yay me
Now if it will just bump me up to platinum.....
Btw, TvP Strat that has been working EXTREMELY well for me.
1 reaper rush(optional; usually good to throw them off and adjust their tactics)
Marauders, a couple marines mixed in, and 2 thors(Launch first attack when you get 2 thors, build more and send as reinforcements later). Back the 2 thors up with ~4 repairing scvs. I've torn through every single toss I've used this on. The only weakness I can think of they can get that early is mass charge lots.
They all expect tanks, then I bring out thors. If they rush voids, you have a couple marines, and scvs to repair the thors. Comstat and turrets for dts
Buildings are 2 tech barracks and 1 tech factory. engineering bay and armory are there as well.
They all expect tanks, then I bring out thors. If they rush voids, you have a couple marines, and scvs to repair the thors. Comstat and turrets for dts. If it drags on more barracks, probably best with reactors to save gas for thors and 2 tech rauders. Then 1 more tech factory is all you really need.
I refuse to believe that Zerg are as bad as everyone says. Reports indicate that Zerg rock in Korea. Granted, Koreans are genetic exceptions to the rule, but Zerg are so fast at expanding. Roaches were patched down almost every single time during the beta. Early zergling harassment can do a ton of damage as well.
I agree. I used to think they were slightly worse than terrans and toss, but I've gotten my *** handed to me by a couple zerg that I didn't all out marine rush early game. Would go banelings to **** any marine strikes, then roaches/hydras, contain me, and I really couldnt move up unless I was PERFECT with siege tank micro. Then they would expand like crazy and 15-20 minutes in I already got brood lords pounding me. It sucks
. TvZ is definitely my worst MU if rushing fails.