Emperor Time
Smash Lord
No rage here
Aaanyway, instead of throwing units growths around, we should concentrate on who's actually going out and how the battle would play out in a rl situation. Ofc things like enemy aces should be considered, but that should be for later.
A lot of factors in this fight. This will be fun.
Aaanyway, instead of throwing units growths around, we should concentrate on who's actually going out and how the battle would play out in a rl situation. Ofc things like enemy aces should be considered, but that should be for later.
A lot of factors in this fight. This will be fun.