IC3R
Smash Lord
lol
10ninjas
10ninjas
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Then you're still giving every character something that functions almost identically to a djc. It lets you perform any aerial right by the ground as you leave it and then immediately land afterward. This just screams broken.Ok then let me specify, Fast fall only during jumps. not specials, etc. Also, you can FF as you regularly would during an attack, but not rising attacks.
Not to mention hurting Yoshi in other ways like his airdodge double jump recovery.Usually when someone mentions them getting the DJC, someone brings up the loss of their rising Fair as an argument. Maybe if there was a way to keep the DJC without losing rising Fairs....
This was actually an idea that crossed my mind (and the one that made me post asking about adding DJC for them) but I was honestly unsure how either of these characters play in Brawl+ at all. It could be -too- big of a buff which would be bad, however if they're lackluster as is, it could be the buff they need.Uh... who not just give Ness/Yoshi a char specific ff anytime code? That'll give them djc and not **** their already terrible recoveries and it adds an advanced technique to the game. It'll also give Ness/Yoshi some much needed combos (lets face it, both of these characters are pretty suck lmao). It'd make up for Ness terrible momentum and short hop.
with the way I explained it, you can't DJC during any attack unless its ff'd the way you normally do. you always mistunderstand what I say -_-Then you're still giving every character something that functions almost identically to a djc. It lets you perform any aerial right by the ground as you leave it and then immediately land afterward. This just screams broken.
*cough* ALR *cough*with the way I explained it, you can't DJC during any attack unless its ff'd the way you normally do. you always mistunderstand what I say -_-
you would ONLY ff during your jump at any moment without actions. just your jump. I was thinking attacks but character specific would be ness, and he'd have to ff to cancel the rising attack. that way, he can have rising and DJC'd attacks. also DJC in b+ wouldn't be broken because characters have landing lag. 64 had 0% and I believe melee had 50%. brawl just has 100% lol
brawl just has 100% lol
*cough* ALR *cough*
* cough *brawl
I was just thinking of a way to make the game more technical. besides, I know there's ALR IN B+, b+ is not the same as brawl. ;l*cough* ALR *cough*
You would still be able to ff cancel your jump as you leave the ground and then throw out a 2 or 3 frame nair or whatever, which would still come out very close to the ground and be very ridiculous.
* cough *
Who cares what's in brawl when we're talking about brawl+? Brawl+ has ALR.I was just thinking of a way to make the game more technical. besides, I know there's ALR IN B+, b+ is not the same as brawl. ;l
besides its just something to test and its an idea, im not saying this is law and should be permanent. besides, I even sparked a few ideas from other members. I get what you're saying and you're listing negatives, but do you see absolutely no posititives? it wouldn't be a one sided thing anyway like in 64
He isn't slow now. And beside the fact that he's never had a fast running speed. Ness has always relied on ATs for his movement to be anything above average, and even then he was never what I would call "fast".And please don't say Ness isn't a fast character. The last two smash games, he was definitely above average in terms of speed. His physics are totally weird, but this would simply just make it so he doesn't really deal with those things anymore.
I thought brawl+ was taking the best of the other smash games? falcon reverse knee was in melee, and if it weren't talked about it probably wouldn't be included. ;B also someones ability to do moves 2inches above the ground to sheild pressure you with percise timing is pretty good technical skill imo. but brawl+ is supposed to be the "pick up and play" game so I guess asking for some depth is a bit too much.Who cares what's in brawl when we're talking about brawl+? Brawl+ has ALR.
And the only "positives" I see are extremely quick shield pressure and shffl games. Quick shffls are good and fine and all, except when they're happening two inches above the ground.
And in what smash game could you ff before the apex of your jump with every character?I thought brawl+ was taking the best of the other smash games? falcon reverse knee was in melee, and if it weren't talked about it probably wouldn't be included. ;B
It's not that brawl+ is "anti-depth" or "anti-tech skill." It's that being able to shield pressure with aerials two inches off the ground in rapid succession is borderline broken.also someones ability to do moves 2inches above the ground to sheild pressure you with percise timing is pretty good technical skill imo. but brawl+ is supposed to be the "pick up and play" game so I guess asking for some depth is a bit too much.
That's nice. Last I checked we were talking about every character here. Not just ness. I could maybe see ness getting it as a specific character buff, but I am firmly against this going in as a universal mechanic as you want it.how else can ness do rising aerials and DJC? ness is pretty bland in brawl+. he has few combos but that's it.
You said that "brawl+ is taking the best of all the smash games" as an argument to support an idea that has never been in any smash game. So basically, you made a horrible argument and then tried to misrepresent my position when I called you out for it. Great job.also, I can't talk about other smash games but I can't make up ideas either?
