Hello all! My request is for Guile from the Street Fighter series. I found an incredible texture hack the other day (over snake), but it would be so much better with a unique moveset. I hope somebody might be interested in designing Guile for Brawl :D!
Edit: I may as well provide a hypothetical moveset.
Neutral A: Jab punch (as per SSF4; his low punch) -> can jab lock/ combo three times
Side A: Spinning backhand (as per SSF4; his forward fierce punch)
Down A: Double low kick (as per SSF4; his down fierce kick)
Up A: Guile high kick (as per SSF4; his down-forward fierce kick)
Ftilt: Invert kick (as per SSF4; his forward medium kick)
Utilt: Uppercut (as per SSF4; his medium punch)
Dtilt: Light low kick (as per SSF4; his down light kick)
Nair: Light jump kick (as per SSF4; his jump light kick)
Fair: Bazooka knee (akin to his SSF4 version, but aerial; his forward light kick)
Uair: Jump kick (as per SSF4; his jump medium kick)
Dair: Fierce jump kick (as per SSF4; his jump high kick)
Neutral B: Sonic Boom (as per essentially every Street Fighter; his projectile)
Side B: Forward throw (as per SSF4; can be performed on ground or in air)
Down B: Focus attack counter (as per SSF4; can counter with similar timer to Marth)
Up B: Flash Kick (as per SSF4; a somersault kick tweaked for vertical/ semi-horizontal recovery)
Forward throw: the aforementioned forward throw with a sonic boom afterward
Down throw: a simple slam to the ground
Up throw: Guile takes the opponent with one hand and tosses him/her/it upward
Back throw: the Guile suplex (as per SSF4; his back throw)
And, if someone is feeling incredibly prestigious, I present the hypothetical final smash:
The ever-famous Sonic Hurricane: Guile generates a giant sonic boom, which pulls players inward as it slowly moves forward.
Edit 2: Don't forget to include his theme during the final smash; it goes with anything.