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Jiggs >> Sheik in any and every way possible..>.>Amsah, what is the match up like for sheik against puff in NTSC for you?
Yeah man, Pound 4 3rd bracket, ended up beating Lucky (2-1 just barely), Thumbswayup (thanks Seb ), and vudujin. I lost to dmac, got ***** by Linguini, and lost to Chu (he actually didn't **** me that bad, it was like a 1 stock low damage both games).He did?
spawn you are my god!
I mean,When I look at the two biggest aspects of the matchup, this is what I come up with usually.
Punishment - Heavily Jigglypuff favoured. Jigglypuff is amazing in this respect because of Rest combos, edgeguard setups, Uair combos, and Bair combos. Sheik combos fail on Puff unless Puff is horrible. Grab combos also fail because grab fails. Sheik's fully charged U-smash doesn't KO until like 75% on FD with DI so you can't really automatic ****-punish accurate-Resting Puffs in the same manner that Fox (and friends) can. You can't even depend on repeat tech chase setups like Falco Dair --> Dair repeat or his raw damage output on Rest punishes because Sheik doesn't have anything for force techs.
Neutral Position - Needles are good. Sheik is good in this respect. Her neutral position is good against virtually everyone because of her range and camping. This is not too different against Puff, except you can't do ground moves at all because her basic defense (shield, crouch) trumps your ground moveset as a whole. You wind up having to do aerials only. Which isn't exactly awful but then you're depending on her poor aerial mobility and Jigglypuff's Bair does have some good priority on it and wins if they're on the same horizontal plane. The answer to this is to get above or under, but getting under isn't always an option (see: FD) and getting above means going on a platform, which in turn gives Puff a very easy amazing position to be (directly under the platform to abuse Uair disjointed priority). Overall I think Sheik is better in the neutral stance, but she's not as good as she usually is. It's easy for Puff to create situations where she's heavily favoured (ducking in front of a shield, being under a platform, etc). Despite having an angled projectile, Puff can, in fact, do a good job camping if she's ahead by positioning herself in a way that the air needles will be blocked by an overhanging platform and then ducking when Sheik throws grounded needles.
Because of this, I think Puff > Sheik.
I don't think it warrants a secondary -- I think it's winnable. But I really wouldn't be surprised if people started picking up Fox or whatever for the matchup.
fair enoughI mean I think at high level Sheik can beat Jigglypuff. She's just not allowed to make mistakes almost at all and must also be good at the matchup.
edit -- Winnable how? Do you mean what do you do? I don't think it's exactly complicated. You just camp needles on platforms and try to trick Jigglypuff into getting above you. Once she's above you, you hit her as much as you can without putting yourself at risk. You then repeat this until the game is over. On occasion you go above her (not directly above her, clearly) with Needle --> Fair or run off Fair from the platform.
Shield will also be used a lot because you can't really CC punish anything she does. Crouch --> D-tilt sometimes sneaks under aerials if they like the air too much.
**** son this is a depressing read.When I look at the two biggest aspects of the matchup, this is what I come up with usually.
Punishment - Heavily Jigglypuff favoured. Jigglypuff is amazing in this respect because of Rest combos, edgeguard setups, Uair combos, and Bair combos. Sheik combos fail on Puff unless Puff is horrible. Grab combos also fail because grab fails. Sheik's fully charged U-smash doesn't KO until like 75% on FD with DI so you can't really automatic ****-punish accurate-Resting Puffs in the same manner that Fox (and friends) can. You can't even depend on repeat tech chase setups like Falco Dair --> Dair repeat or his raw damage output on Rest punishes because Sheik doesn't have anything for force techs.
Neutral Position - Needles are good. Sheik is good in this respect. Her neutral position is good against virtually everyone because of her range and camping. This is not too different against Puff, except you can't do ground moves at all because her basic defense (shield, crouch) trumps your ground moveset as a whole. You wind up having to do aerials only. Which isn't exactly awful but then you're depending on her poor aerial mobility and Jigglypuff's Bair does have some good priority on it and wins if they're on the same horizontal plane. The answer to this is to get above or under, but getting under isn't always an option (see: FD) and getting above means going on a platform, which in turn gives Puff a very easy amazing position to be (directly under the platform to abuse Uair disjointed priority). Overall I think Sheik is better in the neutral stance, but she's not as good as she usually is. It's easy for Puff to create situations where she's heavily favoured (ducking in front of a shield, being under a platform, etc). Despite having an angled projectile, Puff can, in fact, do a good job camping if she's ahead by positioning herself in a way that the air needles will be blocked by an overhanging platform and then ducking when Sheik throws grounded needles.
Because of this, I think Puff > Sheik.
I don't think it warrants a secondary -- I think it's winnable. But I really wouldn't be surprised if people started picking up Fox or whatever for the matchup.
I don't really mean to sound depressing. I think Sheik has some good things going for her, Puff just shuts down most of her usual stuff and has more overall as a result.**** son this is a depressing read.
i've been thinking about switching to marth for this matchup reason being i play almost exactly the same as with sheik but the flaws are gone. U can safely dtilt and space fairs, even grab.
killing is a bit annoying but u can just not go for kill moves and repeatedly poke her to death.
spawn is terribleHe did?
spawn you are my god!
I'm not trolling!Nihonjin: You can´t be serious,
Stop trolling so much.
It's not unwinnable of course, there's no 0 - 100 matchup in this game, but the odds aren't exactly in Sheiks favor. Like PAL Peach, you die for every 2 or 3 mistakes you make, where as you have to catch the Puff making at least 10 mistakes before you take a stock. A 1:5 ratio isn't exactly impossible, but it does take something extraordinary (or a really crappy Puff).To clarify, I don't think I've ever said it's unwinnable I just don't think it's good for our favourite ninja...
No comment..:embarrassAmsah is horrible against Jigglypuff.
this is why ICs > sheik tooIt's not unwinnable of course, there's no 0 - 100 matchup in this game, but the odds aren't exactly in Sheiks favor. Like PAL Peach, you die for every 2 or 3 mistakes you make, where as you have to catch the Puff making at least 10 mistakes before you take a stock. A 1:5 ratio isn't exactly impossible, but it does take something extraordinary (or a really crappy Puff).
no mofo johns!5 am johns.
I feel Peach, Falco, Marth, and Fox are natural secondary characters for Sheik. They seem to perform well against many of the characters that she might feel uncomfortable fighting.
He such a slow character. Abuse needles when afar and from time to time in the air. Look for the grab oppurtunitues there always there man. Dont fall for cc d tilts counter with cc d smash or just stay out of range it when they do it grab Im sure you know how to do this but learn to wd oos. you can sometimes counter f airs with wd oos f tilt. when your cg ganon can avoid another grab but not a tilt from like 45-52% or something like that. If you see an awkward di upwards or slightly in front of you tilt combo to f air. Dont fall for double jump bull ****. You can crouch under his jab and grab and grab him your self. And the best advice i ever got was from kira. Approach with shield. It greatCan we go into the Ganon MU again? I really suck vs Ganon for some reason and I don't understand it.
this tooCopy Amsah, only don't fail the CG.
I abuse so much.Also D-throw U-smash if he DIs behind you at like 90ish it'll KO.
then i want to play dollI'm well aware, I lived with him for 2 years, and got all the expert peach practice... XD Armada MM when I see you