PeridotGX
Smash Hero
Central Highway
Clock Tower
Shopping District
Clock Tower
Shopping District
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I'm game if they add a Puff Puff reference.1. Central Highway
2. Flower Field
3. Fimbulventr
Out of all of the possible stages from the Ultimate DLC....
Dragon Quest’s Patty's Party Planning Place
This is where players form their parties and would also be quite unique to have a tavern-type stage.
Porky Minch (EarthBound) Class: Novice Type: Primary Neutral, 1 Slot Effect: [None]
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Heavily Armored Porky Minch (EarthBound) Class: Ace Type: Primary Neutral, 3 Slots Effect: Trade-Off Attacks ↑
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King Statue (Mother 3) Class: Ace Type: Primary Attack, 0 Slots Effect: Shield Damage ↑
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New Age Retro Hippie (Earthbound) Class: Novice Type: Support Grab Effect: PSI Attack ↑, 1 Slot
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Devil Car (EarthBound Beginnings) Class: Novice Type: Support Attack Effect: Braking Ability ↑, 1 Slot
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Final Starman (EarthBound) Class: Ace Type: Primary Grab, 2 Slots Effect: PSI Attack ↑
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Baby Drago (Mother 3) Class: Novice Type: Support Neutral Effect: Fire/Explosion Attack ↑, 1 Slot
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Mecha Drago (Mother 3) Class: Ace Type: Support Attack Effect: Critical-Health Stats ↑↑, 2 Slots
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![]() | Apple Kid EarthBound series Advanced class Primary Shield, 3 slots Stage: Onett Opponents: default Mario (if we've added a Flying Mario alt (I can't remember if we did) use that), tiny Pichu x 2 Music track: Humouresque of a Little Dog Match: Stock (1) Rules: Hostile Jeff ATs spawn |
![]() | Orange Kid EarthBound series Legend class (actually the power level of a novice) Primary neutral, no slots Stage: Onett Opponents: Roy Koopa Music: Onett/Winters Match: Stock (1) Rules: Mr. Saturns spawn often |
| Yokuba EarthBound series Ace class Support, Zap Floor immunity Stage: Great Plateau Tower Opponents: Wario (pink plumber) Wario (yellow plumber) Music: Unfounded Revenge Allies: Diddy Kong (blue) Match: Stamina (150% for you and yellow Wario, 70% for Diddy, 20% for pink Wario) Rules: Lightning and banana peels spawn often, keep Diddy alive while fighting Wario, Wario becomes metal at 50% HP, defeat pink Wario then Diddy and yellow Wario will spawn |
oops i put too many | again |
Metal Gear Solid | Flower Field | @evanwoo10 | 12 Votes |
Mega Man | Central Highway |
![]() | 26 Votes |
Mega Man | Kattelox Island |
![]() | 5 votes |
Street Fighter | Machine Planet |
![]() | 7 Votes |
Street Fighter | Shopping District |
![]() | 19 Votes |
Street Fighter | Volcanic Rim |
![]() | 4 Votes |
Bayonetta | Fimbulventr | @cashregister9 | 6 Votes |
Castlevania | Clock Tower |
![]() | 29 Votes |
Central HighwayJob #112: Clock Tower
View attachment 317162
This stage, while also taking place in Dracula's Castle, would take more from Symphony of the Night. I think this stage would be cool because much of Castlevania in Smash focuses on its classic gameplay style. The stage represents the final boss arena of CV1 although its appearance is consistent throughout the series and its fighters are both from Classicvania as well. This is totally not propaganda to maybe hint hint wink wink at Alucard becoming a fighter.
The stage would take place on the gear as if it was laid down flat. In the background, several gears can be seen twisting and turning. There is also two solid stone platforms portruding from the wall and a semisolid platform in the middle where at least one player can stand on to avoid the gear's spinning.
It looks something like this.
