(I'm comparing her to Fox since we would be the closest match....)
*Size* - A tad taller than fox (or same size)
*Weight* - Less than fox, more than Pikachu....
*Speed* - Same as fox
*Strength* - Staff makes her about where Link is
*Jump* - Above average (higher than fox)
*Recovery* - Since I want a teleporter Krystal I'd say better than Fox's
*Fall* - Average faller
*Combo* - A tad below sheikness
*KO-ness* - Somewhat low, only one or two KO moves
My only major issues are that she's as fast as fox and as strong as link. that seems way broken to me, unless you meen brawl fox and link, which in that case, maybe I heard fox was nerfed.
Thats all for stats
I actually study martial arts and know a few staff forms, so I'll try to use my knowledge here, and apply some of the forms I know. I hope I don't sound too condescending
For starters, I have always been taught to hold a staff with my right hand facing palm up, and left palm down, dividing the staff into equal thirds. It should be held so that it goes diagonally down from right to left in a "ready stance" when attacking it will rarely be like this (duh)
Neutral A (second tap)
One horizontal swipe. (A vertical slice)
first hit=5%
second hit=7%
Lag=very low
Strikes vertically down with the head of the staff, head ends up at about stomach height. very fast. If A is pressed a second time krystal will swing up with the bottom of the staff, just as fast but less powerful, bottom of staff ends up at about stomach height. If pressed many times she can do any of the crazy combos from Adventures.
F-Tilt
A vertical slice starting from the ground, sends opponent upwards.
Hit=10%
Lag=Low
Swings head of staff around her head resulting in a horizontal swipe from left to right. The bottom of the staff should end up at her right side, and the head directly in front of her
U-Tilt
Horizontal swing above Krystals head (from shoulder to shoulder)
Hit=9%
Lag=Average
since I never have to deal with a guy jmping on me from up above in real life, I really wouldn't know what to do here. your idea is fine
D-Tilt
Forward sweep on the ground
Hit=9%
Lag=Low
slides her grip slightly to the lower end of the staff, and sweeps the head along the ground.
Dash
Jumps low and does a hard horizontal slice
Hit=10%
Lag= Mid
I've never done a dash attack in real life, this is fine
F-Smash
Steps around 180 degrees, turns back and swings the staff back
Hit=13%
Lag=Mid
That could work. My ideas include her thrusting the staff forward. Think C.Falcon/Gdorf in melee with homerun bat
U-Smash
Stronger U-tilt, but two swings altering direction (left than right?)
Hit=11% (wont hit twice)
Lag= High
Again, most people dont jump on me, really wouldn't know what to do.
D-Smash
360 degree sweep.
Hit=12%
Lag= Mid
I'm not sure what you mean by 360 degrees, if you mean the staff just swings 360, then good, but I don't want krystal spinning like a balerina.
Arials
I was hopeing for a more marthesque arial moveset, but what you have is fine
Nair
Sex kick
Hit=7%
Lag=High (leg stays extended for awhile)
Fair
D-smash in the air (less powerful, swung around mid body)
Hit=7%
Lag=Mid
Bair
Short backwards kick, followed by a swing of the staff
Hit=10%(can only hit once)
Lag=Mid
Dair
Hard downward swing, krystal does a flip because of the swing
Hit=10% (spike)
Lag=Low
B-moveset
Neutral-B
Ground: Midsize fireball shoots out of the staff (straight trajectory)
Air: Same as ground
Hit=9%
Lag=Mid
Forward-B
Ground: Krystal thrusts the staff forward about two staff lengths (depending). If it hits it encases the opponent in ice and shoots them upwards Mr. Freezie style. Ice encasing doesn't last.
Air: Same as ground, except it doesn't shoot opponents in the air, they just fall. Counts as second jump.
Hit=10%
Lag=High (short enough to dodge retaliation)
I would have wanted her to shoot a cloud of Ice, but this works
Down-B
Ground: Krystal slams the staff tip in the ground, resulting in a a moving shockwave along the ground. (could have some mario cape abilities if extremely timed right.)
Air: Krystal fast falls to the ground with the staff tip below her. When she lands it's the same as on the ground, except weaker shockwaves, and she recovers quicker.
Ground Hit=10% per shockwave hit
Air Hit=15% before she hits the ground.
7% per shockwave
Ground lag= High (low if L-canceled brawl style?)
Air lag= Mid
I would have thought the air vesion would be stronger all around, but OK
Up-B
Ground: Krystal crouches and teleports roughly the length of Mewtwos teleport
Air: Same as ground minus the crouch
Hit=N/A%
Lag= Low (landing)
I really don't see krystal teleporting, she's telepathic, not telekinetic. Staff booster
Grabs
Grab hit
Krystal grabs them by the collar area and stabs her opponent with the tip of the staff
Hit=3% per stab
F-Grab
Krystal throws them forward and swings her staff
Hit=5%
Lag=Extremely low
B-Grab
Krystal tosses her opponent backwards and roundhouse kicks them
Hit=6%
Lag= Low
D-Grab
Krystal slams her opponent down with her staff.
Hit=8%
Lag= Extremely low
U-Grab
Krystal throws her opponent upwards and kicks them
Hit=7%
Lag=Low
Final Smash
(To be honest, I like some of the other Final Smashes that have been thought of, but since this is a personal moveset, I'll try not to steal anyone elses FS idea....)
Krystal gets that cool glow, and mumbles something that undecipherable. Then 6 Spirits come out (1 at each point of the screen and 1 at top middle, other at bottom middle. Each spirits does a fly through twice.
Hit=Insane damage yada yada etc.
My favorite idea has been that krystal releases krazoa spirits from her that posses her opponents and hinder their movements, or they go inside her and make her stronger. Either way they just let her get better attacks.
But now I think I have a new favorite
Krystal Wins
That should give us something to discuss and ridicule for awhile.
Edit: Of course not Teeb, Your added to the smashwiki page, which means you get to wear the Sig proudly.
@KB-Depending on the reaction to this moveset.... we might still be. lol