other throat for the most minor of details, it's honestily draining after some time.
Paper Mario fans be like: If you like Paper Mario, go **** yourself. Like the first 3, you're a nostalgia blind dip****. Like the later three, you never played the first 3, you're a Tanabe **** rider.
 
D

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I'm on the last dungeon of Digimon hackers Memory, my party is decked out with Mega levels and i'm ready to face the final area.
I'm currently using a script to grind so I can get both Omnimon and Alphamon at the same time

although there's a lot of steps and I'm nowhere close
 

Metal Shop X

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Paper Mario fans be like: If you like Paper Mario, go ** yourself. Like the first 3, you're a nostalgia blind dip**. Like the later three, you never played the first 3, you're a Tanabe **** rider.
Yup, that'a how it sadly feel most of the time.

For how toxic the Smash fanbase can be, 64 fans are honestly the most cool of the bunch, mostly because they're the smallest part of the fanbase, yeah, but you don't hear much controversies around the scenes compared to all the other Smash games.

Paper Mario doesn't even have that, only one that sort of kinda maybeeeee fit is SPM? If only because it's like the weird middle child that doesn't fit in either the old or new styles the series, and the new style get much more **** from the old & vice-versa, but even then, Super ain't safe by any mean. ( despite how I love this game, it ain't perfect, especially gameplay wise)
 

Hadokeyblade

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I'm currently using a script to grind so I can get both Omnimon and Alphamon at the same time

although there's a lot of steps and I'm nowhere close
Getting Omnimon is so tedious that i just settled with Wargreymon.
Which is fine this dude is badass.
 

TheMightyP

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Yup, that'a how it sadly feel most of the time.

For how toxic the Smash fanbase can be, 64 fans are honestly the most cool of the bunch, mostly because they're the smallest part of the fanbase, yeah, but you don't hear much controversies around the scenes compared to all the other Smash games.

Paper Mario doesn't even have that, only one that sort of kinda maybeeeee fit is SPM? If only because it's like the weird middle child that doesn't fit in either the old or new styles the series, and the new style get much more **** from the old & vice-versa, but even then, Super ain't safe by any mean. ( despite how I love this game, it ain't perfect, especially gameplay wise)
It's definitely wierd tbh. I don't like how people put Super on a intouchable pedestal when it had issues with bad level design (especially in the later half of the game) and repetitive yet easy gameplay, and being part if the first 3 shouldn't negate any critisism. I understand what came after (SS) was a disaster, some some of the issues that hit modern Paper Mario started with Super.

Ironically, I'd say Super and Origami King kinda have the same issues in a way, in that it's real creative with it's world and has a great cast of characters, only being held back by a not so good battle system.
 

Metal Shop X

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It's definitely wierd tbh. I don't like how people put Super on a intouchable pedestal when it had issues with bad level design (especially in the later half of the game) and repetitive yet easy gameplay, and being part if the first 3 shouldn't negate any critisism. I understand what came after (SS) was a disaster, some some of the issues that hit modern Paper Mario started with Super.

Ironically, I'd say Super and Origami King kinda have the same issues in a way, in that it's real creative with it's world and has a great cast of characters, only being held back by a not so good battle system.
Honestly, I rarely see peoples put Super on a pedestal gameplay wise.

Idk, maybe I wasn't as "lucky" as you, but the most love I see for SPM are the characters, the lore, the music & the story, which I agree, but whatever peoples think of this game, I won't let my nostalgia blind me from the faults the game as (like Bowser being wayyyy too powerful, Peach umbrella trivializing enemies attack & Luigi super jump making a joke of some bosses).

If anything, I love SPM to be one day remade into a more "classic" RPG, 'cuz I feel some places/enemies would be wayyy better in a 3D open space & normal turn-to-turn battle. Like imagine Francis Castle as a 3D area like the older game, so many easter eggs & puzzles you could make!

But of course, with how the franchise is going & how toxic the fanbase is, good luck trying to convince anyone with that idea, even more so when 64 & TTYD haven't got a single remake thus far.
 
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Guh-Huzzah!

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Like, some part of the UT fanbase make me groan or feel dissapointed , but there's still enough peoples in it that are chill & creative that I feel comfortable saying i'm a fan. Paper Mario? Everytime, even when something positive is brought up, it always come back to how the franchise suck those days for 1 reason or the other & how everyone get at each other throat for the most minor of details, it's honestily draining after some time.
Yeah, I can definitely get this. There's certain things I just wouldn't say I'm a fan of due to the fanbase getting a bad rap. Like, with FNAF, I'll say I'm a fan if it's brought up in discussion, or if I have something neat that's FNAF related to show one of y'all, but I wouldn't flex it and wear it on a t-shirt or anything. Also FNAF t-shirts are crap.
 

TheMightyP

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Honestly, I rarely see peoples put Super on a pedestal gameplay wise.

Idk, maybe I wasn't as "lucky" as you, but the most love I see for SPM are the characters, the lore, the music & the story, which I agree, but I won't let my nostalgia blind me from the faults the game as (like Bowser being wayyyy too powerful & Peach umbrella trivializing enemies attack & Luigi super jump making a joke of some bosses).

