bigman40
Smash Master
Lol, I think we really need to figure out how the priority works on the egg roll. It seems to be alot different when bouncing. Also, I guess I can agree. As I mentioned before, I don't have much exp in this matchup.
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Are you talking about Egg Roll? And if so, do you mean damage, or the AS charge? Because as far as I've seen (and I just tested it to make sure), Egg Roll always cancels out a fully-charged Aura Sphere.about AS spam:
- ftilt and jabs and bairs and the roll cancel it at low percents
- The roll cancels it at medium percents
and at high percents yoshi is just going to have to shield.
Next Stop, Link!I'll offer my input on Yoshi vs Lucario
One of the people I consistently play out here, Rocket Trainer (On Houston's Crew) mains Lucario so I can put in my experience versus him. I also played around with Lucario in training mode just to check out his moves (what has lag ect.)
Lucario is a pretty tough match for yoshi just because of how versatile a character he is. He has a good air game, good kill moves (at 100% or so), decent weight, a good projectile, good range, and good priority. Oh and did I mention he has a counter that kills too? Yoshi Struggles a lot with this matchup, not to say it isn't winnable in fact its quite far from that, but it's a match that takes a LOT of patience.
At low percents watch out for lucario's forward B because he can chaingrab yoshi up to 30%. And at high percents watch out for lucario in general, his dair alone does around 20% in damage :O omg!!!!11!!1!
Now lets take a look at Some of lucarios Kill moves at higher percents (120-150ish these are all fresh moves of course)
-fully charged aura sphere
-forward B (if DI'd wrong)
-Fsmash
-Fair
-Bair
-Dsmash
-Usmash
-Uair
-Down B
-Dair
OMG!!!! thats quite a lot of options
So the point here is to kill lucario asap!!
unfortunately that's quite a bit of a difficult task because of his weight and yoshi's lackluster variety of kill moves
-Fsmash kills at around 115-125%, and at that point lucario can out range fsmash with some of his moves. One thing I've found successful is thowing an egg OVER Lucario so that he instinctively counters (MAKE SURE IT DOESN'T HIT AND IT GOES HIS DIRECTION) and punishing his counter with an Fsmash.
-Upsmash kills at around 130%, although if you're underneath lucario most of the time they'll spam dair which out prioritizes the upsmash
-Uair is a blessing in the matchup killing at around 120%, "but dear Furbs" you may ask "you silly person you're coming from the same direction as when you upsmash!!!". That is true, but the two things that make this different is that Uair BARELY out-ranges lucarios dair, also what I usually do (sense the spacing is tough) is double jumping when lucario uses dair, tanking the hit and THEN uairing!!!
Now here's some things you should keep in mind on this matchup:
- If you spam eggs lucario can do two things. He can either counter (he moves forward quite a bit when he does this so he can use it to approach), or He'll start charging an aura sphere and power shield the eggs. How to solve: If lucario uses counter to approach you can actually use this as an advantage by power shielding when he reaches you and punishing with a jab combo, if lucario starts charging an aura sphere that means you're gonna have to start approaching.
- When approaching bairs are very effective, although he can grab you out of it it's best to use it to pressure and then use tilts when you land.
- Lucario's moves stay out for quite a while so it takes a while to get the timing right for spot dodging.
- In the air lucarios moves have a bit of ending lag, you HAVE to capitalize on this, it makes the match a LOT easier.
- Also pivot grab is your BEST FRIEND!!!!11!1! it outranges most of lucarios moves and can help setup for a kill.
- Lucario's recovery is kinda bad, Up-b doesn't have too much range on it, doesn't hurt people (Very good to know especially if you're edgehogging), and has start-up lag. In short lucario while off the stage isn't too much of a challenge to edgeguard. although with lucarios superior air game it's HIGHLY ADVISED to be careful, just spam eggs, or edgeguard smart.
lets look at things in terms of speed up close.
Yoshi's jab beats Lucarios
-jab (if timed right lucario can grab)
-ftilt
-utilt
-dtilt
-fsmash
-dsmash
-and usmash
so jabbing is a MUST
Yoshi's ftilt beats
-fsmash
-dsmash
-upsmash
-ftilt
-dtilt
-nair
-fair
Yoshi's utilt beats
-fsmash
-dsmash
-upsmash
-ftilt
-dtilt
and cancels lucarios utilt
Yoshi's Dtilt beats
-fsmash
-dsmash
-usmash
-ftilt
-dtilt
(haven't checked utilt lol i 4got, but it should beat it or cling with it)
Yoshi's Fsmash beats
-Fsmash
-Dsmash
-USmash
Yoshi's Dsmash beats
-Fsmash
-Dsmash
-Usmash
Yoshi's Usmash beats
-Fsmash
-Dsmash
-Usmash
-It also out prioritizes utilt so if you hyphon smash to approach you should be fine in that case
so as you can see the only thing up close Lucario can do is Jab, and even then your jab beats it. Not to mention that Jabbing Lucario; because of his weight/physics can set up for a grab at certain percents.
