Shadow Huan
Smash Champion
I don't have much to say... except that Fox can shine M2 out of the U-Throw Fair combo. >_<
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
not if Marth spaces/times perfectly. broken *** grab range son. like mewtwo's should be lolYea, he can shine marth out of upthrow CG.
tighten up your timing and dont let it discourage you. Its effective no doubt.
It's a nice idea, and disable is an interesting move, but I don't think it has any real use in edgeguarding spacies' illusions. I believe that if they are in the air, they can move right after you use disable, which enables them to hit you while you're still lagging from using disable, so I think this is only to be used as a surprise tactic, if the person sees it coming they can probably punish you.it depends on the damage and DI i think. i was playing a fox at the last tourny i was @ and i think we figured out that if M2 U-throws @ 0% than its less likely that Fox'll be able to shine than if M2 zaps then throws. it was theorysmashing though so i dk how solid that is lol. i do wanna discuss the possible uses Disable has on the Sdie-B of both spacies though. not only based off of my recent experimenting, but off of a clip from a video that i can't remember... though i know that i've seen it used... the spacie tried to recover and got ****ed up by a disable on the stage. d-smash. BOOM.
sorry i wasn't clear enough with what i said lmao. i didn't describe the clip correctly. you are of course correct about the mid-air disable working like that. i fact i think it gives them their jump back too... but the footage that i saw showed the M2 disable the Spacie mid-side-B and they were in the stun animation on the ground afterwards. i gotta find that clip! D=It's a nice idea, and disable is an interesting move, but I don't think it has any real use in edgeguarding spacies' illusions. I believe that if they are in the air, they can move right after you use disable, which enables them to hit you while you're still lagging from using disable, so I think this is only to be used as a surprise tactic, if the person sees it coming they can probably punish you.
Interesting, the spacie was probably very close to/on the ground when they used Illusion. I wouldn't think that Disable would be a consistently reliable response to Illusion though, too poorly constructed of a move.sorry i wasn't clear enough with what i said lmao. i didn't describe the clip correctly. you are of course correct about the mid-air disable working like that. i fact i think it gives them their jump back too... but the footage that i saw showed the M2 disable the Spacie mid-side-B and they were in the stun animation on the ground afterwards. i gotta find that clip! D=
I tried that last night, I hit it twice, but once i hit it with a lighter uair and he fell right into my grab(though he probably could've shined), the second the uair sent him a distance and i had to chase him. It worked fairly well, not very hard to pull off and effective. I like it.on fd this is worth trying:
up throw fair re grab, up throw sh uair re grab, pummel d throw and tech chase with fc sb.
ive done it more than once, probably not guaranteed.
0-death