TommoPuppy
Smash Lord
They're separate models because they have different hair styles. (not to mention different texture references)
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'm not sure since I haven't installed an Ice Climbers hack in ages. Aren't they in separate folders? Nana and Popo.Well all I can find are files for Popo. Are you sure that they aren't infact two models within one file or something?
EDIT: also, is it possible to replace the random select files with Sand Bag?
The one that appears most of the time is clearly an item and not a character but isn't his percentage still viewable in HRC? That suggests there may be some hope and it's not as if he has to be controllable or anything.Unlike Melee, I don't think Sandbag is stored as a character in this game...
For the Ice Climbers, couldn't you just use BrawlBox to swap their models?I'm still wanting a total appearance swap of the Ice Climbers (into eachother) and I'd quite like a mod of Sheik and Zelda to make them turn into random characters, rather than eachother.
It would require a texture swap aswell but yes, it can almost certainly be done through brawlbox that simply, just not by me.For the Ice Climbers, couldn't you just use BrawlBox to swap their models?
Eh, no. I think you occasionally get attention in KC-MM's request areas, but this forum's request thread is kinda dead. It just serves to keep all the requests in one place instead of clogging up the forum.Does anyone actually check this thread to help out with requests?
You can find all that you need right here.Ok, I'll do the whole thing myself. Can I atleast get a link to that thread with the Brawl disk content so I have something to work from? I've lost it again.
well, i believe that there's going to be a model converter coming out soon, so you may be able to use that model. and who do you want it over? because a quick zelda texture could probably create a passable terra. Kurama would probably go over ZSS, with maybe a model replace of a vertexture of marth. not quite sure on that.I request Terra from Dissia, a decent model over Zelda if anyone's willing to do it.
Note: I am very much willing to work on it myself, but I'm aiming for a bit more quality than a vertex hack (which I haven't the patience to do myself -____-), I'm trying to find a way to convert the Terra.dae to mdl0 so I can use that one, but in the meantime if anyone skilled in vertexing (or model importing) would like to take a crack at it, I'd be very appreciative. (Oh, and also Kurama from Yuyu Hakusho the anime/video game, muhuahahaha...)
Terra on Left - http://images.wikia.com/finalfantasy/images/9/98/Dissidia_CG2.jpg
Kurama XD- http://i688.photobucket.com/albums/vv242/kaeo101/YuYu-Hakusho-Kurama.jpg
what do you mean? like match the sound files to the animation?I request being able to lip synch in brawl box
Yeah, of course. I thought he made that pretty clear.what do you mean? like match the sound files to the animation?
i was just making sure. that'd be interesting to say the least.Yeah, of course. I thought he made that pretty clear.
what do you mean? like match the sound files to the animation?
Yes I mean like matching the animation to sound files in general, I do stuff like this, Machinima. And I realllly want to be able to lip synch to make the episodes better.Yeah, of course. I thought he made that pretty clear.