JAB HELPS A LOT!!!!!!
Overall: 4:6 lucarios favor
This match IS tough, but one thing you need to know is how to punish lucario. He has quite a few moves that leave him vulnerable, and given the speed of yoshi's up close game (u-tilt, jabs, and f-tilt) It's really easy to punish him. Don't be afraid to edge guard, in fact DO IT if it can kill him at a low percent and prevent him from doing around 16% damage with each hit. Patience is key in this match, and knowing when to approach and punish makes this match MUCH easier. DO NOT expect an easy win. go out and pwn!
Seriously going into training mode and trying out his moves helped me A LOT because I know when he lags, and what moves to punish
To add onto this, Lucario will be primarily killing with uair, fsmash, aurasphere. Bair and dair are somewhat common as well.Fair I guess could gimp, but it shouldn't ever be outright killing you. O,o
Also, Dsmash, Usmash, and Double Team are rarely used by the common, household Lucario. It's generally believed to be way too slow for a counter, as well as giving most opponents enough time to shield the hit. I'm not sure if Yoshi's slower shield is able to dodge the hit, though. Someone should check. <<
How? Yoshi's ftilt and dtilt are like same range as our own (possibly greater?), and have plenty of speed on them. That made no sense.If Yoshi is in range to connect with his tilts, the Lucario screwed up.
At like, 150%, and fresh, and on the edge...it MIGHT KILL Yoshi. However Lucario's fair is easily one of his most used moves, so saying it's ever fresh is just fantasy. Fair won't kill.fair can kill at high percents actually, and is pretty good too T_T
also the lucario i talked to last night (Milln) said that U-smash was an excellent move vs yoshi (he has quite a bit of yoshi exp.)
yoshi's shield dosen't come out any slower, its the ending lag that makes it slow, and the roll.
Bair approach is annoying, but do be careful with it. Fair can outprioritize your bair (and if fair can, then ftilt should do the same) and Luc can drop shield into utilt if you decided to DI behind him.-bair actually works quite well to approach, because lucario has startup lag you can time yoshi's bair to hit lucario when the attack ends (and yes I used this in game too.)
Now THIS is theory. Eggroll to approach fsmash/ftilt? lol. You guys must have amazing mindreading ability. Also, fsmash isn't used to stop like, any approach. Like it was said however many times in this thread, Luc's fsmash has considerable startup. It's just a good tool for brickwalling, it's not going to be thrown out mindlessly when Yoshi is in a position to eggroll and actually hit us.-and Eggroll is actually pretty good at approaching f-smash and f-tilt (eggroll wtf!?)
- On fsmash eggroll beats the start-up frames and ending frames obviously, when the attack is out (before and after the blue aura is out) it cancels. when the aura is out it out prioritizes the eggroll. however in the time it takes to cross FD in the egg and the time it takes for lucarios fsmash to come out (we tried this too) the roll usually cancels. the lucario player needs to time it just right considering you're in a bad spot if you cancel the attack, yoshi is pretty much lagless and can punish you sense everything he has up close is once again faster.
timber, it's not theory it's fact, and the fact is if lucario fsmashshes or ftilts when yoshi uses eggroll to approach it has a pretty good chance of canceling or going through. and how is it mindreading? if yoshi uses eggroll then lucario is going to be the one reacting. what he does i don't know but fsmash and ftit aren't good ideas to handle it.Now THIS is theory. Eggroll to approach fsmash/ftilt? lol. You guys must have amazing mindreading ability. Also, fsmash isn't used to stop like, any approach. Like it was said however many times in this thread, Luc's fsmash has considerable startup. It's just a good tool for brickwalling, it's not going to be thrown out mindlessly when Yoshi is in a position to eggroll and actually hit us.
Fsmash in general isn't something I want to use in this match anyways. A character like Yoshi has enough aerial movement to get around fsmash and punish us. He's one of the few characters that can actually succeed in punishing a spaced, yet whiffed, fsmash.
Ftilt and aurasphere does it's job in playing the spacing game in this matchup anyways.
for now i'm pretty inclined to go with this.You'll get a fight from me! I've been just WAITING for this match-up to get talked about.
I would argue (and very likely WILL argue) a dead-even match-up between the two of them.
I have played some of the better Link players out there, and have never seen him particularly dominant in this match-up. It's not to say that Link fails against Yoshi, but I think it was absolutely laughable that he was at one point considered Yoshi's hardest match-up.