Correction: Your reply is irrelevant. You were suggesting that the reason we wouldn't include this is because it requires tech skill, which is completely and utterly false. Not to mention that by saying that you were "asking for some depth," you're suggesting that brawl+ is a shallow game to begin with.also your second reply is irrelevant because I didn't say brawl+ was anti depth or tech skill and explain how its broken if EVERY character could do it? I understand that its bad but for some but not broken
This is where we started Ness/Yoshi only instead of the whole cast.Speaking of DJC, would it be a bad idea to give Yoshi/Ness their DJCs back? Add a bit more uniqueness to these two and give more separation between Lucas and Ness. There's not really a reason to give them back other than uniqueness though.
This is affirmation of the topic and proposal to allow FF Anytime to allow them to DJC or not DJC.Uh... who not just give Ness/Yoshi a char specific ff anytime code? That'll give them djc and not **** their already terrible recoveries and it adds an advanced technique to the game. It'll also give Ness/Yoshi some much needed combos (lets face it, both of these characters are pretty suck lmao). It'd make up for Ness terrible momentum and short hop.
This is reaffirmation. The discussion since has been about Ness mainly, ignoring Yoshi.This was actually an idea that crossed my mind (and the one that made me post asking about adding DJC for them) but I was honestly unsure how either of these characters play in Brawl+ at all. It could be -too- big of a buff which would be bad, however if they're lackluster as is, it could be the buff they need.
*argument against it here*just an idea to add more depth to the game, jump canceling? like FF no matter what point you are in your jump. just an idea. there's obvious negatives and positives. but just an idea
*argument against it again*except during tumble. but i mean, instead of a sarcastic yea you can try to list why it was either good or bad. i dont think ive played with a ff anytime code.
*Leaf replies*Ok then let me specify, Fast fall only during jumps. not specials, etc. Also, you can FF as you regularly would during an attack, but not rising attacks.
No johns.hey, as much as I love reading big walls of text, I won't, and im not arguing. arguing online is for losers and online gangstas. it doesn't matter, because at least my idea sparked a few new ones. its called brainstorming. ;l
random, but I said FF only before you reach the apex of your jump, not specials, hitstun, ONLY JUMP NUGGUH and leaf pointed out how it can lead to sheild breaker then I admitted its bad but not broken then he goes on and on even after I admitted it.The problem with the FF anytime code is just what it sounds like. You can FF at literally ANY time.
FF during hitstun for uber combo breaking with a tech. FF during PKT/2 when you mean to push the PKT downward and killing yourself.
You can pretty much insert GHNeko's post from the last page here, honestly. xD
FF during DJ for those two would be nice, but if Fox's laser can lock someone in their shield at the lowest decent shieldstun setting, wouldn't Ness and Yoshi DJCing aerials lightning fast be able to actually pull off a shield break combo?
No johns.
Oh, aren't you the tough one!Skip2MaLoo said:hey, as much as I love reading big walls of text, I won't, and im not arguing. arguing online is for losers and online gangstas. it doesn't matter, because at least my idea sparked a few new ones. its called brainstorming. ;l
I "go on and on," eh? Four paragraphs are too much for your fragile mind to handle? Apparently, seeing as this:random, but I said FF only before you reach the apex of your jump, not specials, hitstun, ONLY JUMP NUGGUH and leaf pointed out how it can lead to sheild breaker then I admitted its bad but not broken then he goes on and on even after I admitted it.
Is hardly conceding that you were wrong and is still quite argumentative.also your second reply is irrelevant because I didn't say brawl+ was anti depth or tech skill and explain how its broken if EVERY character could do it? I understand that its bad but for some but not broken
it doesn't have to be that large like lucas' super pk fire jump stuff lol. ness really isn't that good in b+. at least from the codeset I last used. he has a few combos but nothing that great to the point where if he was ungimpable he'd be in akumaknight tier.Yes let's make Ness ungimpable...
I post in this thread the most often, but I do check the character threads fairly frequently, as well. I'll respond in the fox thread.speaking of squirtle...he's too ****
green leaf i know this isn't the thread for it but you check this more often...what do u do in fox vs squirtle? or is squirtle too good?
Oh, give it a break. This project wouldn't exist if arguments didn't happen online. Arguments can be and are highly constructive when people are arguing intelligently (unlike yourself). Almost every decision on this project so far has been decided by form of debate. Can you imagine what kind of chaos things would be if it wasn't?Skip2MaLoo said:Im tough, harder than a geodude. yeah but, act your age man. don't try and look or sound smart when you're arguing online :\
Keep providing solid feedback on the characters you perform best with. Solid, well written feedback is the best kind of help to make Brawl+ flourish.So can I help in contributing to brawl+?
It would be like ZSS' down B with no curve to dodge anything, more lag, and no hitbox to cover you. Not a ZapJump. How would that make him ungimpable?Yes let's make Ness ungimpable...