There's like...no place where I can throw a fireball where I cannot follow. Seeing as, since you're the G&W, you'd have to be in that path to bucket it, and my spacing is stupid good, I'll be able to reach you. The lag after bucketing is waaaaay too long to not take advantage of.You don't want to play my G&W. I don't fall for that mentality. ^_^
What I do is I run away and Bucket in places where you will have an extremely difficult time at best punishing this. Never fireball if I can just run offstage. That is the dumbest thing you can do.
The mentality thing is a cointoss. I KNOW that you want to hit me with it at some time or another. I just need to know when, and there are a ton of clues. It could be this stock, next stock, maybe even immediately, but once I see you trying to set it up, I make my retreats look like approaches (run forward, shield, then run away. Jump in your direction, cape, jump away...)
Of course, it takes knowledge of the player and must be used at your discretion...but it works for me pretty often.
Just stay as unpredictable as possible if you're the Mario. Unpredictable while staying rather safe. Like...don't do stupid things like airdodge into him, or upB too often.True statement. Never whiff anything in front of him and don't let him observe a dodge. Basically impossible to do if he's really good.
Lol, that seems like throwing around priority to me XD. I mean, it's not a BAD tactic, seeing as there's little Mario can do about it, but being predictable is the worst thing you can possibly do in this game. If you consistently randomize your movement and keep me guessing, I'm going to have a hard match.My gameplan is different. I zone your *** off by rushing your down with F-airs and D-tilt and going for the gimp, and I never spam the same move twice in a row, and I punish you whenever you try to F-smash.
Metaknight still is a *****, but Marth really doesn't **** G&W tbh.
However, I don't see a G&W player doing that, especially since I know exactly what they want and don't want. They WANT me right outside their spacing range so that they can pressure me without fear of retaliation. They DON'T WANT me inside their range, where my jab cripples their CQC, my SDI -> Nair wrecks bad spacing on multihit attacks, and I can upB out of everything.
This is all player vs player stuff that I'm speaking on, which is stupid to try and argue with because it's subjective and everything...I'm just saying, this is what's going through my head when I wreck Game and Watch players. If you know the basics (Tech the Dthrow, SDI the multihit, limit his recovery, space the Dair, punish bad spacing on his part...), then G&W doesn't even feel like a 60:40. His options limit us, yes, but they're far from insurmountable.