SkylerOcon
Tiny Dancer
Graphics don't make the game, but good graphics can make it better.
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Ukulele's don't come in boxes.Does everything Zelda have to involve a ****ing instrument? Lets think outside the box people.
They've been in just about every game, so why not?Does everything Zelda have to involve a ****ing instrument? Lets think outside the box people.
Neither do most musical instruments.Ukulele's don't come in boxes.
We've already had an Ocarina. The only thing more obscure than that is -- you guessed it -- a Ukulele.Neither do most musical instruments.
I really have to agree with you on that first sentence. I LOVE Gerudo Valley, but the Forest Temple(adult)is a masterpiece..and even on MIDI!Concerning the music in OoT, while Gerudo is an awesome piece, the forest Temple music is definitely my favorite. It's just so good.
What I, a humble Zelda lover, want in the next Zelda is another crazy plot. Like LttP had its LA and OoT had its MM, TP needs something out there to follow up. I want to leave Hyrule again. Lots of dungeons would be excellent. The only things that keep Majora and Wind Waker from being my absolute favorites are the small numbers of dungeons (4 and 5 main ones, I think). LttP had a ton, OoT had like 9 1/2 (3 kid, 5 adult, Ganon's castle, and the well is the last half), and my favorite, Link's Awakening, had 8. That idea someone said above about bonus dungeons would be awesome too. I'd also like to get magic and the ocarina back. I missed my spells and goofing around on the ocarina in Twilight Princess. Though honestly, as long as it's a Zelda game, I'll get it and probably love it.
If shock value is what you're after then why not just stick a banjo in Link's hand and call it a dizzay?We've already had an Ocarina. The only thing more obscure than that is -- you guessed it -- a Ukulele.
Same. I love Majora's Mask more than any other Zelda game.MM was my favorite. It was completely original. Though Zelda wasn't exactly a role. The Mask System worked real well. The Three-Day Cycle made it seem like starting a whole new file, which made the game less boring.
Well that's why they made a bank. The weapons were obnoxious in losing them, but all you had to do was turn into a Goron and roll around Termina field through the grass patches and voila, you're restocked.Everybody in this thread already knows what game is my favorite. The time limit thing kinda sucked though, because you had to keep going back over and over again and restarting the clock just to be out of money and weapons. I would have preferred that you could beat the game and be stuck on "The New Day." I mean, god. That was the only problem I had with the game though.
That's true, but it made things pretty inconvenient if you were going from beginning to end. You would always end up in clock town in the middle of a dungeon, the keys would be gone, your money and ammo would be gone, and maybe you hadn't gotten a nearby owl statue yet.Well that's why they made a bank. The weapons were obnoxious in losing them, but all you had to do was turn into a Goron and roll around Termina field through the grass patches and voila, you're restocked.
I wasn't a fan of the time limit, because I like to explore Zelda games at my own pace, however, it did add a huge twist to the game, and the series as a whole, which I appreciate very much. Also, in lore-related information, the whole "three days" cycle contributed a lot.
oh god the water temple. . . I would rather die than go through that crap. Believe it or not, I have never beaten OoT, but I am working on it.I despise the Water Temple.
That Music has melted into my head as well.
That is my only complaint about this game.
That blasted Water Temple.
It's a good game. Definitely no OoT, but still worth picking up.hey Zelda thread I think im going to buy twilight princess tommorow...
Tell me it straight, how good is it?
It's pretty much guarunteed that we'll get a second Zelda title for the Wii. N64 had two, Gamecube had two, and the Wii has had one.