he used hax?Oh and also, I've seen Ally do this in a few videos on youtube. He somehow dropped and activated two C4s together. How is this possible? I tried search for it in guides but I couldn't find it.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
he used hax?Oh and also, I've seen Ally do this in a few videos on youtube. He somehow dropped and activated two C4s together. How is this possible? I tried search for it in guides but I couldn't find it.
Yeah I think he musta somehow timed the C4 with the explosion of a grenade... Somehow.. He's done it in a few matches though so it's kinda weird. :/Push L or R to cancel the nikita.
You can't drop two c4s.. You must've mistaken a grenade or a mine or something for the second c4.
Lol, poor Yoshi.The end lag from ftilt. If they are shielding, I say go for it....if they are Yoshi...
Very Far:
Snake
Far:
Link
Zelda
Ganon
Ivysaur
Lucario
Falco
Wolf
Marth
Ike
Zero Suit Samus
thought so, but I guess I just wasn't tapping it fast enough. thanks a bunch.SDI up. Just tap up as fast as you can.
That's what I do anyways, and it seems to work quite well.
input a dash attack then immediately input grab or shield. You may have to do the dash attack with the c-stick, not sure you have to though.How do you Boost Grab?
Technically, FF Dair > FF Bair because the FF comes out faster due to the 3 frame startup of the Dair rather than the 6 frame startup of the Bair. Although, the difference is only 3 frames so it may be better to Bair just so you can execute more options before landing.Vertical Knockback = Aerial and FF. Aerial allows you to regain control of Snake during hitstun. Then the Aerial can be FFen. It doesn't matter which aerial you use, so long as you FF it (press down on the control stick) as soon as possible. But since the duration of some aerials last too long, such as Dair, you can sometimes be hit during the animation of the Aerial. So it's best to use the fastest aerial. Which is his Bair.
Horizontal Knockback is different. Since the FF doesn't effect the horizontal knockback you recieve, you don't have to worry about FFing anymore. But you do still have to do something to regain your control over snake in order to do anything. So in this case it's best to use the fastest thing available to you, which is Airdodge. Snake's Airdodge is faster than his fastest aerial by 3 frames. After that, it's best to jump and move yourself in the air towards the stage, this allows you to reduce more knockback, but can kill you if you jump and it places you off the top of the screen. But since the airdodge isn't really that much of a difference from the Bair, it is probably ok to use the Bair for both kinds of knockback.
Short short version
Vertical knockback = FF Bair
Horizontal Knockback = Bair > Jump
Of all people, I'd have thuoght you'd have known better.Technically, FF Dair > FF Bair because the FF comes out faster due to the 3 frame startup of the Dair rather than the 6 frame startup of the Bair. Although, the difference is only 3 frames so it may be better to Bair just so you can execute more options before landing.
Also, the Bair for horizontal knockback is far superior to the airdodge because aerials regain aerial control (meaning moving left and right in the air) whereas airdodges do not.
1. Okay then, but that thread moves so fast it's hard to keep up, if I can just get a C&P that would be nice. :X1 that was the question I asked in the social thread XD
3 Same as two, I'm pretty sure the grenade is still Snake's and would be in accordance to his decay. I think I'll test it out when I'm back from vacation if no one has done it yet.
Which kind of pit? Spammy pit, gay pit, or all-around pit?wats with the hamtaro avis?
and can someone tell me how to play against pit?