The Genome Soldiers, officially known as the Next-Generation Special Forces, are the enemy type encountered most regularly in 1998's Metal Gear Solid. The "genome" part of their moniker refers to the fact that they have all been genetically modified to receive the genes (via injection) of the greatest soldier who ever lived, Big Boss. These so-called "soldier genes," which heightened their senses and skills in combat.
There are several Genome Soldier Types, these being the NBC Warfare Troop in Yellow, Arctic Warfare Troop in White, Heavily Armed Troop in Blue and Light Infantry Troop in Green. In Smash Infinite these variations would only differ in stats and other minor differences and would all be contained under the "Genome Soldier" umbrella.
Their function is as follows. When the enemy has not detected the player, they would normally patrol along a certain route. This gives the player an opportunity to deal with the enemy in a pacifist way, and continue their adventure in the dungeon without facing them, just like in the Metal Gear games.
Though if the player appears in the Soldier's line of sight, the enemy will get in Alert Mode. In this state, the enemy will converge on the player and attack. The mode is accompanied by the iconic exclamation point appearing above the enemy, with
sound effect and all, once they're alerted by your presence. Alert mode remains in effect until the enemy either loses sight of the player or is defeated. If the player is playing with Snake, they can activate the taunt where he equips the cardboard box disguise to not alert the enemy despite being in their line of sight.
These Genome Soldiers have minor differences, and their variations depend on the biome the player is currently in. They all behave the same, and fight with their trusty
CERO-approved Italian 9mm-inspired handgun and
CERO-approved M67 Frag-inspired grenade depending on their relative distance to the player.
- The NBC Warfare Troop would patrol in junk and poison-based biomes. Their grenades would inflict a poison status effect to the player.
- The Arctic Warfare Troop would patrol in snow and ice-based biomes. These don't really have anything special about them.
- The Heavily Armed Troop would patrol in city and wasteland-based biomes. These have increased defense.
- The Light Infantry Troop would patrol in city and grass-based biomes. These have decreased defense, but they shoot out their bullets faster.
These buddies are as iconic as Metal Gear Solid enemies get, well apart from the titular Metal Gear themselves lol.
----------
Got some Spirits lined up as well, not much but it's something