__ ____ __
____________
Occasionally, the gear the stage takes place on will start spinning. During this event, attempting to grab the ledge will instantly send you off. However, you will regain all of your jumps and movement options. Additionally, depending on whst direction the gear spins, players on the ground will be slid in that direction. The spinning will be foretold by the gear shaking. Several Medusa Heads will also attack the players from time to time by floating along the stage in a squiggly line pattern.
There's one more gimmick you should be aware of... If you select the stage while holding L, the stage will instead become...
Job #112.5: Inverted Clock Tower
The stage functions similarly to the regular variant with the Medusa Heads. However, the entire stage will be upside down! The stone platforms from before will act as the main ground now while the gear on top will act as a ceiling. If the ceiling is touched while the gear is spinning, you will take a colossal amount of damage and be spiked straight down.
Omega/Battlefield: The stage on Omega will resemble a gear with stalagtites hanging from the bottom and the platforms will resemble the stone platform in the center from the normal stage.
Shopping DistrictBecause classic series Mega Man games generally start with the stage select screen, it made sense for its Smash 4 stage to be Wily's Castle. Because there isn't really an opening level that every Mega Man fan can identify with.
But Mega Man X does have something like that.
JOB 112: Central Highway (Mega Man X)
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----No prob!
View attachment 317189Shopping District, Taiping Road
Or simply Shopping District
Yet another iconic Street Fighter stage to accompany Suzaku Castle. This one belongs to the Chinese martial artist, Chun-Li. While Battle Harbor would make sense for Ken Masters, Shopping District is the more iconic stage but also brings an unique flair: a oriental Chinese aspect that is missing in Smash. We don’t have many stages like this but Battle Harbor would be a bit like Delfino Plaza in some regards. Air Force Base or a Shadoloo Base...or even Sagat’s base (forgot the name but the reclining statue stage) would be potential picks.
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The stage would take a similar aspect from King of Fighter’s Stadium minus the sidewalls so it would have walk-off blast zones. There would be a secondary platform composed of the awnings found in the district’s shops.
Certain items found in the stage, like Suzaku Castle, can be destroyed. This includes signs, lampposts, the barbershop sign, and laundry line. Cameos would be limited to the characters found in the original stage. The stage would replicate the entire feeling of the SFII stage but remakes it in the typical Smash fashion so it wouldn’t be a Mute City/Balloon Fight situation.
The Battlefield/Final Destination versions consists of an earthen floating platform with the buildings in the background set against the far background. (Sunset sky and mountains)
Now, the elephant in the room...will Smash include the chicken strangle? No, it won’t. It will Include the caged chicken but hitting the cage will free the lucky chicken so it can escape. Replacing the man who is strangling the chicken would be a man who is checking the cage. Releasing the chicken surprises the man.
Could you give us a general idea so we can make a better judgement call? If Super Mario Party is the focus point it should be okVenus of the Desert Bloom Could I submit a Mario Party stage that's a composite of the entire series including Super?
I've disregarded the Party submission I had in mind in favour of the Golf stage.One extra thing: you can make multiple separate submissions and split them into different posts.
Could you give us a general idea so we can make a better judgement call? If Super Mario Party is the focus point it should be ok
Nintendo Labo:Job 17 (Kirby stage)
Gigabyte Ruins
Based on the arena where Mecha Knight is fought at the end of Gigabyte Grounds, the fourth world of Kirby: Planet Robobot.
View attachment 299017
It resembles an ancient desert temple at sunset, but overrun by mechanization--everything is metallic, and there are artificial lights all over.
While the original arena resembles a walkoff, this version would have ledges, looking like you're at the narrow top of a mechanical pyramid. This would make it somewhat resemble Great Plateau Tower, though the main platform would be slightly larger. It also has a series of smaller platforms: specifically, a sort of inverse Battlefield where the single middle platform is below the two side platforms.
Occasionally, Susie will fly through the background on her Transporter. If hazards are on, she will fire laser blasts towards the opponents. Similarly, Mecha Knight can also appear in the background, flying past the opponents to slash at them if hazards are on.
