People have been posting this stuff in the Social thread, and I decided it would be nice to share it here:
Is there a character you guys would feel very excited, like VERY excited if they got in, to the point of almost jumping out of your seat?
Yes. I've made countless references to my Big 3 so it feels good to actually sit down and describe why they're my Big 3.
Well first, it wasn't originally a triforce of hype. There were only two characters I really wanted for Smash 4 DLC. That was Bomberman and King K. Rool.
King K. Rool: Around Smash 4's era, I got around to playing Donkey Kong Country Tropical Freeze. It is a fantastic platformer with bright visuals and probably one of the best soundtracks to ever grace my ears (in which I fell in love with the music before even playing the game, which never happens with video game music). It was a great time, which was amplified when my brother and I did a co-op playthrough of Tropical Freeze. There were laughs, there was frustration, there was a lot of life grinding, and there were plenty of memorable moments. Before this, I watched the Super Gaming Brothers let's plays of DKC 1 & 2. They looked like fun games and I enjoyed the commentary at the time. The one thing I felt was missing in modern Donkey Kong was King K. Rool. He's the staple antagonist and the kremlings have so much cartoon personality in them not to be brought back. I really wanted to see how he would look when back in the modern light and I want the series to do well to this day because Tropical Freeze was such a good time. Especially if it might mean more music by legendary platformer composer David Wise. He was the first character I truly speculated for so seeing him get into Ultimate was like a huge payoff for me.
Emotionally, you can only go up from there so let's list off the Big 3 I would lose my **** over.
3. Geno: I didn't know where to emotionally go after K. Rool especially since Bomberman was deconfirmed. Suddenly, I watched TerminalMontage's Something About Geno video and my hype thrusters were back. Yeah! Let's get Geno in Smash Bros. My only exposure to Geno at this time is an anomaly. I don't know how I was introduced to this wooden robot. It had to be before 2012 when I was making a small webcomic as a hobby. One character's design was completely inspired by Geno, and it sticks to this day. I knew nothing about Super Mario RPG and Geno's role, so it was sort of weird to find out he was not a killer robot with gatling guns and sharp wings... Don't ask. Still, I supported Geno's design at the very least after watching Something About Geno because I really thought it was solid. And from more research, I ended up really loving the idea of Geno himself being a Smash representative, capping off with playing Super Mario RPG. It was weird too. Unlike Mallow who actually had a character arc dedicated to him, Geno was virtually silent. He didn't have moments that made him feel like a fleshed out character. Despite that, Geno was the best party offensive party member. His natural speed made him go first usually and you should never not stock up on Maple Syrups, so you can just Geno Beam the **** out of all random encounters. He made his impact as a practical option and I really felt something when he said goodbye while Goodbye Geno played in the background. The power of music.
2. Banjo & Kazooie: I am definitely an N64 kid. If it wasn't the Gamecube, I'd be blowing my time on iconic games like Banjo-Tooie and Super Mario 64. Just walking around the overworld was fun in those games. Banjo-Tooie left a lasting impact on me because of how unique the worlds were and how enjoyable they were to play in. I recently played Banjo-Kazooie last month and I think they're even better now than before because I now read their humorous dialogue and can appreciate what's happening on screen. I enjoyed collecting jiggies and the satisfaction of finding the last note or Jinjo by thinking outside of the box. Click Clock Woods is such a conceptually fun level and all of the other levels are like playgrounds to mess around in. They're such a big part of my memories with the N64 to where it's almost ingrained in my physiology. Despite not playing the games in years, when the Grinch leak showed them being in Smash, there was no way I could really suppress how anxious I was. I had no idea how I would feel because I really did love seeing them again even if it was in a fake leak. So even if they might not make in Smash this time around, I'm totally happy just playing their games again like the good ol' days. I at least gained something from all of this hype.
1. Bomberman: Oh my god. Bomberman would fit so perfectly in Smash Bros. His games are
the chaotic free-for-all multiplayer experience. He would cause so much dumb destruction in Smash Bros. It's great to think about. Everyone had their defining mascot growing up. For me, it was definitely Mario, Banjo, or Bomberman. I grew up with Bomberman 64 and loved the **** out of that game. I played it front to back, left to right. I beat stages, I beat bosses, I beat computers in multiplayer, I experimented with bad AI, I threw the bomber bosses off the arena when I wanted to cheese them. I even collected all of the gold cards, which I hate doing now. I also played Bomberman Max 2, which introduced me to the more classic style of Bomberman, which is still incredibly fun. Nothing teaches you the valued lesson of "great power comes with great responsibility" more than having your primary attack be the source of most of your deaths. I followed the series so casually because I just love seeing Bomberman. I got those weird minigame spinoffs and even played a bit of Bomberman Tournament. He is
the video game character to me. Simple, fun, effective. His assist trophy is so faithful to how he would play and I get fuzzy just looking at his animations and model.
Okay that's enough emotional gushing. Back to shooting down everyone else's dreams.