Look at how happy Wario is when using neutral air. He's having the time of his life now.
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I remember being able to ignore any sort of knockback from Ness's PK Fire while riding the bike don't know if it's the same type of armor though.EDIT: Wario seems to have some armor in his 'jump from Bike' animation. I forget, was that there in Smash 4?
That is rather odd, since in Smash 3DS / Wii U, Wario did heal 1% damage whenever he ate the Wario Bike. So it's not like eating the bike was going to help lower his damage meter much.Eating the bike does not heal
Rob's dthrow isn't as good as it could've beenHad a dream last night that Dthrow buried just like K Rool and ROB. Boy what a game changer that would be.
In that same clip at 2:18, Wario gets healed when eating the bike. No other video so far shows him getting healed for it, so it makes me wonder what's up with that?I'll gladly take a nerf to Bike for an improvement of a lot of his normals and having a pretty damn good dash attack
EDIT: Looks like they massively decreased the turnaround of the Bike and it MIGHT be air possible now. You can see it at the beginning of this match
I think that's just due to Lylat Cruise's slopes. You could do it in Smash 4 as well. https://youtu.be/0_kz4pqciAo?t=129EDIT: Looks like they massively decreased the turnaround of the Bike and it MIGHT be air possible now. You can see it at the beginning of this match
I also saw it happen in this video: https://youtu.be/IsQNkLbq5Fw?t=85In that same clip at 2:18, Wario gets healed when eating the bike. No other video so far shows him getting healed for it, so it makes me wonder what's up with that?
It's a hit to his recovery, something Sakurai is doing across the board.The nerf to the Wario Bike's respawn time seems unnecessary, since it's not like he was that great in Smash 3DS / Wii U anyway.
Wario has ALWAYS been a character that you can't identify as good or bad from the get-go. There are too many shenanigans and odd interactions both for and against him in the previous game that aren't apparent. Do not believe ANY initial impressions on him.Big question here folks, does anyone here (aside from myself) think wario has potential to be actually good in smash ultimate? By good I mean high tier.
Being completely optimistic here.... unlikely. His bite still looks great, and will have to be abused to get that fart action and control the pace of matches.... but... the rest will depend on how much damage we can get from up air combos, are those up air combos practical and reliable, and does dash attack have super armor, and if down air is good???? The super armor on dash attack would be his best chance honestly. It would give him the opportunity to aggressively combat aerial disjoint approaches, which are going to be huge in this game. Cough...Young Link, Roy, Martha, Vampire guy, etc.That would force people to play a bit more defensively, which sets up more chomp set ups, which in turn sets up more poot/combo setups.Big question here folks, does anyone here (aside from myself) think wario has potential to be actually good in smash ultimate? By good I mean high tier.
His damage output is really bad. You can punish his fair pretty easily, his bike doesnt seem to have much armor or protect from hits like it used to, and very few kill options (as of now) points to him having a tough time in most match ups. Plus, I feel like his waft was nerfed. And with footstool being techable, that limits our combos. I think most of his kill will have to come from gimping off stage. He really cant go head to head with some of the top characters from what I have seen. Still going to main him and K Rool..Being completely optimistic here.... unlikely. His bite still looks great, and will have to be abused to get that fart action and control the pace of matches.... but... the rest will depend on how much damage we can get from up air combos, are those up air combos practical and reliable, and does dash attack have super armor, and if down air is good???? The super armor on dash attack would be his best chance honestly. It would give him the opportunity to aggressively combat aerial disjoint approaches, which are going to be huge in this game. Cough...Young Link, Roy, Martha, Vampire guy, etc.That would force people to play a bit more defensively, which sets up more chomp set ups, which in turn sets up more poot/combo setups.
If anything, the biggest nerf to Wario is that Marth is a titan.That's really where I stand. I think Wario's honestly in more than a good place right now design-wise, but it comes down to if there's a significant amount of characters that just beat him, which is impossible to say right now.
Far as characters that theoretically love the mechanical changes in the game though, Wario is up there.
Don't forget Roy, Chrom, Castlevania boyz, Young Link, Game and Watch, Pikachu, Elder Link, Toon Link, everyone with a good disjointed attack, Bayo, Villagers, Ice Climbers, essentially all of the really good characters that we know of so far. I think he has potential but his greatest strengths are simply not game changers, which means he can't be high tier unless he has some sort of spammable armored move or sick combo(s) that work consistently. I am realllly hoping his shoulder has armor. Happy it kills. Or maybe give dair armor or invincibility on his head, since he lost or traded in 4 (Even though it gave us a nice soft spike offstage). In short, too many characters have tools to deal with his best attributes, kill much faster, or do massive damage in a short period of time.If anything, the biggest nerf to Wario is that Marth is a titan.
Plenty disjointed? Down air? What? No sir. It traded or lost to everything. Ever been under an up air happy falcon? I am assuming that everyone here plays competitively??? If not, my apologies. And on paper yes, he already loses to them just like they were bad matchups in 4. Wario never has matchups he dominates. Maybe he will with bowser now that bowser doesnt have his throw kill. I dont mind having even or even bad matchups, but I wont pretend he is better than what he is. I play em because I like em. He does not have advantages over these characters that matter enough to claim he wins them, while they have several against him.Dair is plenty disjointed in 4. It's fine as is, assuming they didn't extend the hurtbox to go with the animation change. (which I assume was done to match the disjoint.)
Also a bit premature to say he loses to all these characters already.
Alright, I'm gonna reply to this once and no further just because there's not much point in playing theory fighter right now.Don't forget Roy, Chrom, Castlevania boyz, Young Link, Game and Watch, Pikachu, Elder Link, Toon Link, everyone with a good disjointed attack, Bayo, Villagers, Ice Climbers, essentially all of the really good characters that we know of so far. I think he has potential but his greatest strengths are simply not game changers, which means he can't be high tier unless he has some sort of spammable armored move or sick combo(s) that work consistently. I am realllly hoping his shoulder has armor. Happy it kills. Or maybe give dair armor or invincibility on his head, since he lost or traded in 4 (Even though it gave us a nice soft spike offstage). In short, too many characters have tools to deal with his best attributes, kill much faster, or do massive damage in a short period of time.
The only bad thing about the Villager and Isabelle matchup is if they use Pocket to storage Wario's bike aside from that I would say it's a pretty standard matchup based in my experience in 3DS/Wii U.I don't see how the Villager matchup has changed in a negative way from 4 to Ultimate, and as stated earlier, he's all projectiles. Skill based matchup IMO. Isabelle's new specials are both more dangerous, but aren't as spammable, so if you can get in they won't be problems.
His iconic shoulder bash was in Brawl as his Forward Smash it didn't hit that hard but it was fast and had super armor so it was really depressing to see that being removed in 3DS/Wii U for a generic slower punch that rarely your gonna hit with. Now in Ultimate is his dash attack and I'm pretty glad its back but gonna miss making tripping and hitting on ledges with his old dash. About the hats yeah a shame Wario is one character that you could easily picture in a lot of different outfits from his games.Call me a hipster but it has always bothered me that they never included his hats or his tackle/charge (though I suppose it is his smash) from the original Wario Land games. Like he should have his viking hat at least as a costume. Can't tell if I'm going to main him or Jiggly, or both.
I've seen a lot of goofy non-Wario KOs occur a result of hitlag from hitting items or Olimar's Pikmin, so I'd assume you can still waft the bike as a silly edgeguard option.I hope that amplifying the Waft with the bike is still a thing.