Are the lists of series examples of games we can make stages for, or the only ones? It seems needlesslyy limiting and arbitrary to ban stages from, say, Kirby Triple Deluxe or Nintendo Badge Arcade.Job #113: Submit a Stage for the following Franchises that comes from a Modern Game
This will be our last stage submission round and will cap off our stage roster segment for the April Smash Direct but we will still be submitting stages during development later on. Traditionally, Smash included stages that comes from newer games for Smash franchises. This included Great Bay for Melee, Smashville and Delfino Plaza for Brawl, Skyloft, Windy Hill Zone, and Forest of Hope for Smash 4, and finally New Donk City and Moray Towers. Infinite is no exception as we included stages from Splatoon 2: Octo Expansion, Miitopia, and Galar Wild Area. We will be submitting stages from past games on a later date but for now, the focus in new games and to expand our current roster.
How to Submit
You may submit up to 3 stages but each submissions must be from a different franchise category. You can't make three Mario submissions. Finally, we will also be submitting a first/third-party Wii U/Switch stage as a fourth submission. You must at least have to submit one stage from the first party franchise (Part 1) and the first/third party non-franchise (Part 2) thus totaling to 2 submissions total. If you intend to submit the whole gambit, that is fourth submissions total (3 for Part 1, and one for part 2)
PART 1: First-PARTY Franchise STAGES
Submit a Mario Stage
There has been a slew of Mario games released over the past years and so we will be adding a new stage from one of these games. These are:
- Super Mario 3D World + Bowser's Fury
- Paper Mario: Origami King
- Mario Tennis Axes
- Mario Golf: Super Rush
- Captain Toad Treasure Tracker
- Super Mario Party
Submit a Donkey Kong StageDillon's Rolling Western (either 1 or 2)
We will be accepting submissions for stages based on the Wii U/Switch port game, Tropical Freeze
Submit a Kirby Stage
We will be accepting stages from Kirby: Planet Robobot and Kirby Fighter's 2
Submit a Yoshi Stage
We will be accepting stages based on Yoshi's Crafted World
Submit a Metroid Stage
We will be accepting stages based on Metroid: Samus Returns
Submit a Legend of Zelda Stage
We will be accepting stages based on the Link's Awakening Remake and Age of Calamity
Submit a Star Fox Stage
We will be accepting stages based on Star Fox Zero
Submit a Fire Emblem Stage
We will be accepting stages based on Shadows of Valentia, Fire Emblem Fates, and Fire Emblem Warriors
Submit a Pikmin Stage
We will be accepting stages from Hey! Pikmin!
Submit a Xenoblade Stage
We will be accepting stages from Xenoblade Chronicles X and Xenoblade Chronicles Definitive Edition.
Part 2: Wii U/3DS/Switch Games that's not Repped by a Fighter
We will be including submissions from first/third party games that's currently not repped by a fighter. This submission is not only to deconfirm fighters but to also expand our roster. Here are the list of qualifiable games:. Please only submit one:
Fatal Frame: Maioden of Black Water
Pushmo World
Mario + Rabbids Kingdom Battle
Art Academy: Lessons for Everyone
Bloodstained: Curse of the Moon or Ritual of the Night
BoxBoy! + Box-Girl!
Chibi-Robo
Etrian Odyssey Nexus
Ever Oasis
Chibi-Robo! Zip Lash
Astral Chain
Ring Fit Adventure
Nintendo Labo
Borderlands: Game of the Year Edition
Braverly Defauly 2
OCTOPATH TRAVELER
Dead by Daylight
Daemon x Machina
The Wonderful 1010: Remastered
Shin Megami Tensei III: Nocturne HD Remaster
Shantae and the Seven Sirens
If we don't get submissions for certain franchises from PART 1 and/or PART 2, we will ignore them and proceed forward.