Theftz22
Smash Lord
I see a lot of NY, PA, NJ. Next North Atlantic melee tournament to include Mario Tennis?
Baby mario has hops.
Baby mario has hops.
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Agreed that Power shots are turned off. What makes Flyguy/Shyguy so good in those games? I agree that Koopatroopa and paratroopa are retardedly good, and I've always been under the impression Boo/Peach/Daisy/DK were all Top Tier.Smash/mario tennis tourney is legit and Mario Power Tennis (GC) is a must. Power shots off is standard. Waluigi was interesting but nowhere near the likes of Flyguy, Shyguy, and Koopa.
Lolz, you can turn everything off in the GC version, so it's just like Smash. In addition, like Smash, it has stages with different properties (counterpicks?) but I can't remember if this was in N64 version or not.Nono, def 64. The GC version added items IIRC which made everything terrible.
I can't remember which of the two it was (although I think it was Fly Guy), but one of them is super tricky and makes that ball curve way too much. In all honest, the tricky characters were broken with that ridiculous trajectory manipulation.Agreed that Power shots are turned off. What makes Flyguy/Shyguy so good in those games? I agree that Koopatroopa and paratroopa are retardedly good, and I've always been under the impression Boo/Peach/Daisy/DK were all Top Tier.
Boo is jank and tricky as ****. Peach and Daisy are overall really good, and DK is surprisingly fast, has ridic power and has absurd range.
Do you mean it's the only possible way, or it's the only way it should be played, cuz iirc, Power Tennis (GC) can play singles.Doubles is the only way to play in Mario Tennis.
Well, in Power Tennis, the spin and curve start becoming a little too much out of hand even before the ball has bounced. It made Fly Guy the Puff of MT on GC. It's not a surprise to see tricky characters score consecutive service aces in this game.At least in 64, the trick characters aren't amazing because of the spin. It's easy to deal with the spin if you hit the ball close to the bounce as it really only gets ridiculous further after the bounce. What's ridiculous about them is their net and anti-net game which are just absurd.
Yeah, I think that's a problem with a number of the tricky characters.Boo is kind of bad when you learn his curve angles. He's easy to out-muscle.
Oh SHIIIIIII-aight i can stand the bull**** tristate mario tennis invasion, but nagace i would appreciate it if u wouldn't post in my thread.
he gave it to me until u guys ruined itStrongbad I'm pretty sure this is Mexican's thread.
Boo is pretty good in GC MT, I don't know where this whole idea that he is bad came from.
What? I dont know what i did to offend you. Would u mind telling me b/c i dont remember ever doing anything to cause this type of post from uaight i can stand the bull**** tristate mario tennis invasion, but nagace i would appreciate it if u wouldn't post in my thread.
What's "KB"?Dair is really good against Fox on hit but don't fish for it. Same with meteor fair while they're grounded. Also there's a certain part of dair's hitbox that does 13% damage instead of 16%; since damage of hitbox goes into the KB calculation it combos into upsmash for WAY longer and can grant you kills even at 120ish or so where you're stuck bairing or uairing and pressing your hope button.
If they're by the ledge and you tilt their shield or something you can downb to push them off. Pressure at the ledge is good against almost every character so this is good for you. It's really situational though and if they don't shield it they just get hurt 10ish and then get away cuz downb suckst