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Social The Pichu Social & General Discussion Thread

DerfMidWest

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SOFA#941
Do it again :p

did you make a topic and ask if people were playing in LA? or look at nearby tourneys?
I mean I, like most people here, check the tournament listings near me all the time, there should be ones that will pop up near you on occasion... especially near you :p

or you know, you could always host one :D
 

SnakeMan

Smash Cadet
Joined
Jul 1, 2011
Messages
60
Location
Little Rock
I totally understand the frustration of not being able to find peeps to smash with, clubber.
Your very best bet is to go to ANY tournament closeby to you. You dont even have to enter, just network. Play some friendlies, meet some people, make it happen. A lot of people come out to tourneys from different places and I guarentee that SOMEBODY from a massive city like LA would probably show up.

Hell, as soon as u told someone you are a good pichu.main, they will most likely wanna smash on a regular basis, if only just to learn the matchup lol.

Sorry to beat a dead horse, I know u dont care for tourneys but they are a great place to meet likeminded smashers who wanna improve their game.

:phone:

:phone:
 

soju

SD God
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Being a Scrub
what part of LA do you live in, i might be close to you since i'm moving within the week to socal and itll be fun playing the tiny cousin of my main character.

And why is pichu's up-b so Godlike!?!?
 

Pi

Smash Hero
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alright i decided to find out wtf was up w/ this char
i was trying as hard as i could to beat my friends fox w/ pichu and i couldn't do it so i decided to play pichu until i could

how do you edgeguard fox, what move should i be using to challenge his above the stage sweet spot UB (diagnal down)
any way to gimp his below the stage UB?
what can i do from grab rather than up throw and then grab again? what can i hit with how can i follow it up?

is pichu's dash attack worthless or what, he doesn't go ****in anywhere how you spose to juke *****'s when mother ****er looks like he trips

also pichu's dash sucks man, he doesn't go anywhere either

invincible downsmash looks pretty **** though,

can all of pichu's moves be CC'd? or can his upair not be CC'd like pikachus?

can you punish fox's upsmash on your shield?

is it worth following upsmash's up w/ thunder or no?

if you're going out to intercept anyone what move should you intercept with?
 

soju

SD God
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Okay I shall attempt to answer all these these questions to the best of my knowledge. Starting from the top.
- Pichu being tiny, yellow, and considered by most, the worst character in melee is what the fook is up with this character
-Pichu vs Fox= hard, so i wish you good luck
-If you know hes going for the edge, ftilt would be the safe bet, fsmash if you're ballsy
-there is no real gimp pichu has so best bet if they're below you is to dair them while they're charging upb
-uthrow to most attacks work at lower percents like fsmash usmash, dthrow tech chasing can work pretty consistently if you can predict your opponent and if they miss the tech you can jab reset into another grab or usmash, just experiment with the grab game since there is a buncha stuff you can do.
-Yes it is a rather horrid move, should almost always be replaced with a dtilt or shffled aerial.
-You don't see Pichu winning any races so yes he has a horrid dash, you could try lag canceled up-bing, but there is a heated discussion about it in another thread here so do what you must ;D
-Pichu has a nifty dsmash, sorta like Docs dtilt but stronger
-I believe his uair has a hard time getting CC'd maybe at <10% but shouldn't anytime after
-You can Usmash out of shield, wavedash OoS to get closer, or shieldgrab, all works
-Depends how high fox goes, if he doesnt get to the point where he doesnt touch near the part where it has to zoom in then probably not, maybe instead using uairs to try and get more comboing in, if he does get a bit of height, there is nothing wrong with getting that few extra percent and maybe that kill if they don't DI
-On the ground ftilt, in the air Dair, both have priorities higher then most moves
 

DerfMidWest

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SOFA#941
alright i decided to find out wtf was up w/ this char
i was trying as hard as i could to beat my friends fox w/ pichu and i couldn't do it so i decided to play pichu until i could
woah mister 3, you posted this on page 33.

how do you edgeguard fox, what move should i be using to challenge his above the stage sweet spot UB (diagnal down)
fsmash or upsmash, as a rule, fsmash fox/falco's upB, it ***** it hard. if you time your stuff well, they'll never make it back from off stage.

any way to gimp his below the stage UB?
FSMASH!!! especially when they are under you, because even if they SDI out, they still fall down pree far and you can do it again :D

what can i do from grab rather than up throw and then grab again? what can i hit with how can i follow it up?
whatever you want. I like to start juggling him with uairs whenever i can.

is pichu's dash attack worthless or what, he doesn't go ****in anywhere how you spose to juke *****'s when mother ****er looks like he trips
don't dash attack ^^
tis a silly move.

also pichu's dash sucks man, he doesn't go anywhere either
its k. he has 3 heads when he dashdances so TROLOLOLOL

invincible downsmash looks pretty **** though,
It *****. use it against falcons/ganons trying to recover with upB

can all of pichu's moves be CC'd? or can his upair not be CC'd like pikachus?
can't CC his grab O.O
but no, i don't think they can CC his uair, but i could be wrong.

can you punish fox's upsmash on your shield?
you can try usmash out of shield, but he might be able to shine you, i don't think he can though...

is it worth following upsmash's up w/ thunder or no?
up to you. Against fox, it won't really help, but it will get him more %
only use if you won't get punished.

if you're going out to intercept anyone what move should you intercept with?
fsmash or ftilt or maybe nair or bair.


also ftilt is like a mini fsmash except they can't sdi out of it and it doesn't kill as quick, but its also not really punishable... its a good gimping tool. And soju dumb, Pichu is a gimp. Most of your kills should be gimps at low percent. get dem off a da stage.
 

soju

SD God
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:B ah my apologies, i was picturing the almighty pika tail or a move that sends them at a bad angle like bowsers Bair, but i realized puny moves with little knockback can also be gimps ;3
 

Grim Tuesday

Smash Legend
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0 being Jigglypuff, 5 being Mario and 10 being Fox, I'd put Pichu as a 7.