If anything, I love SPM to be one day remade into a more "classic" RPG, 'cuz I feel some places/enemies would be wayyy better in a 3D open space & normal turn-to-turn battle. Like imagine Francis Castle as a 3D area like the older game, so many easter eggs & puzzles you could make!

But of course, with how the franchise is going & how toxic the fanbase is, good luck trying to convince anyone with that idea, even more so when 64 & TTYD haven't got a single remake thus far.
I think they were trying to go the Symphony of the Night route with Super by making it a hybrid platformer RPG, which being honest, I wish they went further in that regard.
 

Metal Shop X

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I think they were trying to go the Symphony of the Night route with Super by making it a hybrid platformer RPG, which being honest, I wish they went further in that regard.
Oh lord.

Paper Mario as a Metroidvania sound awesome as all heck.

Does Bowser become Dracula in it tho?

Think I also like a sequel that expand on the concept Super brought to the table ('cuz hey, if SS got another game to improve on it's flaws, then SPM deserve well another chance one day, maybe in another subseries for the PM fanbase sanity sake tho), but i'm not fully sure at how it could look atm.
 

Wademan94

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Nostalgia blind dip**** here. From what I saw, Origami King was a step in the right direction, but it personally wasn’t what I wanted out of the series in the end. I’m glad I got to experience it secondhand but I don’t feel compelled to try it out myself. Sticker Star was the legitimately worse gaming experience I’ve ever had and Color Splash I thought while better was still average at best. I can see where people like CS and TOK. I’m not gonna put the first three games up onto a pedestal either, I see many of the glaring issues that they have and see how they could’ve done things better.

The whole reason I started my Paper Mario project was while I wanted to return the series to it’s former style while also incorporating the potential the later games had, basically bringing in the best of every game in the series and while I know I’ll probably never get the opportunity to make it a reality, I hope it can at least find ways to connect with others over the series from it.
 
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TheMightyP

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Oh lord.

Paper Mario as a Metroidvania sound awesome as all heck.

Does Bowser become Dracula in it tho?

Think I also like a sequel that expand on the concept Super brought to the table ('cuz hey, if SS got another game to improve on it's flaws, then SPM deserve well another chance one day, maybe in another subseries for the PM fanbase sanity sake tho), but i'm not fully sure at how it could look atm.
Yeah, Super had some good ideas that were half baked in execution, and I would love to see them try again and fully realize the potential of a Mario platformer RPG.

I mean, like you said, SS got a sequel and it... proved that the gameplay style was a lost cause (hence why they scrapped it), but it did the job much better. Super deserves that treatment too.
 

Noipoi

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Mario can’t have interesting characters and locations in the Mushroom Kingdom anymore. Only Toads, right?

Okay, take him out of the Mushroom Kingdom. Odyssey did it, just about every Mario RPG before the mandate did it, what’s the deal here?

Edit: I just remembered Color Splash did it too.

Yeah...nevermind...
 
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Hadokeyblade

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I wish paper Mario was still around so we'd get some of these Oddysey species in there.

I'd love to see those easter island head enemies in the Paper mario art style.
 

TheMightyP

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Mario can’t have interesting characters and locations in the Mushroom Kingdom anymore. Only Toads, right?

Okay, take him out of the Mushroom Kingdom. Odyssey did it, just about every Mario RPG before the mandate did it, what’s the deal here?

Edit: I just remembered Color Splash did it too. Yeah...nevermind...
Color Splash is weird, because despite taking place outside the Mushroom Kingdom, everyone was a Toad or generic baddie, but he next game, that did take place inside the Mushroom Kingdom, actually gave us unique characters (note: not a lot, but some).

But iirc, they can't create new species for the Mario franchise without them dying in some way. It's... weird.
 

Guh-Huzzah!

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Keep in mind I have never played a single Paper Mario game in my life, so take this with a grain of salt.

Honestly, what's holding me back from the series is a lack of unique characters. They're all just generic Mario enemies with maybe a bit of flair. The older Paper Mario titles had characters that felt like, well, characters, instead of just generic Toad #1, generic Toad #2, etc.
 

Metal Shop X

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Yeah, Super had some good ideas that were half baked in execution, and I would love to see them try again and fully realize the potential of a Mario platformer RPG.

I mean, like you said, SS got a sequel and it... proved that the gameplay style was a lost cause (hence why they scrapped it), but it did the job much better. Super deserves that treatment too.
Yeeeah, Color Splash still had alot of problems, but it was a step in the right directions in some way.

TOK took again some hints from CS and it was much warmly receive, but while the gameplay was different, it still had problems dating back from SS (notably, the lack of EXP & level up, making normal encounter a waste of time after you fought a bunch of enemies)

Paper Mario in general kinda suffer of the same problems Sonic got when he jumped into 3D: lots of good ideas, bad execution on either some or all of them on the first try, which either:

1) Kill that style of gameplay/story style entirely

or

2)Get the devs to actually reuse & try to improve on those ideas in some way, which sometime work, and others, not really, which return back to 1

This lack of consistancy is why I think the games are such hot topic at this point.

And now that I bring it up, it's crazy how similar Sonic & PM are in some way.
 
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