Deathcarter
Smash Lord
- Joined
- Apr 9, 2007
- Messages
- 1,358
Two things:The fact that you call Halo 3 a mediocre FPS shows a lot of biased thinking dude. Halo 3 takes a lot of skill, team work, and you need to learn a lot of ****.
Brawl's technical skill gap between pros and noobs is nowhere near that of Halo's, get out of imaginary land. Find me some idiot who barely plays Halo 3 like once a month and can easily pull of sniper head shots and BR 4 shots the way pros do, and can easily work with a team.
There is way the **** too much misinformation about Halo it's pathetic.
1. Tech skill is not that important in making a game competetive. Tetris and Chess are more strategic than any video game released in the past 3 generations and they require no tech skill. Brawl is mindgame based yes, but it allows enough freedom like the other Smash games (which I think are better than Brawl competetively) for better players to simply out play their opponent. Besides, whether or not Brawl is boring/exciting, if it was not competetive at all, we would have stopped playing it competetively by May.
2. We know why MLG put Halo 3 in the lineup, but what facet of Halo 3's gameplay as a FPS make it competetively superior to its fellow FPS games that it was garnered a spot in MLG? Brawl and Melee at least have the luxary of vastly different mechanics compared to other fighters. Halo might have different aspects of its gameplay that makes it different from other shooters competetively, but do you beleive that those differences are significant enough that they allow Halo 3 not only to stand out amongst other games of the genre but also overcome the superior basic and advanced gameplay of other FPS games?