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- Jul 30, 2007
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- VenusBloom
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Lloyd and Sol play veeeeeery differently from each other. So there’s that.I mean what's the wrong thing with that, if we can have two swords, why not two guns?
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Lloyd and Sol play veeeeeery differently from each other. So there’s that.I mean what's the wrong thing with that, if we can have two swords, why not two guns?
Yes I known, so is Ratchet and the rest of the characters here (well maybe The Recruit would play sort similar, I don't known too much of Fortnite but I think some weapons would be similar). But even then I can understand the negative against a new gunslinger since it would also share the western trait.Lloyd and Sol play veeeeeery differently from each other. So there’s that.
Yeeeeeaaaaaaaa~Alright, the time has come and so have I impressive isn't a Devil May Cry submission
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------WHAT IS DOOM?
IN THE FIRST AGE, IN THE FIRST BATTLE, WHEN THE SHADOWS FIRST LENGTHENED, ONE STOOD....
BURNED BY THE EMBERS OF ARMAGEDDON, HIS SOUL BLISTED BY THE FIRES OF HELL AND TAINTED BEYOND ASCENSION, HE CLOSE THE PATH OF PERPETUAL TORNMENT.
IN HIS RAVENOUS HATRED HE FOUND NO PEACE, AND WITH BOILING BLOOD HE SCOURED THE UMBRAL PAINS SEEKING VENGEANCE AGAINST THE DARK LORDS WHO HAD WRONG HIM.
HE WORE THE CROWN OF THE NIGHT SENTINELS AND THOSE THAT TASTED THE BITE OF HIS SWORD NAMED HIM....
THE DOOM SLAYER
First released in 1993 on the MS-DOS, DOOM quickly became a landmark title and helped pioneer the FPS genre. With its direct sequel the following year, DOOM II: Hell on Earth, building upon the original, the former Nintendo 64 exclusive DOOM 64 in 1997, the alternative take on the franchise in 2004, DOOM 3, and the recent reboots of DOOM in 2016 and DOOM Eternal in 2020, the series has been far from lacking.
DOOM history with Nintendo isn't lacking either, the first two games have ports for Super Nintendo, Game Boy Advance (both of these with censorship tho) and more recently Nintendo Switch alongside all the other games of the series. The franchise even had his own exclusive game for the Nintendo 64 with DOOM 64 that it wasn't until a few years ago that appeared in another console that doesn't belong to Nintendo. The ports of DOOM 2016 and Eternal are also well knowed for how well they run for be in an "inferior" device in comparison to Playstation, Xbox or PC.
WHY THE DOOM SLAYER?
WHY NOT?, seriously, the father of what we known has the modern FPS's, the genre doesn't have a proper representation in the game and it's the most likely option of all the posibilites (maybe just tying with the Master Chief and Gordon Freeman). The Doom Slayer was one of the most popular choices for newcomers from the West, and it's a very recognizable character not just in the Nintendo fanbase but in the videogame community in general. He would also bring an interesing playstyle being sort of a heavy all-rounder character with strengths in far and close distance apart of a breath of fresh air in terms of visuals changing from the cartoonish Ratche & Clank and the anime-esque Lloyd and Sol.
Also come on, this character like Sol is one of those that a lot of people just want it for the bangers he could bring to the game both from the classic and modern games. Here are some of my favorites has examples:
Heck, if we allow the shared universe with Wolfenstein apart of the obvious Blazkowicz Mii Costume we can have the perfect music to kick Nazi's Asses! I would love to have songs like House of the Rising Sun, Terror Billy and Right Trigger Warning here too!
HOW WOULD THE DOOM SLAYER BE?
Has I said before, the Doom Slayer would be considered a character that excels in both far and close combat having various projectiles and huge strenght in terms of normals. Has drawbacks he is heavy, something that it's good for tank damage but it also leaves him pretty susceptible to combos. He will also have the same problem of Kazuya with his very low jumps, requiring him to use his second jump to reach the Battlefield platform.
In terms of special moves one of the most used mechanics when someone tries to make a moveset for the Slayer is the Weapon Whee-
BUT THE WEAPON WHEEL MECHANIC ISN'T ALLOWED!
And you are right!, but, why he should need it?, I mean, I would like to have the mechanic but isn't like if he can't work with that. You can assign some normal/aerial/smash moves to some of his weapons and use the main ones for special moves. In fact, he can just don't have any special gimmick, if he needs to have one, maybe he could have access to stronger weapons via ammo that can be obtained attacking, but that would be too forced so I think having the Slayer gimmick-less is fine.