I'm not just talking about advanced techniques though, I also consider the difficulty of controlling the character as "technical" too, Pichu's speed bumps him up from a 6 to a 7.
 

DerfMidWest

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I may be able to upload some videos soon... idk how long yet though... they also won't be interesting, but w/e
 

Rubyiris

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pichu is like a 3 at best. ***** ain't got anything going for him. Agility stuff isn't even technical. it's just ****ing around with spacings, and memorizing it. Edgecancels are elementary, etc.
 

KingClubber

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I never asked for any of your opinions, but your both wrong, and Agility is a technical skill because it take much practice to learn the many tricks Pichu can do with agility perfectly without flaw.

It's learning to master the difficulty, speed and the precision of Pichu skill's is what pichu a very technical character. Not just Agility alone, but all Pichu's skills, and abilities.

Ruby hows your Falco coming along, have you mastered "forward-B Stalling" yet?

How about you Aesir? Been praticing Pichu/Pikachu Agility stall much?

Both very technical skills to master without flaw.

(Had this written up for hours, but that to be sure i was not just giving off hot air.)
 

soju

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._. i rate pichu on the average end of technicality(4/5), the hardest thing technically about her is chaining combos, such as fair->any smash, and spacing jolts, maybe even agility and walljump stuff(?). Pichu is more of a character where you can truly only win competitive matches by outreading and outplaying your opponent.
 

Rubyiris

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Agility stall is stupid easy.

I've never practiced illusion stall ever. LMAO. Why the **** would I learn how to do that?

You mad that I'm calling Pichu stupid easy in the technical department? Free.
 

KingClubber

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Stupid easy eh? it's easier with pikachu, but it's not easy. And im sure you can't do it flawlessly.

And no im not MAD as you claim, I just wish you'd go on your way you've been trolling the pichu threads for a while. Go practice with your falco it take longer then a few months to learn the basic's with falco, advance tech's only get you so far.
 

KingClubber

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Stalling, if Pichu get 80%+ damage and you just killed someone against someone like fox who can kill you with something as simple as an U-tilt. Agility stalling will at least give you time to wait out his invincibility frames, so you can at least get a change to get some damage in before you lose a stock.
 

KirbyKaze

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This is superior to running away, the platform lightshield, and normal edge stalls because...?

Also, doesn't Pichu get like 16 frames of useable invincibility from a ledgedash or something? I remember it being something ridiculous when EWC told me (some Canadian nerd that frame-tests a lot). If that's the case, I'm really not sure I see the point in trying beat Fox's invincibility by zipping around with stuff.

I'm also not sure why it's necessary to edgecancel it. He already has (virtually) no lag upon landing.
 

soju

SD God
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there is really no point of agility stalling, its basically free % for your opponent with little gain for you :/

and there really isn't any reason to learn how to edgecancel up-b with pichu, the non-existent lag pretty much makes it so that it's edgecancel everywhere :B

*it also doesnt take much longer then a month to learn about almost all of pichu stuff though. . .
 

KingClubber

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LOL, yes that true.

About everything else though.

from top to bottom starting from Kaze.

Yes, Yes, No, i have no idea what your talking about, 1 frame of lag is enough.

Then sojo

1% multiple times is not much, there are a few ideas, what?

And once again, LOL. True if your any good at smash.
 

KirbyKaze

Smash Legend
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1 frame is so incredibly small unless we're dealing with AR stuff, clashes, or highly specific shield pressure stuff, it will never make a difference in a real match. Incidentally, using Agility to reposition has nothing to do with any of that.

I actually think the edge-canceling's usefulness is more situational than people think (okay, maybe just you). Simply because he can't run, block, SH with momentum (ability to carry dash momentum into his jumps is basically where Pichu's air mobility comes from), etc.

Maybe it's a better ledgestall, sure, but I think simple ones are better with characters like Pichu just because you get more options and I think Pichu DJ sweetspots from a reasonably good distance. It's also not too difficult to steal the edge from most up+B stalls, or hit stalling characters through them (few up+B stalls are 100% invincible, and savvy opponents can space stuff through it pretty easily).



It's also weird to see Pichu rated like 6 or 7 on some of these tech skill tier lists. I honestly think Sheik and Marth are way harder to actually learn fluently than Pichu and I consider them just below middle ground for technical requirements (most of their stuff has to do with timing, transitory movements, and attack variations).
 

KingClubber

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@ Kaze

i agree, with some difference.

I honestly think Sheik and Marth are way harder to actually learn fluently then pichu

But I completely disagree with this. There's just more known about those characters so it seem that way, But them being higher right now, yes it's true.
 
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