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The Official Master Hand Guide

Dragoon Fighter

Smash Lord
Joined
May 23, 2010
Messages
1,915
Debatable, I think so but until he is recognized by the majority of people as legitimate character he will be in melee general discussion, because he fits nowhere else.

To get more info on master hand click the link on my sig.
 

Grim Tuesday

Smash Legend
Joined
Nov 4, 2007
Messages
13,444
Location
Adelaide, South Australia, AUS
Completely.
Well... not completely. You CAN ditto, but only Player 3 can actually control MH so it's pretty stupid.

Debatable, I think so but until he is recognized by the majority of people as legitimate character he will be in melee general discussion, because he fits nowhere else.

To get more info on master hand click the link on my sig.
Hehe, forgot to post your sig DF.

Sorry for the lack of updates guys, all of my time has been taken up practicing Smash, working on Deviant and homework :(
 

Dragoon Fighter

Smash Lord
Joined
May 23, 2010
Messages
1,915
I have a (situational) Idea for a combo (well several but this one I think is cool IF you can pull it off) shooting bullets at green greens bomb blocks.)
 

Grim Tuesday

Smash Legend
Joined
Nov 4, 2007
Messages
13,444
Location
Adelaide, South Australia, AUS
Does Master Hand work in all versions of the game? I run the pal version and it refuses to load him, both on random select (picking venom) and great bay which was claimed to work one post above me.
It works on every version. You are doing something wrong. Just look at the guide in the OP and make sure you have done everything I have said.
 

ryuu seika

Smash Master
Joined
Jul 21, 2010
Messages
4,743
Location
Amidst the abounding light of heaven!
I have followed the two controller method exactly (1 controller goes back before I can reach new entry) and do indeed get to the stage select screen with no character selected for player 3 (player 1 has one and no other controllers are inserted). It refuses to load the stage though.
 

Grim Tuesday

Smash Legend
Joined
Nov 4, 2007
Messages
13,444
Location
Adelaide, South Australia, AUS
I have followed the two controller method exactly (1 controller goes back before I can reach new entry) and do indeed get to the stage select screen with no character selected for player 3 (player 1 has one and no other controllers are inserted). It refuses to load the stage though.
Your just unlucky.

From the research we have gathered, the freezing SEEMS to be random, if you just keep trying it'll work eventually.
 

MooseEatsBear

Smash Journeyman
Joined
Nov 29, 2009
Messages
270
I've been doing the glitch for a few hours straight now, and the freezing seems to be completely random.
 

Vyzor

Smash Journeyman
Joined
Mar 15, 2010
Messages
389
Location
St.Marys, Ontario
I tried doing the glitch with my friends not to long ago. Pretty cool. Probably would never use him in a tournament though.
 

Linkshot

Smash Hero
Joined
Aug 25, 2008
Messages
5,236
Location
Hermit in the Highrise
Game does not load the stage if you do the glitch with "Master Hand" in a CPU slot.
EDIT: That was Player 4 and forgetting to set the team colours proper, I think...

I just tried it with Player 3 being Blue CPU with no character and activating with Player 4.
Game loaded, went to the stage I selected, but Player 3 just ended up not entering the battle.

Master Hand cannot be AI controlled :< Bawwww

EDIT 2: Just noticed failing it closes the character slot...testing again now.

YES FIGHTING MASTER HAND IN COIN MODE AWESOME
P.S. It worked
 

Linkshot

Smash Hero
Joined
Aug 25, 2008
Messages
5,236
Location
Hermit in the Highrise
I did a lot of testing in 1P the other night.
He flat out crashes if he tries to attack in Adventure (no target or too many..something like that).
I was doing the Realistic All-Star and when arriving on Mute City, Falcon ran offstage and hit the electric rim, crashing the game.
In Super Mario 128, the Marios can now attack each other (lol) and Master Hand goes after Pidgit with the L moves. Also, Finger Bullets are amazing here.
Z-Right is a god on various stages, namely Brinstar Depths, Peach's Castle, and Great Bay.
Classic cannot be completed due to forced Target Test.
Master Hand takes too long to hit the Sandbag in Home-Run Contest.
As well, takes too long to even start an attack in "Seconds, Anyone?"
He performs admirably on Trophy Stages.

Not sure if there was anything else notable.
 

goateeguy

Smash Ace
Joined
Nov 18, 2006
Messages
795
Location
right behind you
How is master hand even supposed to lose? no knockback so he's unkillable. Do you really just have to time the match out and hope you killed him once or lost by damage?
 

Dragoon Fighter

Smash Lord
Joined
May 23, 2010
Messages
1,915
How is master hand even supposed to lose? no knockback so he's unkillable. Do you really just have to time the match out and hope you killed him once or lost by damage?
He will lose if he has more damage when the timer runs out. Yes, you have to time him out, and tie with him doing so (while having less damage.)
 

Doc King

Smash Lord
Joined
Aug 16, 2010
Messages
1,790
MH has bad matchups against every1 basically and he's beatable in tourney, cause of the 8 min thing. His best stage I would say is FD because he was meant to be there XD and he actually works perffectly there.
 

Akaku94

Smash Journeyman
Joined
Jan 27, 2010
Messages
483
Location
Washington, DC
Is Master Hand really legal in Tourny play? Even if so, I don't think he's too viable... his moves are so laggy that you can time him out pretty easily, especially with a progectile player like Fox or even Zelda...
 

Dragoon Fighter

Smash Lord
Joined
May 23, 2010
Messages
1,915
Is Master Hand really legal in Tourny play? Even if so, I don't think he's too viable... his moves are so laggy that you can time him out pretty easily, especially with a progectile player like Fox or even Zelda...
Any one with a projectile will murder him. He has his uses though as detailed in Grimtuesdays FAQ.

MH has bad matchups against every1 basically and he's beatable in tourney, cause of the 8 min thing. His best stage I would say is FD because he was meant to be there XD and he actually works perffectly there.
His match up against purin is solid. Everyone else in a 1v1 is 0-100 (or near that) in enemies favor. I disagree with your stage assessment his best stage will have to be rainbow cruise as there are many gaps for spikes. Final destination, Ironic that, would be bad for master hand as there is plenty room for his enemies to dodge his attacks.

MH doesn't have a best stage, his MUs are 0-100 regardless of stage.
No, not quite he does have "good" stages (Yoshi story and Rainbow cruise mostly.)
 

Grim Tuesday

Smash Legend
Joined
Nov 4, 2007
Messages
13,444
Location
Adelaide, South Australia, AUS
MH doesn't have a best stage, his MUs are 0-100 regardless of stage.
MH has bad matchups against every1 basically and he's beatable in tourney, cause of the 8 min thing. His best stage I would say is FD because he was meant to be there XD and he actually works perffectly there.
Like DF said, he does have good stages.

I'll see if anyone is interested in playing my Master Hand at Robocop, I won't enter him in the tournament of course though :laugh:
 

Ayatsuri_Rinku

Smash Cadet
Joined
Aug 18, 2010
Messages
36
wow, this is actually a pretty awesome glitch :D it would be cool if somebody was really good with him, which probably isn't possible x_x he'd probably be worse than pichu on the tier list loool
 
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