THis is me caught on tape at the last tournament I've participated:
http://www.youtube.com/watch?v=NvywmPc45TI
Please follow the links to watch the whole set and please comment!
1st match
0:54 - Personally, I think it's better to press A for each individual jab; it gives you more control over your jab cancels and if you miss the first one, you won't be left as open (which was why you got hit).
1:07 - Jumping from the edge and then continuing to edgeguard him would've been a better option than getting up and stalking him from the ground; Pit can't use his up+B again if you hit him out of it, so if you jumped from the edge (not edgehop though) and hit with a BAir he might've died.
2:12 - You might be trying to break out of the grab, but at high %s DI'ing properly is more important.
2:33 - No BThrow -> dash attack? FThrow -> dash attack isn't as guaranteed.
2:41 - If you're going to do the jab combo, at least do jab -> jab combo; jab -> jab is a true combo, so unless your opponent is good at SDI then they'll get hit by it. Also, you probably would've been able to kill him with jab -> UTilt if it connected.
2:47 - If your opponent is at a high %, you won't have to worry about them breaking out for a bit; you have plenty of time to do 3 pummels at the very least to tag on some extra damage and freshen up some moves. The only time you wouldn't pummel at high % is to quickly throw your opponent for a kill (to mess up their DI), but Ike doesn't have any killing throws.
3:26 - Instead of retreating, a BAir would've been better.
3:35 - The second hit of the jab combo doesn't yield as much combo-ability as the first hit; it's safer to do jab1 -> jab combo than jab2 -> jab combo.
3:43 - Nice read! It's probably more practical to wait until your opponent is at a higher % before using it, but hopefully it'll shake him up a little.
3:54 - So far, every time he's used a grounded up+B, he used FTilt after it. You should've caught on and instinctively DI up every time you leave yourself open and you see him land from the up+B. You were probably caught by surprise since you expected to hit him with the FAir, but you should still be prepared to DI if you don't hear that gunshot from landing a hit.
4:29 - In my opinion, your Ike is becoming too ground-based at this point; you've been using UTilt a lot this stock, and now you're throwing in FTilts. Both are pretty powerful moves, but they're also pretty slow and easy to punish; they should be saved until higher %s, where they can either kill or set up for a kill.
4:45 - Nice jab canceling; just make sure that you don't turn around during the UTilt. You were probably expecting him to DI behind you, but on the last jab he DI'ed away from you instead of into you.
5:28 - You could've tried spiking him through the platform after the BThrow; it's really easy to land spikes that way.
5:54 - That taunt was well-deserved haha, nice comeback.
General comments - You did a good job of mixing up your jab combos at the end; you could be a little bit more creative though and do jab -> grab as well as jab -> BAir (for when they DI up or jump out). You did a great job of spacing your FAirs - however, most of the time you used FAir to space you used it as a wall and it didn't seem like you were trying to hit them. Pit can't really counterattack if he shields a tipped FAir; otherwise, he can just arrow you. Try and hit with tipped FAirs rather than just maintaining a defensive position.
You should also be a bit more aggressive when edgeguarding Pit; it's difficult to edgeguard him because he can shoot you with arrows, but when you do get a chance you can screw him over with things like walk-off FAir (which you did very nicely in the last few seconds) or just jumping out with FAir. I just thought of this now so it might not work, but you can try jumping with your back turned, purposely get hit by an arrow, then jump and BAir him. When Pit is coming from below, you can be more aggressive with spiking, and when he's coming from above, you can be more aggressive with jumping from the edge and BAir'ing or, if he's really too high, Aether'ing.
Other than that, you played pretty well in this match - I'll be sure to watch more of the set later. Great job.