CaliburChamp
Smash Master
Combo breaker moves pwn Metaknight. Grenade, Bananas, ZSS down + b, Ivysaur bullet seed, Marth's Up+b, fox down+b, wolf down+b.
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ZSS' Down B is very situational. It sends you at a predicatble angle so if your reaction time is good you can easily hit her out of it. Bullet seed can be DIed out of and frankly I'm not sure when it would be particularly useful in this match. But that may be because Ivy gets ***** so hard here that I usually switch out ASAP.Combo breaker moves pwn Metaknight. Grenade, Bananas, ZSS down + b, Ivysaur bullet seed, Marth's Up+b, fox down+b, wolf down+b.
I don't think either Charizard or Bowser are significantly better than one another. Their strengths and weaknesses seem to balance out.Bowser is a better character then Charizard. Chances are Charizard is potentially better in teams then Bowser because Bowser SUCKS in teams.
Uh, I think its debatable who has a better recovery, I feel Bowser's recovery is slightly better. Also I think Charizard is far easier to juggle because of his Aerial momentum.I don't think either Charizard or Bowser are significantly better than one another. Their strengths and weaknesses seem to balance out.
Bowser
+ Better grab release options. (By quite a bit).
+ Better air game/mobility.
+ Claw
+ Better OOS options.
+ Heavier
- Somewhat easier to juggle. Down B helps near edges.
Charizard
+ Better grab range/Dash grab.
+ Easier to land kill moves. (I'm pretty sure)
+ Rock smash. (Can do up to 61% in one hit when comboed with Usmash.)
+ Better gimp game.
+ Better recovery.
+ Faster run speed.
- Lighter
I think Charizard's recovery is better. Bowser doesn't get much vertical distance and I find it easier to spike Bowser out of his. I think Zard's Dair and Bair help more than Bowser's which combines with his lighter weight and fall speed. But I probably shouldn't have listed that since the difference really isn't that great in either direction. But still I don't see what would make Bowser significantly better than Charizard.Uh, I think its debatable who has a better recovery, I feel Bowser's recovery is slightly better. Also I think Charizard is far easier to juggle because of his Aerial momentum.
So, me speaking my mind and not being afraid to say anything and speak the truth makes me a *******? I'm sorry. Next time I'll just lie when I speak just so I can please people and you all can like me. I wanna fit in so bad. Geez, give me a break dude............I know Phil probably won't say much because he's too classy, and I should probably just stay the hell out of it, but this just pissed me off to no end. He replied to your post respectfully and with clear examples, paving a clear way for you to respond in kind, but you did nothing but spout total bull**** about how amazing you think you are.
How in the world do you get away with posting something like that without getting infracted? It's totally irrelevant, it's obscenely degrading and nothing but flaming/spam. You contributed nothing to discussion, were ridiculously hypocritical, and basically just spent the entire time trying to talk yourself up.
Here's some helpful advice:
1. Not every post is a direct attack at you. (This one may be, a little bit.)
2. Repeatedly saying nobody knows anything about your character when you know absolute **** about theirs makes you look like a giant douchebag.
3. Saying you're being 'straight honest' and 'straight real' does nothing to help your argument.
4. Namedropping makes you sound like a complete child.
5. If you're going to debate something, actually try to make a point and support it with evidence and examples instead of going on and on about how nobody likes you and everyone else doesn't 'use thier brains'.
Seriously dude, what the **** is your problem?
Grenade: Ftilt or Dtilt to hit Snake not the nadeCombo breaker moves pwn Metaknight. Grenade, Bananas, ZSS down + b, Ivysaur bullet seed, Marth's Up+b, fox down+b, wolf down+b.
Uh, Wolf's downb is a respectable move, dunno what your laughing about.Wolf down B: LOL
MetaKnight has insane DI and Yoshi's ChainGrab can easily be broken out of.MK has plenty of flaws. He's sort of light...ish... And Yoshi CGs him. MK for bottom tier.
