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I agree with this appearance.LET'S ****ING GO
Btw Red should have his modern wingless and footless desing
View attachment 357203
This one basically
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I agree with this appearance.LET'S ****ING GO
Btw Red should have his modern wingless and footless desing
View attachment 357203
This one basically
I really agree with that choice. Instead of using his beak (except for opponents, I guess), Red can just grab items as usual like other characters, except without wings, like in some titles and media such as Angry Birds Epic below.
Being the most basic character in his home games I can seem him as a medium weight similiar to Mario while on the lighter side of things, he would have excellent air time and have a very fast dash.Alright, enough time has passed. Welcome Red to the Smash fold!
So, based on what I am reading, we will be going with his game design which is nothing more than a ball of fluff.
So....
Red Gameplay Submission
How do you evision Red playing like? How owuld you translate a character that doesn't have arms or legs to function in Smash? We aren't doing Specials yet but merely character attributes.
What would a grab consist of?
How does he move?
What basis would attacks be (summon? Item? Physical? a mix?)
What sort of attributes would he have?
How does he grab items?
What does his animations look like?
Please provide a detailed overview how you feel Red should play like while paying special attention to his animations and attributes. This is particualrly important since the character doesn't have any arms or legs. We need to be more attentive to these facts in envisioning how the character work sbefore we do moveset submissions. You don't have to put in taunts or anything.
Also, I am highly considering utilizing this as our series symbol
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Keeping it tied to the video game series for now. Seeing as how the mobile icon is the piggy, that makes the most amount of sense. Also, more solid and less detached symbols tends to work better when being produced based on experience.Here's my pitch for an AB series symbol - it's based om the Angry Birds Toons logo and takes cues from the title cards of Tom and Jerry and other golden age duo/chase cartoons
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The Angry Birds mobile icon is RedKeeping it tied to the video game series for now. Seeing as how the mobile icon is the piggy, that makes the most amount of sense.
While the idea of swapping between them is enticing, I feel that could get confusing fast. Especially if we have color swaps based on the various birds. With Pyra and Mythra, it’s easier to keep track off but being able to cycle through a number of birds. Unless of course you have them grouped together and rename the character Angry Birds or just Birds and adjust their swaps as a group instead.Being the most basic character in his home games I can seem him as a medium weight similiar to Mario while on the lighter side of things, he would have excellent air time and have a very fast dash.
Now for his movement I think just having him hop on the ground would suffice enough, he would have two jumps and no other special attributes.
Now as for grabs for the basic kaos he would use his beak and peck at the oppoent like a woodpecker before launching them with a slingshot, he would have a weak jab but strong knockback with the throws.
For items it would depend, if he was carrying a weak he would carry it with his tiny arms like in epic, if its, a cosumable like bombs or something similiar her would carry it with his beak.
As for specials I think he should have a gimmick where instead of just Red, each move and special would have him swap to different birds, this can be the original 5 or the other members as well. Red would manage the jabs and the other birds would manage the specials, each bird would have a unqiue weight and physics to them. For example Chuck is the fastest but the lightest, Blue are the weakest but have the highest jumps, Bomb has the strongest smash attacks but lowest mobility, and Matilta is slow on ground but fast in the air. This would give some unqiue moveset potential and be both unpredictable and simple to work with job wise.
Ah I just typed in Angry Birds symbol on Google and found what looked like a mobile icon for the game so I assumed. Regardless, I’ll consider the one you put forth but I do want us to utilize the gaming aspect of AB rather than its other media aspects.The Angry Birds mobile icon is Red
Anyway, my icon submission doesn't actually feature any content from Toons, I just used its logo - which is based on Red's eyes as they appear in the game - as inspiration.
Dont forget greenMaybe we should do a vote on having the other birds as palette swaps. With 12 costumes, that allows us to split 6 colors evenly perfectly. (Red, Yellow, Blue, Black, White, and Pink).
For the other 6, here's something you didn't know: there was a female red bird that looked exactly like Red in the Valentine's version of Angry Birds Seasons:Maybe we should do a vote on having the other birds as palette swaps. With 12 costumes, that allows us to split 6 colors evenly perfectly. (Red, Yellow, Blue, Black, White, and Pink).
Did you noticeFor the other 6, here's something you didn't know: there was a female red bird that looked exactly like Red in the Valentine's version of Angry Birds Seasons:
View attachment 357212
We could use this when thinking of alt-costumes!
I’ll prepare a few of these and see how they look like. It’s one thing putting out ideas but they look vastly different when made into a series symbol.
Maybe a silhouette of eggs in a nest could be the logo?
I agree with this idea, too! I think that the symbol is recognizable with the two main faces of the series on it. It also communicates immediately what the series is about. Birds fighting Pigs. It doesn’t need to specifically represent Toons. We can base it off of the game designs, which are essentially synonymous with Toons.Here's my pitch for an AB series symbol - it's based om the Angry Birds Toons logo and takes cues from the title cards of Tom and Jerry and other golden age duo/chase cartoons
View attachment 357209
So is that confirmation that all the remaining character jobs are set in stone at this point?Hopefully, she has another chance further down the line but given the nature of our future jobs, this was probably her last chance.
I'd imagine it'd be relatively simple to represent it through music, spirits, and alternate costumes. Even an AT or Stage/Smashspace Dungeon.Don't know or care that much but it would be possible add something of Angry Birds Space?, it was the most popular spin-off one I was more or less a child.