One of the early levels of Ratchet and Clank, as well as its 2016 reimagining. The fight takes place on the rooftops of the buildings and the ground in a walk-off stage. The buildings are of various sizes as well. Occasionally, crates will fall onto the stage that not only serve as extra platforms, but also as breakable constructs where fighters can collect bolts. Bolts are used at Gadgetron terminals where you can purchase shooting items to use to your advantage. Because of this, shooting item spawns are turned off when selecting this stage. Bolts can also be obtained by dealing damage to and KO'ing other Fighters. After some time has passed, blargh saucers working for Drek Inustries begin to combard the planet. The starfighters will occassionally fire blasters at fighters which does moderate damage but a warning sign will appear as well as a targeting sight on the ground to alert players. The stray shots may hit buildings which causes it to crumble. After further duration of time passes, the sky will begin to darken and turn red while the starfighters vanish. Suddenly, in the distance, a bright light appears with a a bright red energy blast piercing the sky and causing a massive explosion which triggers a stage transition. The planet, Novalis, explodes causing the stage to change dramatically. It consists of four floating rock platforms that hover in the air and will occassionally float up and down slightly.
In the background is the Drek spaceship with their starfighters in the background. Despite it being space, there is still gravity but it is more reduced than before causing fighters to be a tad bit floating. Space debris will pass by slowly which can cause collisions but won't do damage. Rather, it will just push players away. That being said, the stage will reform itself after some time as it passes through a rift from Rift Apart and resets itself.