Chis
Finally a legend
I've tested a lot of stuff...if you want me to check out anything else Bowser related, just let me know.
Jab:
1st jab total: 20
1st jab hits on frame 6
1st jab shield hit lag: 7
1st jab shield stun: 7
1st jab advantage: -14
2nd jab hits as early as frame 19 (counting frame 1 as first frame of 1st jab)
Linking to 2nd jab advantage: -12 (opponent has 12 frames b/t shield stun and 2nd jab hit box)
Both jabs total: 36 minimum (assuming fastest possible 2nd jab)
2nd jab shield hit lag: 7
2nd jab shield stun: 7
2nd jab advantage: -17
Ftilt:
Total: 37
First hits on frame 10
Shield hit lag: 9
Shield stun: 12
Advantage: -24
Utilt:
Total: 50
First hits on frame 8 – 13 at least
Shield hit lag: 9
Shield stun: 13
Advantage: -35 (assuming it hits the shield on frame 11 which is typical)
Usmash:
Total: 51
1st hit first hits on frame 16
1st hit shield hit lag: 13
1st hit shield stun: 20
1st hit only advantage: -28
Linking to 2nd hit advantage (probably never happens): -7
2nd hit first hits on frame 31
2nd hit shield hit lag: 9
2nd hit shield stun: 13
2nd hit advantage: -16
Fair:
Total: 41
First hits on frame 8 – 10 at least
Landing lag: 24 (auto cancel after frame 36 at latest)
Shield hit lag: 10
Shield stun: 14
Advantage: -20
Uair:
Total: 44
First hits on frame 16 – 19 at least
Landing lag: 28
Shield hit lag: 11
Shield stun: 17
Advantage: -22
Neutral-B:
First hits on frame 23
Grounded Side-B:
Total: 37
First grabs on frame 8
Standing Grab:
Total: 39
First grabs on frame 9 – 10
Up-B:
First hits on frame 6 (can hit on frame 6 if timed perfectly from shield)
Invincible frames 1 – 5 (no vulnerability if timed perfectly from shield)
His jab is not fast.