Link's got large disjointed hitboxes (Z air and tilts, specifically) and a spam game on Yoshi, but conversely, Yoshi has INFINITELY better pokes, a much more adaptable grab game, about a BILLION times better of a recovery, a better chasing game, and much quicker movement speed, both on the ground and in the air.
I would totally call this match completely neutral without a moment's hesitation.
Luc's ftilt startup is considerably faster than eggroll and outprioritizes. Not sure which would win out if a Yoshi tried to eggroll Lucario right as Luc fsmashed at tipper range. Point being, It is theory.timber, it's not theory it's fact, and the fact is if lucario fsmashshes or ftilts when yoshi uses eggroll to approach it has a pretty good chance of canceling or going through. and how is it mindreading? if yoshi uses eggroll then lucario is going to be the one reacting. what he does i don't know but fsmash and ftit aren't good ideas to handle it.
you may not use fsmash to stop an approach but read the post i made. I NEVER SAID always use eggroll, i used eggroll to point out the fact that yoshi does have options against fsmash.
Kitamerby was arguing that if a lucario spams ftilt, fsmash, and AS yoshi has pretty much no options. I never said it was all lucario has, it was a counter argument. read my other posts and move on lucario matchup discussion is over.
I think it's ****ing hilarious that you'd rather have a slew of inaccurate information in a viable tourney-character summary so you can hurry up and discuss one of the worse characters in the game.Enough about Lucario, nobody plays him anyway.
Doesn't make any difference when fighting Yoshi, since none of Yoshi's kill moves send Link at the lateral angle required for this to work (like Jigglypuff/Fox's down smashes do, for instance - Yoshi's down smash would probably do this, but it's not a kill move). I know you mentioned not fighting a lot of Yoshis, but I thought this bore mentioning. Z air edge guarding is completely ineffective in this match as well.DI + zair recovery - if Link is hit horizontally and holds down, no matter what his percentage, he will tether the ledge. It works even at 300%
thats why I dropped link, lol its so complicated O_oI know nothing about Yoshi, so I'll just post what I know about Link.
blah blah blah (don't wanna take up a page)
My mistake, this was indeed the move I thought of when posting that. I didn't know it was not a KO move.Yoshi's down smash would probably do this, but it's not a kill move.
Yeah, the only instance I can think of is maybe the Yoshi tries to grab the ledge and does an aerial while getting close to attack Link, but Link has invincibility frames. It's iffy, probably wouldn't work.Z air edge guarding is completely ineffective in this match as well.
lol, it's understandablethats why I dropped link, lol its so complicated O_o
What does his nair do? lol I really know next to nothing about Yoshi. And yeah, I thought Link could gale guard Yoshi, but apparently not. I'd like to know why.Yoshi's n-air is scary for Link
wait, Link can't galeguard Yoshi? O_o
It's an ungodly aerial poke with almost total coverage and basically no start-up time. It is unbelievably valuable against juggling games, and is a great offensive and defensive option in countless situations. Like back air, it also snuffs out several projectiles.What does his nair do?
Yoshi simply has too much aerial manueverability. Without exaggeration, Yoshi can literally return to the stage from any direction at any time. Even if a Gale Guard was attempted, Yoshi can Egg Toss stall and/or go above it.lol I really know next to nothing about Yoshi. And yeah, I thought Link could gale guard Yoshi, but apparently not. I'd like to know why.
Try that priority test again when Yoshi's rolling at full speed. That's the only way it should be hitting you, anyway. Like Mmac said, we never use it on the ground point blank.Luc's ftilt startup is considerably faster than eggroll and outprioritizes. Not sure which would win out if a Yoshi tried to eggroll Lucario right as Luc fsmashed at tipper range. Point being, It is theory.
lol, undetected sarcasm is undetected. Shiri ftw.I think it's ****ing hilarious that you'd rather have a slew of inaccurate information in a viable tourney-character summary so you can hurry up and discuss one of the worse characters in the game.
Anyways, enjoy Link.
Timber's, you do know that Yoshi isn't going to use Egg Roll point blank right? The startup has terrible priority to make it useful from that distance
I'm so confused now, considering Furbs just said that eggroll will beat out our brickwalling, yet you have to use it like half a stage away to get to "full momentum." lol.Try that priority test again when Yoshi's rolling at full speed. That's the only way it should be hitting you, anyway. Like Mmac said, we never use it on the ground point blank.
Naw, he use to troll the Luc matchup thread, I already knew it was sarcastic but he's a very boring person to keep listening to.lol, undetected sarcasm is undetected. Shiri ftw.
ugh, read ALL THE POSTS, i said that counter and Dair can be used against the roll.You'll have to pardon my naivety on the subject, as I've yet to experience an eggroll that wasn't extremely easy to either shield or sh dair.