Uhh. Just to clarify what I meant.
There are a large number of characters that outrange lucas on the ground and in the air, mostly horizontally.
The list is rather large.
I'll make a compact version to explain my point.
MK [Ground and Air]
Snake [Ground]
Marth [Ground and Air]
DDD [Ground and Air]
G&W [Ground and Air]
TL [Ground and Air]
DK [Ground and Air]
Peach [Ground and Air]
Wolf [Air]
Ike [Ground and Air]
Ganon [Grounddd]
Now out of those characters I named, here are the characters with moves (that outrange Lucas' spacing moves on the ground) that are easily PS'ed
DDD
G&W
TL
DK
Ike
Ganon
Then characters that outrange lucas horizontally in the air with easily PS'able moves
DDD [Lucas' Uair trades with his Dair, only move DDD has is Bair]
Wolf [Bair]
DK [Bair lol]
Ike [fair and nair]
After looking at this, you realize you limit the range issues, through looking at frame data to see you can punish everyone one of these characters, if you PS. Not saying it'll happen all the time, but a reasonable solution to a problem lucas has.
So after we touch the surface, you delve deeper into the same list.
MK
Snake
Marth
DDD
G&W
TL
DK
Peach
Wolf
Ike
Ganon
Check what characters has more MOBILITY than lucas on the ground* and air*.
MK [Ground]
Marth [Ground]
Peach [Air]
That's it.
* Ground includes walking and running. Lucas has the 34th slowest walk, but is 17th for running. I used lucas' running speed to determine ground mobility. Anyone with a faster running speed and/or walking speed [Marth ties for walking speed everyone else is slower]. I'm assuming the measurements are all the same because it's measuring speed. If you include fox trotting/dashing, then you could add Wolf and DK to the ground section]
** Just used base aerial mobility.
http://www.smashboards.com/showthread.php?t=244329
With thissssssssssssss.
you realize that lucas also has the mobility to make up for his range issues, not through the ground, but baiting with weaving in and out of ranges with his aerial mobility.
Refine the list a bit.
MK
Marth
Peach
G&W
DK [only stayed on because of his dash/foxtrotting animation, and is similar to lucas in aerial speed + his range makes up the small gap in aerial mobility.]
Oh look.
Lucas' worst MU's (minus snake because of his ridiculous camping game that wasn't included in this list)
Majority of his problems come from characters that are as quick as him, AND outrange him.
Snake is just a camping fgt
Ofc. There's ALOT more to his MUs than this. just elaborating on his range issues.