It should work consistently I think, Marth can consistently DS out of it, MK can uair out of it if he DI's outward(I've also had some success SDIing into Snake to get out and punishing from there), so things like that that are 1 or 2 frames for most characters...but I think it's character dependent, I've never grenaded out of Snake's nair and grenades are supposed to appear frame 1...I seen my friends wolf Break out of Snakes Nair. Is that official?
I forgot to add unless you got what I was really saying. I am talking about Wolf's relfector. Wolf shined right out of Snake's Nair while getting hit.It should work consistently I think, Marth can consistently DS out of it, MK can uair out of it if he DI's outward(I've also had some success SDIing into Snake to get out and punishing from there), so things like that that are 1 or 2 frames for most characters...but I think it's character dependent, I've never grenaded out of Snake's nair and grenades are supposed to appear frame 1...
umm... metaknights DI is horrible. 5th worst in the game iircMetaKnight has insane DI and Yoshi's ChainGrab can easily be broken out of.
He probably means momentum canceling with his fast uair.umm... metaknights DI is horrible. 5th worst in the game iirc
umm... metaknights DI is horrible. 5th worst in the game iirc
*reads the two posts...proceeds to ***** slap the hell out of you both*MetaKnight has insane DI and Yoshi's ChainGrab can easily be broken out of.
This is in regards to MK who outranges the move and beats out anything else Wolf would do afterwards.Vex said:Uh, Wolf's downb is a respectable move, dunno what your laughing about.
It's my favorite move for knocking wario off his bike, I've shine spiked a good number of wario's with it. It can shine spike MK's drill too, sure the don't get gimped like wario from it but it's always fun.Uh, Wolf's downb is a respectable move, dunno what your laughing about.
Sometimes I can shine out of Nair and sometimes I can't, I think it depends on how snake did it and SDI from the wolf (obviously)I forgot to add unless you got what I was really saying. I am talking about Wolf's relfector. Wolf shined right out of Snake's Nair while getting hit.
You're not allowed to talk about Wolf anymoreWolf's down B is meaningless in the case of MK's. So yes it is indeed funny.
What? Its true!You're not allowed to talk about Wolf anymore
Or Ganon and Falcon in the same tier. They just suck against almost everyone except against themselves.I don't, he should be at the bottom of the tier list just not in his own tier.
Ganondorf doesn't just lose to everyone above F Tier, he loses to those in F Tier. He loses to Link by 35:65, and Falcon by 45:55.Or Ganon and Falcon in the same tier. They just suck against almost everyone except against themselves.
Falcon has disadvantage with all F tier characters as well. And 45/55 is still pretty close to even, being very winnable.Ganondorf doesn't just lose to everyone above F Tier, he loses to those in F Tier. He loses to Link by 35:65, and Falcon by 45:55.
That's good to hear.I disagree with Ganon vs Link being 35:65.
I agree, it's a 60:40 at worst.I disagree with Ganon vs Link being 35:65.
More specifically.The fact that it's probably 35:65 for all the wrong reasons.
I would think it's because of the fact that ganon is overpowered in knockback and really heavy. Link can kill early, but with good DI and avoiding the stronger hits (2nd hit of fsmash; or dsmash), you live to really high percents.More specifically.
Its ust a pity Link doesn't let you get in at all.I would think it's because of the fact that ganon is overpowered in knockback and really heavy. Link can kill early, but with good DI and avoiding the stronger hits (2nd hit of fsmash; or dsmash), you live to really high percents.
What?Link has projectiles which force ganon to approach, but all of Links projectiles have considerable lag on them.
Which does nothing for Ganondorf because he has TERRIBLE movement speed and attack speed.Just powershield the Zair,
Not unless he is up close to begin with which again, Zair plus everything else.boomerang and arrows (easier said then done, but still possible) and you can pretty much punish link before he can recover from cooldown.
How, you're being kept away.Even if projectiles are not that big of a deal, they still gimp Ganons recover. Plus, once ganon gets airborn link can juggle ganon pretty well. The thing I guess ganon might have on link is an easier tech chase of sorts compared to say lucario.