Just for bring examples, have the Crucible, the Chainsaw and the Super Shotgun has Smash Attacks, the Plasma Rifle, the Equipment Launcher, the Rocket Launcher and the Meathook has specials. And of course, the BFG-9000 has a Final Smash, or heck, BE MORE CRAZY, USE THE BFG-10000 AND SHOOT A HOLE IN THE SURFACE OF MARS!
BUT DOOM IS SO GOREY AND IS THE ESSENCE OF THE GAME!
Maybe it's true that the DOOM series is violent, but that doesn't mean that the essence of the game. Has someone who plays DOOM and talked with other people who play DOOM most of them and I agree that the most important thing in DOOM is the action (not necessary blood and gore). Even if we talk about guns, his weapons in modern games have a more sci-fi aesthetic with more or less the exception of the Super Shotgun (that even then, I don't think a shotgun with a grappling hook it's too realistic).
In short...
- The Doom Slayer is an icon of the FPS and of the gaming industry in general.
- He could bring a fun playstyle with the use of his variety of weapons and close combat attacks.
- He doesn't need the Weapon Wheel mechanic to work.
- DOOM has a long history and relationship with Nintendo (and so Microsoft too).
- The gore isn't a problem since the Slayer doesn't need to have blood to be well represented.
RIP AND TEAR UNTIL IT'S DONE
Wait really? I thought the Omori dev had remained anonymous this whole time.Omori counts has a western right?, since the creator is japanese-american if I remind correctly so I don't known if counts
Yes, she also have an online shop!, and yeah just that, I don't live in USA (I don't even talk english has a first language) so I don't known too much about that, I tried to search if she includes the place where their offices are but I don't find anything.Wait really? I thought the Omori dev had remained anonymous this whole time.
Either way if that's true, that still counts as western. I'm assuming you're referring to a citizen of the USA with Japanese ethnicity? That tends to just count for the states when you're referring to the origin of something.
I also didnt know the Omori creator was a sheYes, she also have an online shop!, and yeah just that, I don't live in USA (I don't even talk english has a first language) so I don't known too much about that, I tried to search if she includes the place where their offices are but I don't find anything.
Well now you known!I also didnt know the Omori creator was a she
Honestly I don't feel that the best way to judge the characters are for their games, I mean sure we will try to represent them in a good way, but the most important thing is the characters and if it's interesing enough, I find both Monika and Sunny very legit choices for characters. (If there are no more submissions I will go for both of them and the Slayer in the votations)Two characters from games with major themes of depression/suicide, both of which are indie, and a character that can't even walk. Boy, we really are scraping the bottom of the barrel this time, huh?
Ahri, Slayer, Shepard, and Lara are the best we got right now
Okay, real talk, Club Penguin is slowly becoming one of my "never ever" wants for Smash: the only thing going for it is the fact Disney let Sora in Smash, but MAN... my childhood...Penguin (Club Penguin)The Penguin is the player avatar of the 2005 MMORPG that took the world by storm, Club Penguin. Created by New Horizon Games , this online vaudeville show of a videogame allowed users to create and play as a Penguin and venture on an iceberg full of fun activities like playing minigames, going into various shops, socializing with other members, buying and taking care of a pet, venturing on sidequests, and decorating an igloo of your own. It gained 30 million members by 2007, which is likely what led to the game being purchased by Disney. After this purchase, the game boasted 300 MILLION members by 2013, likely thanks to Disney's constant support of the game. From temporary seasonal additions to a ton of really good marketing, the big D pushed this game hard. It even got three Nintendo titles: two DS ones based on the Elite Penguin Force sub-series, and a Wii one being a minigame collection.
TL;DR Club Penguin is a huge game series that Disney bought, has been on Nintendo hardware before.
Years after Disney's shutdown of Club Penguin in 2017 (and it's successor, Club Penguin Island, in 2018), the series recieves barely any acknowledgement from the company who owns it. That's pretty unfortunate, but it did not diminish the love that Club Penguin fans, young and old, had for the game. By 2017, the series had been around long enough to garner some serious nostalgia, leading to the dedicated fan projects you see today. (Of course, not all of those have gone down so well for one reason or another, but that's beside the point. Club Penguin's legacy waddles on.
Not only that, but Penguin would sell. Young adults who grew up with the MMORPG would be dying as the chance to see a favorite childhood game rise from the dead, and the generation before them who were always desperately curious about this mysteroius game of their older peers but never got to experience it could somewhat do so within the realm of Smash. It won't sell consoles like Steve probably did, but the Penguin would definitely boost sales of the game. And this isn't the first time Disney let Nintendo put a character they didn't care about anymore in Smash (), so no need to worry too much about bargaining for the character and all that.
So, I've proven why the Penguin has an argument to be selected for paid Infinite DLC. But how would they hold up as a fighter? Well, there's a lot you could pull from - the character archetype itself, the minigames of Club Penguin, the Elite Penguin Force spinoffs, certain things that are integral to Club Penguin culture like jackhammers and Puffles, all that good stuff.
So uh yeah, not really a whole lot more to say. I know the Penguin will stand out as the black sheep in this crowd but I was honestly kind of hoping for that. This was very fun to write and I hope you consider the Penguin for your vote due to high popularity, high potential of sales, unique moveset potential, and cool factor.
Oh yeah, and to cover the bases of Venus' rules real quick, just in case the Penguin submission is questioned for any of them:
Not PlayStation
Not a swordie or gunnie
Can come in all different colors
Can be female (though I'd prefer if Penguin's gender wasn't explicitly stated rather than having male and female alts)
See above for reasoning
Nintendo console, check, very popular, double check
Unless I’m mistaken, has GTA ever been on a Nintendo system?View attachment 352923
CJ
GTA is a huge western series with a massive influence. Yes. Some people may say the violent and sexual content may be a little much, but honestly GTA is no more violent than modern Doom or Mortal Kombat imo, and the later factor doesn't need to referenced at all. You could probably pick any GTA protag, and I would like to see the likes of Claude, Niko and the GTA5 trio as skins, but I felt CJ had a recognizablety to him due to the huge influx of memes from his game, plus his is the one people seem to remember most.
There's actually a lot of moveset potential to a GTA rep. There's a wide amount of vehicles and weapons and the star rating system could be used in some way, causing police to flood the stage.
Music may be an issue if we avoid licensed songs, but there is stuff to work with. I'd like to pull from the whole series for our content.
I did consider John Mastern or Arthur Morgan from the Red Dead series. But I felt a GTA rep was both more iconic and more interesting in terms of moveset.
Genre wise I guess he'd be repping the "open world sandbox" genre. I don't think we have a rep for that? Unless you count BOTW.
between Scorpion last round and now this, I have a thing for stirring up controversy, huh?
I’m inclining to no.I have a question:
Is Master Chief eligible for the Job?
I know I'm sounding iffy, but Master Chief appeared in Minecraft and Fortnite (Who are also on Switch) and I'm not sure if those appearances might count.
There was a GTA game on the DS, and the (terrible) trilogy port released on Switch.Unless I’m mistaken, has GTA ever been on a Nintendo system?
Unless I’m mistaken, has GTA ever been on a Nintendo system?
I’m inclining to no.
There's also GTA Advance and the unreleased GTA 64
Gta 1 and 2 where also ported to Game Boy ColorThere's also GTA Advance and the unreleased GTA 64
I mean, some of them don't need it. Doom Slayer could use weapons as his moveset like Snake, where he brings up a random weapon for each move. Same goes with Lara, CJ and Price.We could work around the whole "weapon wheel" aspect with Lara and Joanna Dark I feel while Slayer, CJ, and Recruit as well as Price would be a bit more difficult to not incorporate as that is a huge feature of those games.
Tbf, the weapon wheel wasn't a thing until 2016 (talking about doom).I feel while Slayer, CJ, and Recruit as well as Price would be a bit more difficult to not incorporate as that is a huge feature of those games.
I understand the others but why not Willy? I'm not saying this to be mean or anything, I just really liked the writeup despite saying at first "who?" so I wanna know your perspective on him.Freddi Fish, Willy, Monika, and Sunny has me scratching my head on how they would work. They write ups don't do anything for me.
Willy is a trapper sort of fighter, similar to Pac-Man
B: Enemy Summon
Miner Willy summons one of the many enemies from Jet Set Willy, rendered as sprites. You can hold slightly upwards to make them move up and down or slightly downwards to make them not move at all, with moving left and right being the default
Side B: Hot Coal Trap
Willy places down coal, he can move left and right while placing it down and will stop when he's either placed too much or the button is released - anyone who walks over the coal will be damaged slightly but not get knockback. Willy is included however, ajd that can also apply when placing the coal. The enemy summon enemies gobble up coal.
Down B: Squashing Foot
Somewhat similarly to Pikachu's Down B, Willy spawns a foot to come downwards on the highest platform above him. The foot will expand out the coal and destroy the enemies. It also, of course, can crush and ground foes.
Up B: Shovel Spin
Willy jumps upwards while spinning a shovel around him, this is a pretty lousy recovery move, but if used on the ground there'll also be dirt projectiles flying around. Additionally, if Willy hits summoned enemies with the shovel they'll change their trajectory; the coal will bounce up and land on any platforms it may appear above, and the foot will go a little slower downwards.